Broken skill Advent Revelation Battleship

Good day. Please fix the 3rd ability: quell on the Revelation Battleship. It is completely broken. This ability is capable of disabling all systems at a starbase for more than 1 minute in 1 use. Moreover, the attack does not affect the resumption of fire. As a result, this cruiser is capable of doing this to any large ship or star base. I have not tried it on a titan, but this does not change the fact that 2 ships keep 1 ship or star base in a permanent stun. I ask either to make it so that the enemy can "wake up" the target after a certain amount of damage, or to reduce the duration of the ability on large ships to 20 seconds maximum. I really ask you to rework it, because playing against "Advent" is torture. Even the AI ​​builds them at least 2 pieces.

4,172 views 1 replies
Reply #1 Top

Hey, thanks for the detailed feedback!

Quell is indeed a very strong ability, but it has it's weaknesses, which I would like to clarify.

Quell cannot target ships. It affects only structures. Since Quell has limited radius, your best strategy would be to build defences with space inbetween structures. A starbase is very tough to take down, but your real defensive DPS comes from turrets, so space those out, and you will already see a significant difference.

Revelation does have an ability to stun ships, but it's a separate ability, and ships to get "woken up", once their shields are down. This ability cannot target titans.

Your challenge comes from a high level Revelation (at least level 5 for the long stun). The thing with Revelation is that it's ultimate is far weaker, when compared to ultimates of other capital ships. But instead of getting a power spike on level 6, Revelation has a more gradual growth in strength, with it's regular abilities.

To sum it up, Revelation is indeed a challenging capital ship to face, however there are strategies to fight those. At the same time, our monthly patches to address game balance, so stay tuned for possible changes :)