(LIVE) v3.3 Update Changelog

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We are working on significant update to the game’s balance.  We better differentiated the PHC and Substrate such that that PHC units will be more heavily armored and Substrate units will have faster shield regen than before.  We’ve also done a pass to clean up of build costs and generally made units more survivable.  We look forward to your feedback on these changes.  Read below for more details. 

This build has moved from Insiders to Live and added AI updates based on player feedback! PHC fill out their formations better and challenge balances mid-late game. Thank you!

Change Log  


Map Changes 

  • Frosthaven given additional Radioactives. 

  • Italia given additional Radioactives, more region distance between starting points. 

Units 

  • In general, units now take substantially more time to construct for better pacing (use the + and - keys to adjust game speed) 

  • General balance pass on units for Substrate vs. PHC to be more evenly matched based on the general idea that PHC units will be more heavily armored and Substrate units will have faster shield regen than before 

  • PHC defensive buildings given additional armor 

  • AI updates based on player feedback! PHC fill out their formations better and challenge balances mid-late game. Thank you! 

  • General clean-up of costs to make them more rounded, same with build times. 

  • Artemis missile barrage reduced in count, but cooldown decreased from 6s to 4s. 

  • General change to make units more survivable.  Example of changes: 

    • Archer 

      •  spawn reduced from 2 to 1,   

      • Max HP increased,  

      • it is now lightly armored,  

      • logistics reduced from 8 to 5. 

    • Brute: 

      •  spawn reduced from 4 to 3 

      • Max HP increased,  

      • Now heavily armored 

    • Hermies (scout) HP increased 

    • Artemis  

      • HP significantly increased, 

      • given light armor 

      • volley decreased from 5 to 3.  

    • Reaper 

      •  spawn count increased from 2 to 3 

      • HP increased 

    • Substrate units no longer have armor but now have much faster shield regen and generally higher max shields. 

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