Steam Launch Date Announced for Sins II

Launching on Steam August 15, 2024

Sequel to beloved strategy title features new asymmetric playstyles, dynamically changing maps, deeper tactical combat, expanded strategic depth, and more.

Wishlist Now

A new chapter in the never-ending war for the galaxy will be written as Stardock and Ironclad Games announce that Sins of a Solar Empire II is set to release on Steam on Thursday, Aug. 15. The sequel to one of the most beloved strategy titles of all time, Sins of a Solar Empire II will once again feature a seamless combination of real-time strategy and 4X gameplay, delivering sprawling empires, huge tactical fleet battles, and unforgettable gameplay moments that can only be found in Sins II.  Players who wishlist now will receive a reminder when the game releases in just under two weeks, and Epic Games Store owners of Sins of a Solar Empire II will receive the full update coming to the Steam launch version of the game. 

Check out Rimmy Downunder's latest playthrough and our date announce trailer at the end:

“It’s been amazing to see how hyped fans are for the release of Sins of a Solar Empire II on Steam,” said Brian Clair, Director of Publishing at Stardock Entertainment. “We have seen so many people who were fans of the original Sins, and Sins: Rebellion, sharing their excitement for this long-awaited sequel. Sins of a Solar Empire II will deliver epic galactic warfare and strategy to new players on Steam, and our existing players on Epic Games Store, as they will be continually supported with new content and updates. We can’t wait to share more with you and celebrate the launch of Sins of a Solar Empire II on August 15!”

Sins II will give players more tools than ever to form their own play styles as they battle, scheme, monopolize, and manipulate their way to victory. The sequel also introduces new emergent tactics and strategies that reward creative thinking. Players can protect vulnerable units by body-blocking missiles with their Titan, launch a surprise attack from a rogue asteroid when its orbit reaches the enemy's back line, or guard themselves against a backstab with a time-locked alliance.

Sins of a Solar Empire II Key Features:

  • Three unique playable races including the Advent, Vasari, and TEC return with two sub-factions that utilize unique items, mechanics, and Empire Systems to achieve total victory
  • Orbiting planets that dynamically alter the map during play, requiring players to gradually shift their strategies as new challenges and opportunities present themselves
  • Enhanced tactical battles and deeper combat simulation featuring tracking turrets and missiles that can be blocked by ships or shot down
  • Minor factions that provide unique capabilities to players that befriend them through a new influence system
  • New economy model that allows players to truly customize their worlds to fit production needs
  • 10-player multiplayer matches that allow players to seamlessly join or resume games
  • Build and command thousands of high fidelity ships that are effortlessly powered by a new 64-bit multicore engine
  • Capital ships that can be equipped with special augmentations to be more effective in battle
  • New in-game mod browser allows for easy installation for mods and maps

Sins of a Solar Empire II is available to wishlist on Steam. At launch, the base game edition will be offered at a special discount price of $39.99 on both Steam and the Epic Games Store for a limited time. Additionally, the Sins of a Solar Empire II - Premium Edition will be available for a limited-time price of $79.99 and will include the base game, first Content Pass (4 DLC: 1 small, 1 medium, and 2 expansion level) and the Sins of a Solar Empire II soundtrack. 

Wishlist Now

41,369 views 17 replies
Reply #1 Top

I can't wait. I have this in my wishlist. Let's fking go! \o/  

Thank you to the developers and the team at Stardock. You guys are legends.

Reply #2 Top

For those of us who bought the pre-release version, will we be able to "upgrade" to the premium version without spending the full $79.99? 

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Reply #3 Top

I believe current owners will be able to get a free Steam key?

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Reply #4 Top

Similar questions to the two above:
- Will there be a way to migrate from Epic to Steam?And if yes how?
- Will there be an option to upgrade to the premium edition?

I would find it personally very frustrating, if both question would have a no as an answer. Early "backers" accepted Epic to support the game development and would than be in a worse position compared to people only now buying the game.

Reply #5 Top

is your user name a nod to David Eddings? I am too a fan of his work.

Also, will keep my eyes peeled for any updates pertaining to if any keys to early supporters are given.

Looks great, will take a few days off on its release date.

Reply #6 Top

I like seeing these forum join dates... though it's hard to believe I joined nearly 20 years ago.

 

Reply #7 Top

2010 for me is right. That's when I first started playing Sins 1. Crazy that I'm still playing that. Although that's going to change in a few short days. 

Reply #8 Top

I'll eat my hat if they convert Epic keys into Steam keys. They're two different companies and Steam will expect to be paid. The only way to do this would be if every Epic key was refunded. Again; I can't see them doing that! We're paying for the game for a second time to play on Steam.

Reply #9 Top

Quoting PaladinSmith, reply 3

I believe current owners will be able to get a free Steam key?

While it would be nice, I've seen no mention of that anywhere. To be honest, I've never heard of a company doing that before so this would be uncharted territory if they were to do it. In short, I don't see it happening. 

Reply #10 Top

They had said they would try to work with Steam on this and they just now said the same in the Steam forum

Reply #11 Top

eh? this has happened for many titles in the past and ironclad has done it it as well before. It will probably happen but you never know for sure so its not like they want to make any promises till they are sure themselves.

Reply #12 Top

Quoting PaladinSmith, reply 10

They had said they would try to work with Steam on this and they just now said the same in the Steam forum

Ahh, dude, this close to release, dealing with a company like Valve, they would have this in place already. You don't wait until you're 12 days from release to thrash out vitally important details such as transferring keys from a competitor. Get your credit card out.

Reply #13 Top

im still not seeing advent on my game, are they releaseing this without advent?

Reply #16 Top

So, there is a big update coinciding with the steam launch to add the Advent and update much more from what i understand. Any patch notes anywhere? Will we get any?