AI Bahevior

Why does it seem like no matter what the ai behavior is set to, the ai constantly builds up a large fleet in a short amount of time and immediately starts destroying fleets and wiping planet after planet? Economic, defense, research, etc. all so far have acted the same way.

6,016 views 4 replies
Reply #1 Top

Ai is still a work in progress. Further updates to them are planned! Currently they do know quite well how to make a military.

Reply #2 Top

I agree, probably an update on this is coming out with the third faction and I would guess more improvements will follow past 1.0 . Hope they do get some early improvement on ally AI interaction though its fun currently to keep your ally alive in a 2v4v4 impossible AI setting map.

Reply #3 Top

We've been hearing more reports like this and are looking into it internally

Reply #4 Top

Keep in mind that Sins2 is an RTS that lightly dabbles in some 4x ideas. The game can't be won without destroying enemy units/planets. Not sure if that'll change later

From my experience in sins1, only the aggressive & defensive AI settings were viable - with defensive being better for the large map games I like to play on. Economic & Research didn't do anything besides serve as fodder.