Requesting option to lock teams

I remember I preferred to lock the teams in mass FFA games so that everybody was out to get themselves in the first Sins. I see the option is not there in this one, and the AI nearly always will gang up on you about mid game rather than ally with you. Is this option returning soon in Sins 2? It would make it far more enjoyable in large games. 

10,466 views 6 replies
Reply #1 Top

The option is available. Just put all every Ai player on their own team. Alliances can't be established between players on separate teams.

Reply #2 Top

Just to make sure it's clear, if you click the little dropdown in the lobby setup screen you can select how many teams the players will have, once put into those teams, they are locked. If you're on an 8 player map you select 8 teams and each player will be placed into a separate team.

 

Reply #3 Top

Quoting Unikraken, reply 2

Just to make sure it's clear, if you click the little dropdown in the lobby setup screen you can select how many teams the players will have, once put into those teams, they are locked. If you're on an 8 player map you select 8 teams and each player will be placed into a separate team.

 


 

Hmm ok then that is what I had it set at. I could swear though when I jumped into a multi-team fight that the AI ships ignored each other and focused me (outnumbering me). I stayed to fight but ultimately had to retreat. I'll double check next time it happens just to be sure though, could be my mistake.

 

I DID however encounter a problem with my Titan getting stuck on my starbase when it was "above" the starbase. I had to self destruct the starbase to save the titan so it could move, but that's another matter and relatively minor I would think.

Reply #4 Top

Quoting xclavex, reply 3
 

Hmm ok then that is what I had it set at. I could swear though when I jumped into a multi-team fight that the AI ships ignored each other and focused me (outnumbering me). I stayed to fight but ultimately had to retreat. I'll double check next time it happens just to be sure though, could be my mistake.

 

I DID however encounter a problem with my Titan getting stuck on my starbase when it was "above" the starbase. I had to self destruct the starbase to save the titan so it could move, but that's another matter and relatively minor I would think.

If you've got a save with this issue going on we'd love to get our hands on it. It's a bug we've squashed before.

Reply #5 Top

Its also not describe (unless I missed it) but you can click/hold player/AI slots and drag/drop them or exchange them into other teams. I learned this by playing around with it. Just thought I would share this. Impossible FFA is honestly a little easy so my new challenge is 2v3v3 and I try to keep my not so smart AI ally alive :P

Reply #6 Top

Quoting Unikraken, reply 4


Quoting xclavex,
 

Hmm ok then that is what I had it set at. I could swear though when I jumped into a multi-team fight that the AI ships ignored each other and focused me (outnumbering me). I stayed to fight but ultimately had to retreat. I'll double check next time it happens just to be sure though, could be my mistake.

 

I DID however encounter a problem with my Titan getting stuck on my starbase when it was "above" the starbase. I had to self destruct the starbase to save the titan so it could move, but that's another matter and relatively minor I would think.



If you've got a save with this issue going on we'd love to get our hands on it. It's a bug we've squashed before.

 

Currently I do not have the save anymore, but if it happens again I will save the save for you.