Gamestate now worse then ever

Transporter in Starbase Buggy, CIVs for Syntheteic Buggy

I am playing GalCiv4 for months now and it is really fun.

The lateste update 1.95 made several things really broken. And it is harder than ever to play it now.

I play a custom synthetic race with Yor as Citizen and Synthetic trait.

In detail:

1)

I have Conquest Starships choosen as my Starfleet type and 2 of them have Legions (are transporters - as you designed so).

If I put them in a military starbase it is not possible to get the ships with legions out again. They are stuck in the base forever.

2)

Same race as above. I can exchange techs with the others (single player). But it seems that I can also exchange techs which I cannot research myself (cultural outreach, hydoponics, Xeno Agriculture).

When I do so, I have nothing from this and more worse, I cannot see, that I have this techs and even worse, the AI (the other players) still over me this techs to trade.

Please fix this. I could beta test this for you, since I have save games to test it.

Let me know if you need anything else.

3)

Glad that you at last made it possbile to remove orbital slots. But when I remove it, then the building (including the slot) is gone forerver (would be nice if the slot would still be there, to build something else there)

4)

I wanted to conquer the xeloxi. Which is not possible. They have the legendary ship Ladgerda on theier home world (75% chance to escape). I attacked it over hundred times (for real), but it survived every time. So it is impossible for me to conquer this planet.

75 % should be 75 % and not 100 %!

13,240 views 6 replies
Reply #1 Top

Hi,

Separate item but colony transport related.

I played a game last night where I ended up sending surplus population to a 'housing world'. 

I realized that the planet was filling up with colony transport ships. When I tried to launch a ship it always asks for whom to load it with. 

* I would like the ability to launch an empty transport/colony ship. They could then be used to ferry people between places.

* Worst case, is there a way to destroy /scrap a ship in orbit around a planet? I tried selecting a ship from the planet box, but I did not see a way to perform an action on it after selecting it.

Reply #2 Top


3)

Glad that you at last made it possbile to remove orbital slots. But when I remove it, then the building (including the slot) is gone forerver (would be nice if the slot would still be there, to build something else there)

 

Hi,

On the most recent 1.95 yesterday, after liberating a computer owned planet, I was able to successfully remove a satellite and replace it with an atmosphere one.  Perhaps the difference being the AI built the one I removed?

Reply #3 Top

As

Quoting zichella1, reply 2

3)

Glad that you at last made it possbile to remove orbital slots. But when I remove it, then the building (including the slot) is gone forerver (would be nice if the slot would still be there, to build something else there)


Hi,

On the most recent 1.95 yesterday, after liberating a computer owned planet, I was able to successfully remove a satellite and replace it with an atmosphere one.  Perhaps the difference being the AI built the one I removed?

As long as you replace it with another type of satellite (use button on bottom) instead of simply deleting it, the Orbital slot will remain for future use.  You can change them out as often as you like, so if you get a really good one thru an event while searching for artifacts you're good to go.

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Reply #4 Top

Quoting scifi1950, reply 3

As long as you replace it with another type of satellite (use button on bottom) instead of simply deleting it, the Orbital slot will remain for future use.  You can change them out as often as you like, so if you get a really good one thru an event while searching for artifacts you're good to go.

 

Thanks for the info

Reply #6 Top

Unfortunately the thing with replacing does not work every time. The first time I try to replace one thing, a slot disappears. When I try to replace more, it then works (but the one place remains disappeared)

Maybe it has something to do with the AI placing the stuff at first.

Edit: It seems to depend on something else. With about 8 planets on 2 planets the first slot i changed (maybe if more than 3 slots available) disappeared, on the other it worked as designed.