Ship Pathing, Abilities Radius, and Fleets

A few thoughts and notes.

I'm sure your aware of the bad pathing and bunching up of ships when they rally either to a point in space or to a fleet group.  They cluster together and can't fire because they can't move or turn.

With respect to abilities that affect other ships, such as the shield recharge on the titan for the loyalists, the titan stays too far away from the other ships for it's abilities to affect them.  That goes for other capitol ships as well that have abilities affecting other ships.  We should have the options to group them together so that abilities actually can affect the whole fleet.

I see that I can't assign a ship to more than one fleet so I am ctrl grouping them.  Not sure if this is pro or con?

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Hey!

Thanks for sharing your experience! We are looking at some of those issues. But from my personal game experience, the range on capital ships is fine. Could you maybe share a screenshot, where you think a better grouping would be beneficial?