"Permanent" allies.

I'm pretty sure no one in history had ever said, "Let's be allies for ten years."  I realize this is to make an alliance victory tougher, but what was wrong with the way it worked in GalCiv 2?  You know, occasionally an event would pop up - like a government coup or an assassination - that could change the dynamics of a relationship.

Throughout history, alliances often resulted from some event.  In addition to a negotiated alliance, an alliance could also spawn from an occasional event that involves a "close" race.  It could even be a series of events.  Maybe an alliance forged in this manner cannot be broken because it creates bond much stronger than a negotiated "alliance of convenience".

I just feel the alliance thing could be implemented a little better.

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