Plasma Furnace-B Building (Discussion maybe Bug)

Build provides +2 Social and +Ship, it does receive bonuses from ALL CONSTRUCTION units but does not provide bonuses back out to any building that uses "All Construction" For example a Factory provides a bonus to the Furnace but the Furnace does not provide a bonus back to the factory

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I have the same issue with the Yor Planetary Extractor. It takes All Construction bonuses but only gives Social, so it can't be used to boost the Capitals or factory-type buildings. It's fixable with a simple mod though, literally three letters in the xml.

 

I assume they left the Yor building this way for faction balance, but I think that Plasma Furnace one looks like an oversight. If the devs want to change it, it should be a similarly easy fix to make.

 

Found it. If you want to make a mod to fix it yourself:

 

For instructions on modding in general, look at ModdingReadme.txt under Documents / My Games / GC3Crusade / Mods

 

  • Under DLC / DLC7_LostTreasures / Game / DLC7_ImprovementDefs.xml - Copy that file into your mod's Game folder.
  • Don't change the original xml in your actual GC3 installation directory!
  • Open the copy, and search "PlasmaFurnaceB" and scroll down to Adjacency Bonuses.
  • Under the first NeighborBonuses tag, change "Manufacturing" to "MaxManufacturing".
  • Delete the entire section for "Military" from its NeighborBonuses to its /Neighborbonuses.
  • Save, and run the game with mods enabled. Hope that does it, unless and until there's an official fix.