AOEIV style mastery system with skin rewards?

Be cool if their was some sort of progression system

I enjoyed the AOEIV mastery system and liked the challenge of having to progressively beat harder AIs after completing 5 or so challenges in between to eventually complete "qualification" for a particular faction.

 

The kind of things I would be looking at for a mastery would be:

TEC Rebel:
Mastery lvl1: Use a scout with autoscout turned off to find 2 minor factions
Mastery lvl2: Upgrade a Kol class ship to use X upgrade and then kill X x10 ship type with it.
Mastery lvl3: Use missile frigates with X upgrade to kill X enemy ships without losing X frigates.
REWARD: New profile portrait
Mastery lvl4: Create a battlegroup using X command and set them to defensive formation and withstand attacks from two capital ships at once
Mastery Lvl5: Competency Qualification Win against an easy AI with a TEC rebels
REWARD: Camo skin for Marza Dreadnought
Mastery Lvl6: Kill two enemy Capital ships with Kodiak cruisers
Mastery Lvl15: Final Competency Qualification Win against an hard AI with TEC Rebels
REWARD: Mastery complete shown to others on portrait and A unique alternate Kol class model.


Bear in mind each mastery must be done in a separate game and in order.
Each mastery should have a reward as people may take more than one go to finish the mastery level at each level.

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Reply #1 Top

Thank you for the suggestion! I'll be sure it's noted down. The more I read this, I have to admit it also sounds like achievements/trophies.

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Reply #2 Top

I find a lot of friends play aoeiv over other games because they have a mastery to complete which also manages to communicate and make them understand core or more obscure game mechanics. It’s a win win. It also means so much more because the items can be shown to other players.

 

I guess for them it’s just the sense of accomplishment of having been able to pass challenges that mean something. Most steam achievements on the other hand are arbitrary and meaningless.