Tiles 2 and fullscreen games: Bar sometimes stays on screen

I don't remember this happening as much before I upgraded to Tiles 2, and even then it was always caused by really old games or ones where the window is implemented weirdly. Now it's happening even for recent games made with Unity or Unreal which Tiles always handled really well.

I've had to get used to needing to close Tiles whenever I open a game and restarting it when I stop playing. And if I'm taking frequent breaks to do something else with the game still running, it gets even more frustrating as I rely on Tiles when otherwise using Windows.

 

Does Tiles 2 have some new setting that I'm missing which addresses this but is default off?

I'm using W10 btw.

10,443 views 3 replies
Reply #1 Top

Hello,

I have forwarded your report to the Stardock support team for their review and recommendations.

Please keep an eye on this thread for any updates.

We really do appreciate your feedback, thanks.

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Reply #3 Top

Have there been any developments on this front? Or about patching Tiles 2 in general? This remains the only beef I have with Tiles 2 but it's annoying enough that I might uninstall it or downgrade to v1 if I can. I can also add that this has happened to a lot more than games since I started the thread. Text editors, web browsers sometimes (I use Chrome), basically anything with fullscreen mode Tiles is unreliable with.