GC4 Feedback Test Branch | VERSION 0.95.343269

How To Handle Space Bugs

So you want to help us deal with space bugs huh? Well, there are plenty of them. Here we will give you some pointers on how to best help us.

Go to give feedback

  • You can also create your own unique threads and link them here. But include at least the basic details here!
  • Ensure the issue/feedback you are talking about is relevant to the VERSION NUMBER listed (See below for how)
  • Make sure all of your drivers are updated and verify the game files after every update before reporting an issue. This can often be the culprit.
  • If there is a bug that keeps repeating:
    • Include all steps you make to reproduce it.
    • Include any save games including auto saves.
    • Also please include debug.err files and pref.ini files as they can help with reproducing map generation or graphical errors.
    • When the crash dialogue appears ensure you put in an e-mail for our devs to follow up

How to tell which version you are on?

0.95 Changelog

43,045 views 14 replies | Pinned
Reply #2 Top

Since the other post was locked as I was replying, I'm posting this here:

Things I really like:


Features

  • Added the Continue button to the main menu.
  • You can set manufactured goods to repeat in your shipyards.

Balance

  • Reduced the Mimot homeworld from 24 food to 18.
  • Increased the Mimot food per pop from 1.2 to 1.5.
  • Rebalanced Prestige awards for all galactic challenges.

UI

  • Planet list can now be sorted on Food.
  • Planet list can now be sorted on Planet Class.
  • Prestige rewards are now displayed on the Galactic Challenge screen.
  • You can now mouseover Planet names in events to see the planet stats.
  • You can now mouseover Leader names in events and see the leader stats.

Things I'm ambivalent about:

Fixes

  • Fixed an issue where you could build economic rings on mining starbases.

Balance

  • Negotiators culture trait changed to +3 Diplomatic Capital per turn.

Starbase types and diplomatic capital are two mechanics I don't care for. To me they are unnecessary complications.

  • Starbase types: isn't it enough to sacrifice a citizen, pick a good location, and have enough modules to do what you want?
  • Diplomatic capital: what good is a resource that is only valuable in trade negotiations, especially when trading is heavily discouraged by the AI in almost all cases?
Reply #3 Top

I tried creating my own version of the Thalan Contingency, trying to stay true to the concept of the Thalans in GC3. I selected the Xenophobic ability, but when I got into the game I noticed I wasn't receiving the bonus to research.

Here are some photos showing what I'm talking about:

 

As you can see from the second photo, the Xenophobic bonus is not showing up in the tooltip. Nor am I receiving the bonus.

Reply #4 Top

Only feedback today :)

- Wow, nice intro video :)
- Great that you can replay your victories as well
- Manti Cluster free defense part 2: so now I know my planets get defended by drones. Two problems remain: there is no information about the defending drones in the UI and citizens at Core Worlds are unhappy unless you send normal ships for defense. Maybe the AI does not know as well and sends ships into suicide missions
- Please, either show always all planet improvements – i.e. without checking their conditions, or give us a button to disable the filter that makes them invisible. In late game I destroy improvements to see what I am able to build. If I do not destroy the correct tile maybe there is still a filter making something invisible

+1 Loading…
Reply #5 Top

Quoting Commander4X, reply 4


- Please, either show always all planet improvements – i.e. without checking their conditions, or give us a button to disable the filter that makes them invisible. In late game I destroy improvements to see what I am able to build. If I do not destroy the correct tile maybe there is still a filter making something invisible

Totally agree with this.  I have also destroyed an improvement to see the list.  Now I find myself leaving one tile blank to I can new improvements as they become available.  You shouldn't have to do that.

+2 Loading…
Reply #6 Top

Quoting Arcean_Endgame, reply 3

I tried creating my own version of the Thalan Contingency, trying to stay true to the concept of the Thalans in GC3. I selected the Xenophobic ability, but when I got into the game I noticed I wasn't receiving the bonus to research.

Here are some photos showing what I'm talking about:

Reduced 83%
Original 932 x 625



 

Reduced 83%
Original 927 x 522



As you can see from the second photo, the Xenophobic bonus is not showing up in the tooltip. Nor am I receiving the bonus.

I did the same and created a customleader with the Xenophobic trait and it worked perfectly. You may want to go back and make sure oyu saved your custom civ after assigning the trait.

Anyone else having this issue?

Reply #7 Top

Quoting Commander4X, reply 4

- Please, either show always all planet improvements – i.e. without checking their conditions, or give us a button to disable the filter that makes them invisible. In late game I destroy improvements to see what I am able to build. If I do not destroy the correct tile maybe there is still a filter making something invisible

Yeah, this is a great point. Improvements shouldn't go away just because you don't have an empty tile. We will fix that.

+3 Loading…
Reply #8 Top

Quoting DerekPaxton, reply 6


I did the same and created a customleader with the Xenophobic trait and it worked perfectly. You may want to go back and make sure oyu saved your custom civ after assigning the trait.

Anyone else having this issue?

You are right. Somehow the civ I created didn't get saved with the abilities I set for it.

But that just points to another problem: the game should tell me if my custom civ isn't "finished." Maybe for some reason someone will want to play without any abilities (although I don't see why anyone would), but I think there should at least be a message that pops up informing you that you've left something out. This would also avoid the issue a lot of people seem to be having of creating civs without any faction ships. 

+1 Loading…
Reply #9 Top

OK, I'm just going to come out and say it. Why is Stardock releasing a game where basically nothing works? This is madness. Just admit you were too hasty, delay the release, and leave it in Beta for as long as it takes to get things to some semblance of completion.

Reply #10 Top

Bugs:
- Critical bug: if you reinforce a fleet during a siege the siege will be aborted!
- Penultipox should give 30 prestige (description) but prestige score shows 32. I checked it and I did not have 2 points in this category before

Feedback:
- Galactic Achvievement: NewEdenSeasonIcon.png. Grey background is distracting. It is the only G.A.-icon with a grey background. My first guess was that it was done by an AI

Reply #11 Top

 

4k screen, with

UI Size: Large 4k and above

Enable Gel UI

Are you inheriting from Windows 10 UI adjustments or something? It's either that or nobody tested this game in 4k, which would be very odd in 2022.  It's been like this since the first alpha i tested.

 

Reply #12 Top

OMG just noticed I can repeat build modules now in starbases. MASSIVE PLUS.  *activates "hugs every stardock dev immediately" trait*

Reply #13 Top

Bugs:
- Prestige points for improvements. So I guess you got three different people to work on description texts, tooltips and actual prestige points. I recommend you check those ;-)
- A Dreadlord (G.C.) attacks a starbase (Manti Cluster). It destroys the two defending drones but does not continue to destroy the starbase. The fight is really short. The Dreadlord defeates the base in the next turn



Feedback:
- Galactic Challanges: shouldn't there be four categories? Now: Available, Locked, Completed. Suggestion: Active, Available, Locked, Completed
- Divination M2, Revelation and Epiphany got the battle role support. This is bad. They have short range weapons and are no carriers. They should either get Capital or Escort
- If you got two fleets on the same spot you are able to access „Manage fleet". If you only got one fleet you have no access to this tool
- I stopped my game at 71% prestige victory. Separate thread: https://forums.galciv4.com/511819/prestige-victory-095---why-i-stopped-at-71

Reply #14 Top

Bugs:

Upgrading districts.



Also: The prediction of a district (before you build it) does not include the upgrades.