How do I ditch FLeet Capacity?

I have added a Fleet Supply mod into the mods folder. It has the Gameplay Constants. file, and splice the following lines:

 

fleetSupplyData-Small

	fleetSupplyScalar 5.0

fleetSupplyData-Normal

	fleetSupplyScalar 10.0

fleetSupplyData-Large

	fleetSupplyScalar 20.0

 

As opposed to

 

fleetSupplyData-Small

	fleetSupplyScalar 1.5

fleetSupplyData-Normal

	fleetSupplyScalar 2.0

fleetSupplyData-Large

	fleetSupplyScalar 4.0

 

It does nothing, how can I solve this?

Note: I'm playing SOSER with Sins of the Prophets.

14,601 views 5 replies
Reply #1 Top

It's probably your mod order because SotP likely changes the same file. You would need to make the same change to SotP directly, or better yet, copy SotP's Gameplay.constants file, make your change in your separate minimod, then enable your mod above SotP in your mod order.

Reply #2 Top

Well, basically, I have stolen the gameplay.constants file from SOTP to mod, and does my FC increase with each planet, and those numbers are max FC which increases with each said planet, or is it "muh hit enter and boom FC increase magic"?

 

Reply #3 Top
 
Reply #4 Top

Open your research screen and look at the tabs on the left. The names will vary depending on what faction you're playing, but the top is military, the second is civilian, the third is fleet, the fourth is a listing of the relics you have found. Under the fleet tab, the top row will increase the number of capital ships you can build, the bottom will increase the total mygiftcardsite points available.

 

Be careful, each upgrade to your fleet capacity comes at a cost to your income. The first costs 9% of your total income in credits, metal, and crystals and each will take more until you lose 75% of your income at the top level. Plan carefully when you upgrade!

Reply #5 Top