Victory/Defeat Certain

Before engaging in a battle, it will tell you; "Victory Certain or Defeat Certain". I would love to eliminate this. I quickly scrolled through the UI text file, but didn't find what I needed. Would anyone know the file I need to edit to get rid of this?

11,031 views 9 replies
Reply #1 Top

I made a mod for you a little more than 2 years ago that changed all the predicted results to "Hope For The Best". The changes were made in the UIText file.  Search for BattlePrediction to get to the start of the predictions in the default UIText file or in the modded file if you still have the mod.

If you want to download the mod again, you can get it and another one I made for you in the zip file at this link.

Reply #2 Top

Wow 😂 You have no idea how glad I am that you’re still here. Yeah I’ve been away for about a year and a half and just recently started playing again with the Retribution expansion. Man I scrolled all through the UI text file last night looking for what I needed. So glad you’re still here, thanks for the link again. You know if it’s compatible with Retribution? Or should I go search through the file again?

Reply #3 Top

Thanks for the comments about me.  Yes, I'm still here.  I've become addicted to the game and can't stay away for too long.:P

Quoting PUREVENOM, reply 2

You know if it’s compatible with Retribution?

That's a good question.  I didn't think about that.  Since I'm an Elite Founder, I have everything, and I have a tendency to assume everyone else does, too.  I checked my current UIText file, and there are many differences between it and the one in the mod.  Do not use the the mod.  I'm not sure if I can use the version of UIText that I have to make a new mod that is compatible with your version of the game.

If you want to change things, you can make your own mod and copy your version of UIText into it.  Use my mod as a reference on how the mod should be structured.  Do not put my mod in the mods directory.  Open the UIText file you just added to your mod and search for BattlePrediction.  That will take you to the first prediction that needs to be changed.  There are 6 total predictions that contain Icons and Colors and text between <String> and </String> tags.  You should delete everything between the tags, then put in your own text.  Save the file, make sure mods are enabled and start some battles to see if it works the way you want it to.

You can also check the UIText file in the mod I did to see how I made the changes that kept icons and color in the prediction in case you want a different look to the predictions.

Reply #4 Top

Quoting Old-Spider, reply 3

Thanks for the comments about me.  Yes, I'm still here.  I've become addicted to the game and can't stay away for too long.:P


Quoting PUREVENOM,

You know if it’s compatible with Retribution?



That's a good question.  I didn't think about that.  Since I'm an Elite Founder, I have everything, and I have a tendency to assume everyone else does, too.  I checked my current UIText file, and there are many differences between it and the one in the mod.  Do not use the the mod.  I'm not sure if I can use the version of UIText that I have to make a new mod that is compatible with your version of the game.

If you want to change things, you can make your own mod and copy your version of UIText into it.  Use my mod as a reference on how the mod should be structured.  Do not put my mod in the mods directory.  Open the UIText file you just added to your mod and search for BattlePrediction.  That will take you to the first prediction that needs to be changed.  There are 6 total predictions that contain Icons and Colors and text between <String> and </String> tags.  You should delete everything between the tags, then put in your own text.  Save the file, make sure mods are enabled and start some battles to see if it works the way you want it to.

You can also check the UIText file in the mod I did to see how I made the changes that kept icons and color in the prediction in case you want a different look to the predictions.

Making the changes myself isn't a problem, I just couldn't find it. I had remembered making a thread about this before after I couldn't find what I needed. but couldn't remember who, what, when, or where. So I did a search, didn't find the thread. Then I searched through all 45 pages of the modding section, couldn't find it. And this was after I had ALREADY went through the UI text file myself. Admittedly, I went through the file rather quickly as it was putting a strain on my eyes. So you can imagine how glad I was to hear from you. Was the other mod, eliminating the asteroid lines? I believe it was. I've made that change and have it added to my custom civilization mod. I was actually looking through that file again recently trying to get rid of the trade route path lines for all factions, except for me. But there was no way to do that. Could only get rid off all of them. So I got rid off the trade route lines and the hypergate lines. I just found all of those lines criss crossing the galaxy to be annoying. I'll go back through the UI text file tonight. You've confirmed for me that what I need is in there. I very much appreciate that. 

Reply #5 Top

Quoting PUREVENOM, reply 4

Was the other mod, eliminating the asteroid lines?

Yes, it was.

The trade route lines are there because it was supposed to be possible to park a warship on them to raid them.  It was barely developed early in the beta, then it was removed later in the beta.  There is still mention of it in the GalCiv3GlobalDefs.xml files

 
Reply #6 Top

I like the idea of getting rid of those lines mostly. it kinda gives away information players wouldn't actually have anyways. Have you uploaded it anywhere? or would you be willing to share your files/ code?

Reply #7 Top

Quoting Charch, reply 6

 Have you uploaded it anywhere? or would you be willing to share your files/ code?

I haven’t uploaded a mod anywhere. Old Spider had helped me with the path lines for asteroids a couple years ago. I recently did had did the same for trade routes and hyperspace lines. When I get home, I’ll make a copy of mine and send it to you. 

Reply #8 Top

I totally forget to check Old-Spiders link, it worked and had the paths mod in it.

Reply #9 Top

Quoting Charch, reply 8

I totally forget to check Old-Spiders link, it worked and had the paths mod in it.
that is an older file, don’t use it if you have all of the dlc and all of the expansions. But you can look at it and see how he did it, and then you can do the same