Bug custom synth

Hello !

I have a bug that I can reproduce each time.

Create with copy a custom synth race like the yor (modify just the name), then create a new game, you'll have the right tech tree, now close the game, enable mod, copy only the GalCiv3GlobalDefs.xml (the right way, on the right directory mods/whatever/game), then restart take your custom yor race and create a new game, now check the tech tree, it's not the right one...

so if you have any mods that have GalCiv3GlobalDefs.xml modified, you can't have the right tech tree, is there a way to force a tech tree for a custom race ?

 

 

 

 

10,174 views 4 replies
Reply #2 Top

The proceeds to make that happen is way too specific. I don't think a normal player going to get that issue. Btw, did you copy the right xml from Crusade expansion? If you use the xml from the base game then it would screw with your game

Reply #3 Top

Hi thanks for your reply, I'll check what file I used this afternoon and answer as soon as possible, I'm at work right now..