I've seen some weird behavior with the Temporal Shift ability where it moves the target to a point that is not on any path. In one instance it moved the ship that spawns Fallen Stars just off the edge of the screen where it spawned ships but couldn't move. My towers couldn't reach that spot and I had to abandon the mission. It seems to be pretty repeatable.
Thank you for reporting this. Do you have a save where the behavior is happening? If not, we can attempt to recreate the bug.
No, I didn't even know I could save in the middle of a battle.
When I used teleport to large bosses, they sometimes get stuck outside the map.
We have a change coming in a future update which we hope helps fix most cases of the temporal shift doing this.
The fix is in this optin: https://forums.stardock.net/497040/siege-of-centauri-patch-103
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