It's a bird, it's a plane...

Daily 12/01/03

It's a bird, it's a plane...

Nope, it's a RenderMonkey :) I spent the day reading the first ShaderX2 and learning RenderMonkey. It's a pretty cool environment. I was dissappointed in their .fx output. The default .fx screws up EffectEdit. Don't know where the problem is though. I should spend more time looking into it. I think I also found a bug in RenderMonkey 1.0 (build 39). We've got some files that don't get their texture coordinates properly mapped through RM's Stream Mapping. I sent them a bug.

Brad also asked me to gather some screenshots for our PR people. Cari and I are trying to get that done before we leave tonight.

Tomorrow I'll be checking in with Cari so see if she needs more help with the Campaign stuff. If not, maybe I'll do some more GalCiv2 stuff until I can jump into the expansion again.

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