Ship designer question (ship orientation)

Hi all,

I'm having a darnest time orienting a custom-built ship to fly right in fleet battles.  What determines where the front of the vessel is in ship builder?  I know it's related to how it shows up in the thumbnail preview (all ships face down-left), but I just can't get my ship to save in that orientation.  Figured the new "orientation grid" in the new version would help, but no luck. 

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Reply #1 Top

Yeah, I wish they'd include some sort of X,Y,Z axes indicator, like in, say, 3DS MAX or something.

 

Now, don't quote me, cuz it's been a while since I tried it, but if your ship is facing the wrong way when it gets in the arena, try this: go into Crafting, open up the ship. Now select the base object, the body on which everything else is built, and use one of the flip-axis options on it. I think--again, don't quote me--but I think the one you want is Flip-Y. That'd be the one to flip in most animation software...assuming your ship is going backward, anyway; if it's going to the side, well...that's a different story.

 

Anyway, just tryin'a help...assuming I've remembered correctly; I'd go test it before I typed this, but there is a new season of "Orange is the New Black" up, and, well... :rofl:  

Reply #2 Top

Thanks Bionic-D, I tried that, but unfortunately my ship is in an orientation where no amount of flipping of the axis will work - it's about 30 degrees "nose up" and a dozen or so degrees right of the direction of travel.   Oh well, I'm sure they'll fix it in the final game.  Enjoy Orange - giggity giggity, all-riiigghhhttt.   

Reply #3 Top

Ah. Well, sorry I couldn't do more. :)

Reply #4 Top

I'll pass on the question and see if there's something we can do to make it easier. :)

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