List of Mercenaries Ships in the DEF file

Anyone have a list of what each number on the EXP1_MercenaryDefs.xml file is attached to each ship?  Trying to mod the weights toward my favorite mercs.

Thanks!

12,339 views 7 replies
Reply #1 Top

So my old notes has the T1 and T2 Mercs... but I was missing/lost the T1

Tier Module Name?
     
T3 2 The Final Breath
T3 3 Swayer 1-1
T3 4 Apex
T3 5 The Sidrat
T3 6 The Compact
T3 8 The Lutita
T3 11 The Fissure
T3 21 The Wraith
T3 12 The Sickle
T3 15 The Shaout
T3 16 The Hermitage
T3 18 The Cixma
T3 19 The Caravan
T3 1 The Gesture
T3 7 The Straisor
T3 9 The Linked Aerie
T3 10 Excruciator
T3 13  
T3 14 The Helmder
T3 17 Willow
T3 20 The Derr
T3 22 The Pewpewpew
     
     
     
     
T2 1 The Zindellit
T2 2 The Tecton
T2 3 Orgot
T2 4 The Crux
T2 5 The Trireme
T2 6 The Coronado
T2 7 The Tone of Respect
T2 8 The Sussinkt
T2 9 The Elsa
T2 10 The Phonz
T2 11 The Auspicious Start
T2 12 The Praxis
T2 13 The Retribution
T2 14 The Gaze
T2 15 Hivebase One
T2 16 The Pursuit
T2 17 The Viper
T2 18 The Bite
T2 19 Safety in Numbers
T2 20 The Heptium
T2 21 The Gestalt
T2 22 The Erragis
T2 23 The Miccim
T2 24 The Scow
Reply #2 Top

PS: Have you thought about just enabling ALL Mercs in every game? You can do that by setting the Merc Count for each tier to 30... its defined in a file called MercTiersDefs or such.

Reply #3 Top

I KNEW I could count on you Gauntlet!!!!  Thanks!

Reply #5 Top

where would I enter 30?

<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
 <xs:include schemaLocation="Lib/CustomTypes.xsd"/>
 <xs:include schemaLocation="PrerequisiteDefs.xsd"/>
 <xs:complexType name="MercenaryTierDef">
  <xs:sequence>
   <xs:element name="InternalName" type="xs:string"/>
   <xs:element name="DisplayName" type="xs:string"/>
   <xs:element name="Description" type="xs:string" minOccurs="0"/>
   <xs:element name="Order" type="xs:int" minOccurs="0"/>
   <xs:element name="Amount" type="xs:int" minOccurs="0"/>
      <xs:element name="Color" type="xs:string" minOccurs="0"/>
      <xs:element name="CannotAffordColor" type="xs:string" minOccurs="0"/>
      <xs:element name="Prerequ" type="PrerequisiteDef" minOccurs="0"/>
      <xs:element name="Material1" type="xs:string" minOccurs="0"/>
      <xs:element name="Material2" type="xs:string" minOccurs="0"/>
      <xs:element name="Surface1" type="xs:string" minOccurs="0"/>
      <xs:element name="Surface2" type="xs:string" minOccurs="0"/>
      <xs:element name="Appearance" type="xs:string" minOccurs="0"/>
    </xs:sequence>
 </xs:complexType>

 <xs:complexType name="MercenaryTierListDef">
  <xs:sequence>
   <xs:element name="MercenaryTier" type="MercenaryTierDef" maxOccurs="unbounded"/>
  </xs:sequence>
 </xs:complexType>

 <xs:element name="MercenaryTierList" type="MercenaryTierListDef"/>
Reply #6 Top

 

<MercenaryTier>

<InternalName>MercenaryTier1Surveyors</InternalName>

<DisplayName>Tier 1</DisplayName>

<Description></Description>

<Order>1</Order>

<Amount>4</Amount>

<Color>MercenaryTiers1</Color>

    <CannotAffordColor>MercenaryTiersCannotAfford1</CannotAffordColor>

    <Prerequ>

      <TechAge>

        <Option>AgeOfExpansion</Option>

      </TechAge>

    </Prerequ>

    <Material1>GC3_Ship_Material_Steel</Material1>

    <Material2>GC3_Ship_Material_Brushed_Metal</Material2>

    <Surface1>GC3_Default_Surface_10</Surface1>

    <Surface2>GC3_Default_Surface_10</Surface2>

    <Appearance>GRM_Bazaar</Appearance>

  </MercenaryTier>

 

 

See this example, where the amount says 4? Change that figure to 30

Reply #7 Top

Quoting Sycloness, reply 5

where would I enter 30? [etc.]

To make things clearer for you:

You are at the wrong file. You want the xml file, not the xsd file.

And its correct name is MercenaryTierDefs.xml

3 places to make changes to the "amount" #.

HTH.