Multiplayer Desyncs

Hey Guys,

I have a bug here where in multiplayer games the units and action on screen for client computers is vastly different from what the host sees. It's a big problem because only the host sees the real game, and what the other players see is fake. These two pictures below were taken at the same place, at the same time, in the same game. First one is the host and second is a client.

To highlight the symptoms of this bug:

- Units on clients screen are displaced from where they actually are on the host's screen.

- Units on clients computer will take an unusual amount of time to die. I've seen 10 dreadnoughts fire at 1 cruiser for 5 minutes.

- Units on clients computer will teleport. Once every few minutes their location will update and teleport to where it actually is, glitch out for 5 minutes, then teleport to where it actually is.

- Units on clients computer will go from full health to dead instantly. This is especially startling when it happens to a Juggernaut.

desync bug

desync bug

 

If you guys like I can try to obtain video of the bug, it would show better how jarring it really is. It's game breaking. I used to be running AMD FX CPUs, the game was lagging and I thought this desync bug may have been due to the hardware not being able to keep up with the game. However I upgraded to 8 and 12 thread Ryzen CPUs, the lag is gone but the desync bug remains. Also this happens in every game!

Please fix this!

 

Thanks,

Gref

 

 

34,524 views 7 replies
Reply #1 Top

I think it's the result of the host having a low upload or the other person's download being slow. 

If my friend were to host a game, it would nearly be unplayable for me, but the other way around it was fairly ok.

Reply #2 Top

Hey Thanks for the reply. My Internet is 70,000 down x 7,000 up Kbps. It doesn't look like that is the problem here. Image below it's only using 8 down x 272 up Kbps. The higher upload makes sense as I am hosting. The game is nowhere near maxing out my bandwidth though. The other player was coming from the same connection.

Reply #4 Top

Hey everyone, thank you for letting us know about the issues!

We are aware of them, and have been working on a fix. We will keep you posted as we are able!

Reply #7 Top

This still seems to be an issue. I see you guys say your aware and working on it will there be any progress or have you abandoned the game??? If its abandoned in a broken multiplayer state you should remove the multiplayer tag from steam or quit selling it.