Issue creating/converting ships to SOASE mesh format

So in short, I've got a ship file in OBJ format I've been working with, and I am quite confident I am doing the essentials correctly, but when I run through convertXSI from a DOS prompt, my input XSI file is 1.9MB in size, and my 3D object viewer can render it, while my output mesh file 3kb and cannot be viewed. Question mark?! What's going on here? I'm confused!

28,830 views 7 replies
Reply #1 Top

Sounds like you may not have saved the mesh correctly in XSI. You have have only selected your mesh points for example and not the model itself if you're getting a 3kb size.

Reply #2 Top

Hmm... thought I had everything selected; I KNOW when I went back and tried again a couple times, tried a few different things, each time it output only a 3kb file. Is there a specific place you have to select everything prior to exporting to XSI? I tried at the root of everything in my softimage explorer, and it didn't help.

Reply #3 Top

Quoting High_Guard, reply 2

Hmm... thought I had everything selected; I KNOW when I went back and tried again a couple times, tried a few different things, each time it output only a 3kb file. Is there a specific place you have to select everything prior to exporting to XSI? I tried at the root of everything in my softimage explorer, and it didn't help.

Un-select everything and then export to XSI.

Reply #4 Top

Quoting ZombiesRus5, reply 3

Un-select everything and then export to XSI.

Tried that. No file appears in my destination directory.

One thing I DID notice was that my XSI file seems to be okay, it's when I try to use convertxsi to turn it into a mesh. It's like the exe isn't grabbing the actual model file, only the points! And yet, if I load the XSI file into, say 3D object Converter just to look at, lo and behold, there's my ship model!

I am using the most up to date version of the exe. I am at a loss to explain this. Also, ZombiesRus, I've watched your video on moddb end to end several times... hasn't helped. Could it be convertxsi that's my problem?

Reply #5 Top

Bump. An update.

I got it to work (somehow... but couldn't get the model to show ingame) but when I tried again, I noticed convertXSI indicated the radius was -1.00 in size... I think this is my problem, but darned if I can figure out where and how it's doing that.

Reply #6 Top

email me your scene and I'll take a look at it. My user name at gmail dot com.

Reply #7 Top

Just saw your reply here. Message sent.