Is there still an active community on the forums?

I'm mainly asking this because I'm looking for feedback and help with a project I'm hoping to start. I've recently done streams of Demigod and got some positive feedback, however everyone agrees that it needs to be modded to play well. With that in mind, I've gone back and looked over some old files I had on modding the game circa '13 and was reminded how limited the modding is because of Granny. With that in mind, I've done some digging and it seems more viable to work around the old bint than it did back then. 

 

That said....I don't know enough about modding the game outside of item edits to be getting on. That and getting support generally would be helpful. So....Are there still people who hang around here that can help or is the forums dead too? 

22,666 views 6 replies
Reply #1 Top

A few of us still check in from time to time, but that is about it.

Unfortunately, it has been several years since the mod community was really active.

The best remaining resource for modding is to look at all the technical discussions in the mod forum.
In specific, searching for Miriyaka's posts.

Reply #2 Top

Ah, that kinda sucks then....I was hoping to get help with possibly getting some things working, like new heroes and a new map, within the community. There's just some things that posts don't explain, or touch on, and active discussion makes up for.

 

It's around the holidays and new year now, but I'm gonna keep checking in for a few months. I've already worked with some in my clan on getting heroes and a new map going-- the heroes isn't that hard, but the map is taking longer than expected. We have a working rig, but we don't know much about the specific relating to Demigod, and learning them off hand, with no support, takes time. If you guys are still around to chat and all, 'pretty sure we could get a community working for the game again. 'cuz, unlike most 'moba's, Demigod is still a keen interest for many since....Ya know, you can mod it, and run it even with the company behind it not around.

Reply #3 Top

Yea.  Demigod was a bit too ahead of its time.  If it had been released free to play...

But I don't think Demigod is doomed.  We hope to one day make a sequel.

Reply #4 Top

Iunno about if it had been released free-to-play, if it would have done well enough to survive the grind. No offense, but there were better MOBAs before and after it that still got blown away because of reasons.

 

That said, what foresight you guys had back then really could be used for games nowadays. Even with it dead, I can still play it and have fun with it, which I can't do with several games I enjoyed. And do minor modifications as well.

That said....If...If I or anyone else could do major modifications-- edit maps, add new heroes, abilities, and code-- the game could be revived. That's the critical point there; Unlike most of it's peers, Demigod can be brought back. It's a distinction for most games, on whether or not they're a passing fancy or a long term community. Look at Valve games; look at your own older games with mods; Look at the difference between SPAZ 1 and SPAZ 2. Heck, look at the difference between Terraria and Starbound. Terraria, for all it's polish and enjoyment you can get out of it, will one day no longer be sustainable community wise, simply because modding was an afterthought. Starbound, will live along the lines Minecraft did; Kept alive by those who know how to code and those who desire to make more. 

 

To that end, if you do make a squeal, please take my advice to heart. Your first two major priorities, coding wise, are to make it custom server, Peer-to-Peer based like you did with Demigod, and to make it FULLY moddable. Adding in adjustable bots as well will be a key step as well. 

For all of my dislike of Awesomenauts and personal and professional disgust of Ronimo, the one thing they did right was to first make it P2P based, and thus sustained by those who WANT to play, rather than sustained by paid for servers. The other thing they did right, was to allow the playerbase in on the development process, second and then first hand. Even if I dislike the game, I know there's people who love it, and will keep it alive for years or even decades to come, simply from those facts.

Same applies to Dungeon Defenders, which I just got back into. Again, P2P connections means even if the company vanishes, the game won't. And not only do they encourage and help modding, they now have a dedicated modding community directly involved in official patches and hotfixes. 

Learn from that. You guys have shown you can do really good works, when you try. 

Reply #5 Top

Thats the best news I've heard in a long time

Reply #6 Top

Frogboy so a sequel now that would be cool! I miss this community boy this game was fun back in the day.