Resources distribution in Crusade 2.6
I hope this will help rebalance the resources in the game
| Name | ID Name | Effect | Adj. Bonus | Improvments | Missions | Starbase modules | Unit promotion |
| Artocarpus Viriles | ArtocarpusViriles | Growth +5% | +2 Adjacent Population | 4 | 1 | 1 | 3 |
| Aurorus Arboretum | AurorusArboretum | Tourism Income +5% | +2 Adjacent Influence | 6 | 1 | 1 | 1 |
| Crystallized Elerium | CrystallizedElerium | Shield Strength +5% | +2 Adjacent Military | 0 | 0 | 0 | 0 |
| Epimetheus Pollen | EpimetheusPollen | Ship Range +5% | +2 Adjacent Military | 4 | 0 | 0 | 2 |
| Harmony Crystals | HarmonyCrystals | Morale +1 | +2 Adjacent Approval | 2 | 1 | 3 | 2 |
| Helios Ore | HeliosOre | Capacity +5% | +2 Adjacent Military | 2 | 0 | 2 | 2 |
| Silicates | HyperSilicates | Research +5% | +2 Adjacent Research | 0 | 2 | 6 | 0 |
| Monsatium | MonsatiumDeposit | Food +1 | +2 Adjacent Population | 9 | 1 | 0 | 0 |
| Precursor Nanites | PrecursorNanites | Manufacturing +5% | +2 Adjacent Manufacturing | 3 | 1 | 1 | 2 |
| Prometheus Stone | PrometheusStone | Moves +5% | +2 Adjacent Military | 0 | 0 | 0 | 0 |
| Snuggler Colony | SnugglerColony | Influence Growth +5% | +2 Adjacent Influence | 2 | 1 | 5 | 3 |
| Techapod | TechapodHive | Maintenance -5% | +2 Adjacent Manufacturing | 10 | 0 | 1 | 1 |
| Thulium Catalyst | ThuliumCatalyst | Sensor Range +5% | +2 Adjacent Research | 0 | 0 | 0 | 0 |
| Arnor Spice | UltraSpice | Gross Income +5% | +2 Adjacent Wealth | 19 | 1 | 3 | 2 |
| Xanthium | XanthiumDeposit | Hit Points +5% | +2 Adjacent Military | 5 | 1 | 4 | 2 |
| Galactic resources | |||||||
| Name (Rarity) | Icon | Function | Improvements | Missions | Ship components | Starbase modules | |
| Durantium (1) | Kinetic weapons, armor, manufacturing buildings. | 23 | 3 | 14 | 35 | ||
| Elerium (5) | Beam weapons, shields, military buildings. | 7 | 0 | 17 | 32 | ||
| Antimatter (4) | Missile weapons, point defenses, Antimatter Plant. | 5 | 0 | 15 | 21 | ||
| Promethion (3) | Engines, life support systems, population buildings. | 20 | 4 | 9 | 30 | ||
| Thulium (2) | Sensors and research buildings. | 0 | 0 | 15 | 17 |