Sins of the fallen militia (Fall of Kobol)

Hey guys,

I am adding both colonials and cylons as militia in the mod menu.

When I'm playing either faction, the opposing one will be the militia guarding the planets. 

But sadly the militia that comes to my aid when I have colonized some planets, is the opposing faction as well.

Call me racist but i dont want cylon allies :-P

Am I doing something wrong or do I just have to live with that?

 

Thanks for your help!

 

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Reply #1 Top

The game mechanics only allow for one type of outlaw militia. Unfortunately no modder is capable of making the outlaw militia match the player faction.

There is also no need to activate more than one militia sub-mod. The game only supports one which is the techno speak of 0..1 in the folder name.