Some QoL improvement suggestions

- Add food production as a column within the Govern -> Colonies table.

- Add a keyboard shortcut for "Build Mining Base" while an asteroid field is selected. Currently, the user needs to move their mouse across the screen several times over when developing an asteroid belt for a single system (which can get very tiring when a large monitor is used...)

- When perusing the "Govern Planet" sub-dialog (the one where you choose whether to set a research/wealth/production governor), if the user presses either the ESC or ENTER key the dialog will close. However, their choices/changes will not be saved. User selection should be saved when exiting the dialog through at least one keyboard shortcut.

 

28,606 views 6 replies
Reply #1 Top

I totally second adding a Food tab to govern screen.

 

Also, under the Uncolonized Planets section, can we add all the asteroid field hexes now within our influence but with no asteroid mine built?  I spend an awful lot of time checking that manually.

Reply #2 Top

Also    add a way for us to see how many legions are on each planet...  that is waaaay too hard to find.

Reply #3 Top

Quoting tetleytea, reply 1

Also, under the Uncolonized Planets section, can we add all the asteroid field hexes now within our influence but with no asteroid mine built?  I spend an awful lot of time checking that manually.

Yes.

Reply #4 Top

Quoting Taslios, reply 2

Also    add a way for us to see how many legions are on each planet...  that is waaaay too hard to find.

And yes ;)

Reply #5 Top

YES

Reply #6 Top

Quoting lyssailcor, reply 3


Quoting tetleytea,

Also, under the Uncolonized Planets section, can we add all the asteroid field hexes now within our influence but with no asteroid mine built?  I spend an awful lot of time checking that manually.



Yes.

Also yes to this suggestion!