Please get rid of all forms of free info

I don't like any form of free info on your enemies, and so I believe that the ability to see who owns what resource generators should not be visible until you've scouted them and it should show who owned it the last time you scouted it. Also, it should not show you weapon projectiles in the fog of war as it is dumb that you can see about how many and what kind of units someone has without actually scouting them.

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Reply #1 Top

Another form of free info are the player power indicators in the top right of the screen (although they aren't as useful in a 1v1 match as in a many player match). Does anyone agree with me or are these forms of free espionage actually beneficial for the game? I don't think they are because they make it more difficult to be sneaky with your units and plans, and it decreases the importance of scouting and having to think critically about what your opponent(s) is doing.

Reply #2 Top

Being able to see enemy weapons and nano mesh armor through FOW are bugs and will be fixed at same point. The player Power Indicators are also incredibly pointless and confusing, I wouldn't mind seeing it removed. 

I'm not so sure about the territory map, I think it's fine the way it is. Scouting is invaluable for discovering what tech and unit compositions your opponent is going for, I don't think being able to see enemy regions takes away from that.

Reply #3 Top

Thanks for responding and planning to fix that bug and remove the power indicator.

I agree that being able to see enemy regions does not really allow you to directly see what tech and unit compositions your opponent has, but it still does allow you to tell that something was there and about how many resources and what kind they are getting without scouting them. From the time of the game, the situation of everything going on, and where the region is at it could provide you the info you need to infer possibly what your opponent is doing and even what units they are likely to have and where they might be sending them. However, I'll say that being able to see the regions is not nearly as big of an issue to me as being able to see projectiles in the fog of war, and I'm really glad that's being fixed.