[Bug 2.0.0.0] Ship part looks correct in design, but is moved/loosing settings in the shipyard view and once built.

I have a vague memory of seeing a similar bug in a thread elsewhere but couldn't find it.

Does anyone know what is the cause of this? Is it the part itself or is the ship save file corrupt?

I havnt tried replaceing the part or anything as to keep the bug intact if I need to submit a ticket.

 

How It looks:

http://i.imgur.com/aFr2qra.jpg

How it should look:

 http://i.imgur.com/vGV4Mun.jpg 

31,224 views 5 replies
Reply #1 Top

Edit: [Ticket ID     #VWQ-448-55302]

 

Noone has replied with the same issues but I am going to make a bug report. I have been making ship designs getting ready for the new race builder, and bugs on parts are happening again on different parts. From what I can gather there is something causing the parts to become 'corrupt' on a ship by ship bases. If I start a brand new ship and use the part that is having the issue the parts work fine, but randomly on some parts in some cases they are breaking in strange ways.


Bugs look like this, When rotating:
-You are only able to rotate two axis, with one of the axis acting like a different one. EG: X Rotates X, Y rotates Y but Z also rotates Y...
-When rotating the parts, Scale values on X,Y,Z are taking center positions from the world position and not the parts origin. This means when rotating the parts are warping and deforming in strange ways. (See Gif)
-When you save the ship sometimes parts are losing ALL scale changes and reverting back to there original spawn size. (see images below and in first post)

I have a feeling all these issues are related but cant work out cause.

Things I have noticed that may or may not effect the chance of it happening.
-The bugged part when saved keeps the corruption/strange behavior even after resetting the game.
-Starting a brand new ship seems to not have the issues on the same parts, I assume this means its not a part issue but some other overall bug that can effect any part at any time.
-Have had it happen on both ships with alot of parts and ships with barely any. Pointing this out as to show that its not having an issue based on number of parts on a ship.
-Have had it happen both after playing for along time, but also happened within minutes of loading up the game. (maybe ruling out memory corruption issue?)


It seems to me that there is an overall bug hidden somewhere within the ship builder, and prehaps even in how its saved. Im going to upload the ship files as well as the save file I was useing to build all my ships in hopes of finding the cause problem. If anyone else happens to have the same issue it might be worth posting it here or also making your own bug report to :)

 

(How it should look - Designer)

http://i.imgur.com/sGc1ptj.jpg

(How it looks when saved - the scaling issue is happening with 2 parts, the long bar as well as the prong shaped part its attached to.

http://i.imgur.com/Fu9gUPb.jpg

 

 

This is a clip of the scaling/rotation deforming bug I mentioned above

http://i.imgur.com/HspjjYu.gif

 

 

Reply #2 Top

These issues have been reported by myself, Gauntlet, General Pants, and others. It's been a known issue for a very long time (more than a year) but has not even been acknowledged by the devs, as far as I know.

I'm pretty sure the main issue is related to the use of custom components. I'll try to dig up a couple links and post them here--maybe the devs will finally give this some attention.

EDIT: check out the recent post on the Ship Designer (particularly replies 3, 7, and 18). In that thread, I mentioned the posts here and here that deal with the same issue.

+1 Loading…
Reply #3 Top

Wow thats interesting, I thought I had seen the issue somewhere else but couldnt find it.

This part is particularly interesting.

Quoting Gauntlet03, reply 18

Fix the "no visible scaling" issue, where a part, attached to a custom part


Is there a way to tell if a part is a custom part? I thought I hadnt made any custom parts nor had I downloaded any, but it seems some ships I have downloaded had there own custom parts within them that automatically added them to the parts list. At least that's the only explanation I can guess which would cause the problem if that is the cause.

I assume you have made a ticket for the problem or is it just a post? Im thinking of adding a update to the ticket saying that its the custom parts and adding the info you posted but I dont want to evoke the "its a mod issue not a game issue" excuse ^_^

 

Edit: Speaking of mods, I wonder if anyone is able to make a mod to fix it, or atleast find the code that is the issue. That way SD can just copy/paste it and they wont  have to do much to fix it lol

Reply #4 Top

Feel free to add the information I added--it isn't a mod issue. To be sure, I just turned mods off and used custom ship components and the scaling bug was present.

I can't remember if I submitted a ticket. If it would help, I'd be happy to submit a ticket with detailed steps for replicating this.

Reply #5 Top

Quoting ScrivenerOfLight, reply 4

I can't remember if I submitted a ticket. If it would help, I'd be happy to submit a ticket with detailed steps for replicating this.

 

If the bug has been persistent for so long and you know the exact steps for replicating it, it cant hurt to make your own bug report. I couldn't figure out what the cause was and my ticket says as such. But since you know of the details it would probably be better for you to let them know in a ticket and you could just add a ticker reference for mine. Things tend to get lost when someone else is reporting on your findings second hand :P

 

Edit: Got a reply in case you were wondering :).

"Thank you for taking the time to send us this report. I've created a bug report and sent it off to the developers."

So hoping in combination with your bug report if you did it, they work it and its fixed for Crusade :D!