Turinium lines improvement
Just a small improvement I'd like to see in the future. I find the turinium lines (the lines that connect the resource points) can be abit hard to see sometimes as they blend into the terrain as their texture doesn't stand out alot since its fairly subtle and its at the same resolution as the terrain textures.
Can we improve their texture and possibly even add a team colour based shader effect (as if it was pulsing with power or something) to it to show the ownership between points so it matches up with the minimap info? Just makes perfect sense if it was like this way since the connection of power generators and turinium nodes to your base is an important aspect of the game.