A request for Rivals: Please have the SK and other factions cast more strategic spells.

I enjoyed Sorcerer King a lot, but something I recall wishing could be improved -- and now hope will be improved in Rivals -- was the limited use of magic at the strategic level by the SK and enemy factions... They never (or extremely rarely?) cast overland spells against me or cast summons or unit buffs on their stacks outside of combat. Not that I observed, at any rate.


I would love it if approaching the stronghold of the SK or a city occupied by some enemy heroes, they'd rain down fire on me, some nasty stuff like that. :) I feel that if this were improved it would make the mid-late game a lot less predictable, and obviously tougher.


In another game that I am also very fond of, The Age of Wonders, the ai players cast spells globally all the time when they've got the mana, and won't hesitate to smoke my uber stacks to oblivion with a couple of storm spells. I'd like to see that happen in SK:Rivals.


Thanks

 

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Reply #1 Top

Seconded - or certainly say as the difficulty level increases make them cast more

Reply #2 Top

Thanks, Cruithni. Yes, good point... Particularly on the higher levels of difficulty, I think it would be very nice to see the ai behave aggressively with the global spells. It's been some time since I played but I remember often reaching a point in my games where I'd have so much in reserved mana that I could decimate most enemies by casting the spell that creates a wall of fire on their tile multiple times. It felt kind of cheesy because they never did anything like that to me.