Will the Assault Carrier (huge hull) bug ever get fixed?

Ever wonder why the AI will never use a huge carrier? Its because the Huge Carrier blueprint (assault carrier) uses a non-available "escort carrier" module, instead of the regular carrier module.

I've fixed this so long ago for GRM I had forgotten about it. I finally took a look to see if I could ditch my little patch and... NOPE.

 

So I'm kinda guessing this has just been forgotten.

37,470 views 4 replies
Reply #1 Top

I've brought it up multiple times here, on Steam and even in dev streams.  Explained it at least 3 times (including directly to Paul in a dev stream) when the devs have asked for more info on it.  So I haven't forgotten and have tried to get the devs to implement the fix.

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Reply #2 Top

Thank you kindly for your efforts! Its such a sadly easy little fix. 

Reply #3 Top

Quoting The, reply 1

I've brought it up multiple times here, on Steam and even in dev streams.  Explained it at least 3 times (including directly to Paul in a dev stream) when the devs have asked for more info on it.  So I haven't forgotten and have tried to get the devs to implement the fix.

We have a fix for this in the 1.81

Reply #4 Top

Hurray!

 

Thank you for posting!