Modding help
Quite simply, does anybody know where upgradeBoolProperty are defined or listed? Not being an actual modder and not really knowing what a 'Bool' is it sounded like something that would be in a file like Gameplay.constants or GameEventData or any file that's txt from the get-go, but alas..
I'm looking to add a second stage to Auxiliary Government that also prevents planet loss from culture. Also, would I get rid of the two properties "CanPreventEnemyColonize"and "CanPreventPlanetLossByBombing" for the second stage? I'm confused by their use of 'upgrade'. It's almost too bad I'm still not wasting time messing with militia/templates. The constant run time errors would let you know when you messed up. Most likely because you accidentally hit enter at some random point in the file or you forgot to update the TypeCount, prompting you to copy/paste all the changes you made for the 6th time until it crashes again.
In any case, I would just put "CanPreventPlanetLossByCulture" and be done with it but I'm curious to see what other properties they're are.