Actual Metal count does not decrease
My actual Metal amount is at 500 wich is also the maximum i can have. But the actual usage is at -20. The number of the actual metal count does not decrease. Would be great if this is fixed.
My actual Metal amount is at 500 wich is also the maximum i can have. But the actual usage is at -20. The number of the actual metal count does not decrease. Would be great if this is fixed.
Those indicators aren't accurate. There are number of circumstances where they display wrong information.
Unit healt is inaccurate too. I constantly have 5000+HP dreads just die suddenly.
I found this too.
Metal reading was way negative (-27) but my metal was maxed and never increasing.
Never decreasing, I mean
But what were your radioactive values at?
Couldn't that be because you're producing units that also require radioactives, but since the radioactives is depleted and negative, it stalls the production so the production does not use all of that metal? I mean, that's what I thought it was, but maybe it is a bug?
As for the health, doesn't it display the health of the entire army, so your dread actually has less hp than you'd think? Add a couple of hostile anti dread units and they can die very quickly.
That is what I thought too. Normally when I see metal do that it is because I have 0 radioactives in storage and -X in income. In this game I think the metal and radioactives of a build order are kind of intrinsically linked whereas in TA or Supcom it would burn through everything it could. Perhaps it is to try and make it harder to stall the eco. Hopefully it will be explained properly in the tutorial to clear up confusion.
Worth double checking.
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