Question: Creating a starting system with unique planet names

Is it even possible? I don't mind messing with xml files.

Generally, when trying to create a new star system I end up with, for example, a sun called Zorya. Then the planets around it are all automatically named Zorya I, Zorya II, Zorya III.

I don't want that.

I would like to have a system like altarians, for example, with a main planet name different from the star name and different from secondary and dead planets in the system. (Altaris orbited by Altaria and Wisp)

If anyone could lend a hand, thanks in advance :)

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Reply #1 Top

It is possible, but slightly annoying.

Define your planets (as in planetdefs) and star (as in stardefs) in new files in a mod folder. You'll need to use vanilla art assets in <artdefine> unless you define your own, which is moderately useless because custom heightmaps aren't working yet. Then you have to overwrite starsystemdefs from your mod folder, and define your star system within the <factionstart> block. If done properly, the system will show up in the list when making custom races. You then have to EMPTY the star name line or it overwrites the star system. This isn't a problem with custom races created directly via mods.

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