Benchmarks

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Oxide Games
Ashes Benchmark Test - ©2015
C:\Users\Dad FX\Documents\My Games\Ashes of the Singularity\Benchmarks\Output_15_12_11_1506.txt
Version 0.70.15177
12/11/2015 15:09
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== Hardware Configuration ================================================
GPU:  NVIDIA GeForce GTX 950
CPU:  AuthenticAMD
  AMD FX(tm)-6300 Six-Core Processor            
Physical Cores:   3
Logical Cores:   6
Physical Memory:   8162 MB
Allocatable Memory:  134217727 MB
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== Configuration =========================================================
API:      DirectX 12
Resolution:     1920x1200
Fullscreen:     True
Bloom Quality:    High
PointLight Quality:   High
Glare Quality:    Low
Shading Samples:    4 million
Terrain Shading Samples:  4 million
Shadow Quality:    Low
Temporal AA Duration:  0
Temporal AA Time Slice:  0
Multisample Anti-Aliasing: 2x
Texture Rank :    2
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== Results ===============================================================
BenchMark 0
TestType: Full System Test
== Sub Mark Normal Batch =================================================
Total Time:          60.031033 ms per frame
Avg Framerate:         50.273994 FPS (19.890999 ms)
Weighted Framerate:        49.606857 FPS (20.158503 ms)
CPU frame rate (estimated if not GPU bound): 65.080505 FPS (15.365584 ms)
Percent GPU Bound:        78.584076 %
Driver throughput (Batches per ms):    1739.445190 Batches
Average Batches per frame:      3212.632568 Batches
== Sub Mark Medium Batch =================================================
Total Time:          61.974201 ms per frame
Avg Framerate:         44.808968 FPS (22.316961 ms)
Weighted Framerate:        44.415817 FPS (22.514502 ms)
CPU frame rate (estimated if not GPU bound): 61.188229 FPS (16.343012 ms)
Percent GPU Bound:        98.332527 %
Driver throughput (Batches per ms):    2738.345947 Batches
Average Batches per frame:      7016.935547 Batches
== Sub Mark Heavy Batch =================================================
Total Time:          57.995953 ms per frame
Avg Framerate:         42.761604 FPS (23.385466 ms)
Weighted Framerate:        42.541153 FPS (23.506651 ms)
CPU frame rate (estimated if not GPU bound): 50.617371 FPS (19.756063 ms)
Percent GPU Bound:        84.983742 %
Driver throughput (Batches per ms):    3208.289795 Batches
Average Batches per frame:      15701.428711 Batches
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== Shot Mid Artemis Battle Shot =========================================
Total Time:          4.952246 ms per frame
Avg Framerate:         44.020428 FPS (22.716724 ms)
Weighted Framerate:        43.881229 FPS (22.788788 ms)
CPU frame rate (estimated if not GPU bound): 60.764515 FPS (16.456972 ms)
Percent GPU Bound:        99.469803 %
Driver throughput (Batches per ms):    1741.939087 Batches
Average Batches per frame:      4326.903320 Batches
== Shot Far Artemis Battle Shot =========================================
Total Time:          4.978803 ms per frame
Avg Framerate:         40.371147 FPS (24.770164 ms)
Weighted Framerate:        40.218117 FPS (24.864416 ms)
CPU frame rate (estimated if not GPU bound): 55.998875 FPS (17.857502 ms)
Percent GPU Bound:        100.000000 %
Driver throughput (Batches per ms):    2348.750732 Batches
Average Batches per frame:      7933.686523 Batches
== Shot Satellite Shot =========================================
Total Time:          5.009183 ms per frame
Avg Framerate:         38.529236 FPS (25.954317 ms)
Weighted Framerate:        38.333324 FPS (26.086964 ms)
CPU frame rate (estimated if not GPU bound): 40.935970 FPS (24.428394 ms)
Percent GPU Bound:        27.887562 %
Driver throughput (Batches per ms):    2935.270264 Batches
Average Batches per frame:      16008.331055 Batches
== Shot Fighters Satellite Chase =========================================
Total Time:          12.008752 ms per frame
Avg Framerate:         59.623180 FPS (16.771999 ms)
Weighted Framerate:        59.367249 FPS (16.844305 ms)
CPU frame rate (estimated if not GPU bound): 60.948406 FPS (16.407320 ms)
Percent GPU Bound:        11.827284 %
Driver throughput (Batches per ms):    772.158875 Batches
Average Batches per frame:      1245.479004 Batches
== Shot Surrounded T3 Shot =========================================
Total Time:          4.990677 ms per frame
Avg Framerate:         45.284431 FPS (22.082644 ms)
Weighted Framerate:        45.188206 FPS (22.129667 ms)
CPU frame rate (estimated if not GPU bound): 69.738632 FPS (14.339254 ms)
Percent GPU Bound:        100.000000 %
Driver throughput (Batches per ms):    2512.680176 Batches
Average Batches per frame:      4359.000000 Batches
== Shot Overhead Top Battle Shot =========================================
Total Time:          5.004142 ms per frame
Avg Framerate:         43.963577 FPS (22.746101 ms)
Weighted Framerate:        43.878700 FPS (22.790100 ms)
CPU frame rate (estimated if not GPU bound): 67.531395 FPS (14.807927 ms)
Percent GPU Bound:        100.000000 %
Driver throughput (Batches per ms):    2657.732666 Batches
Average Batches per frame:      5367.881836 Batches
== Shot Sideline Battle Shot =========================================
Total Time:          4.999713 ms per frame
Avg Framerate:         51.002926 FPS (19.606718 ms)
Weighted Framerate:        50.812492 FPS (19.680201 ms)
CPU frame rate (estimated if not GPU bound): 62.868790 FPS (15.906144 ms)
Percent GPU Bound:        94.416641 %
Driver throughput (Batches per ms):    2075.074951 Batches
Average Batches per frame:      4502.231445 Batches
== Shot Bomber Chase Cam =========================================
Total Time:          6.984617 ms per frame
Avg Framerate:         39.515408 FPS (25.306583 ms)
Weighted Framerate:        39.308846 FPS (25.439566 ms)
CPU frame rate (estimated if not GPU bound): 56.197479 FPS (17.794394 ms)
Percent GPU Bound:        99.365494 %
Driver throughput (Batches per ms):    2729.426270 Batches
Average Batches per frame:      10046.207031 Batches
== Shot Long Shot =========================================
Total Time:          10.020876 ms per frame
Avg Framerate:         40.715004 FPS (24.560970 ms)
Weighted Framerate:        40.539623 FPS (24.667223 ms)
CPU frame rate (estimated if not GPU bound): 60.685905 FPS (16.478291 ms)
Percent GPU Bound:        100.000000 %
Driver throughput (Batches per ms):    3425.081299 Batches
Average Batches per frame:      8705.105469 Batches
== Shot Fighters Chase Cam 1 =========================================
Total Time:          14.984900 ms per frame
Avg Framerate:         45.379009 FPS (22.036619 ms)
Weighted Framerate:        45.034645 FPS (22.205128 ms)
CPU frame rate (estimated if not GPU bound): 60.924873 FPS (16.413656 ms)
Percent GPU Bound:        96.927605 %
Driver throughput (Batches per ms):    2865.379639 Batches
Average Batches per frame:      6963.111816 Batches
== Shot Satellite Shot 2 =========================================
Total Time:          8.012207 ms per frame
Avg Framerate:         44.931442 FPS (22.256130 ms)
Weighted Framerate:        44.765575 FPS (22.338593 ms)
CPU frame rate (estimated if not GPU bound): 49.260033 FPS (20.300432 ms)
Percent GPU Bound:        53.920792 %
Driver throughput (Batches per ms):    3212.317383 Batches
Average Batches per frame:      15191.248047 Batches
== Shot Top Battle Shot =========================================
Total Time:          5.000437 ms per frame
Avg Framerate:         42.796261 FPS (23.366528 ms)
Weighted Framerate:        42.693977 FPS (23.422508 ms)
CPU frame rate (estimated if not GPU bound): 55.632942 FPS (17.974962 ms)
Percent GPU Bound:        100.000000 %
Driver throughput (Batches per ms):    3024.949463 Batches
Average Batches per frame:      11002.079102 Batches
== Shot Sideline Battle Shot 2 =========================================
Total Time:          9.990715 ms per frame
Avg Framerate:         42.739685 FPS (23.397459 ms)
Weighted Framerate:        42.663834 FPS (23.439054 ms)
CPU frame rate (estimated if not GPU bound): 53.210663 FPS (18.793224 ms)
Percent GPU Bound:        98.489883 %
Driver throughput (Batches per ms):    2831.890137 Batches
Average Batches per frame:      11600.524414 Batches
== Shot Fighters Chase Cam 2 =========================================
Total Time:          9.998259 ms per frame
Avg Framerate:         46.608116 FPS (21.455490 ms)
Weighted Framerate:        46.149712 FPS (21.668608 ms)
CPU frame rate (estimated if not GPU bound): 63.470348 FPS (15.755389 ms)
Percent GPU Bound:        98.143387 %
Driver throughput (Batches per ms):    1937.676636 Batches
Average Batches per frame:      3619.100830 Batches
== Shot Long Shot 3 =========================================
Total Time:          4.993566 ms per frame
Avg Framerate:         38.649734 FPS (25.873398 ms)
Weighted Framerate:        38.575203 FPS (25.923388 ms)
CPU frame rate (estimated if not GPU bound): 45.914722 FPS (21.779507 ms)
Percent GPU Bound:        98.041176 %
Driver throughput (Batches per ms):    3369.416748 Batches
Average Batches per frame:      22933.611328 Batches
== Shot Mountain Air Battle Shot =========================================
Total Time:          10.010967 ms per frame
Avg Framerate:         48.446865 FPS (20.641171 ms)
Weighted Framerate:        48.326057 FPS (20.692770 ms)
CPU frame rate (estimated if not GPU bound): 66.937714 FPS (14.939261 ms)
Percent GPU Bound:        99.556259 %
Driver throughput (Batches per ms):    2283.879150 Batches
Average Batches per frame:      4353.623047 Batches
== Shot Sideline Battle Shot 3 =========================================
Total Time:          4.993907 ms per frame
Avg Framerate:         51.662956 FPS (19.356228 ms)
Weighted Framerate:        51.466217 FPS (19.430222 ms)
CPU frame rate (estimated if not GPU bound): 66.991096 FPS (14.927357 ms)
Percent GPU Bound:        95.892784 %
Driver throughput (Batches per ms):    2560.917480 Batches
Average Batches per frame:      4720.899414 Batches
== Shot Panoramic Battle Shot =========================================
Total Time:          9.998363 ms per frame
Avg Framerate:         43.007042 FPS (23.252007 ms)
Weighted Framerate:        42.897099 FPS (23.311600 ms)
CPU frame rate (estimated if not GPU bound): 52.368141 FPS (19.095579 ms)
Percent GPU Bound:        97.066238 %
Driver throughput (Batches per ms):    3275.629395 Batches
Average Batches per frame:      17126.550781 Batches
== Shot Mountain Air Battle Shot 2 =========================================
Total Time:          5.000964 ms per frame
Avg Framerate:         49.590439 FPS (20.165176 ms)
Weighted Framerate:        49.497135 FPS (20.203190 ms)
CPU frame rate (estimated if not GPU bound): 60.804955 FPS (16.446028 ms)
Percent GPU Bound:        95.160751 %
Driver throughput (Batches per ms):    3494.951904 Batches
Average Batches per frame:      8370.208984 Batches
== Shot Low Vista =========================================
Total Time:          10.013449 ms per frame
Avg Framerate:         43.441578 FPS (23.019423 ms)
Weighted Framerate:        43.331028 FPS (23.078152 ms)
CPU frame rate (estimated if not GPU bound): 51.603962 FPS (19.378357 ms)
Percent GPU Bound:        95.275520 %
Driver throughput (Batches per ms):    3282.895020 Batches
Average Batches per frame:      16953.167969 Batches
== Shot Fighters Satellite Chase 2 =========================================
Total Time:          7.014520 ms per frame
Avg Framerate:         57.594818 FPS (17.362673 ms)
Weighted Framerate:        57.282665 FPS (17.457287 ms)
CPU frame rate (estimated if not GPU bound): 70.131332 FPS (14.258961 ms)
Percent GPU Bound:        76.619873 %
Driver throughput (Batches per ms):    1194.557495 Batches
Average Batches per frame:      2046.309326 Batches
== Shot High Vista =========================================
Total Time:          4.977513 ms per frame
Avg Framerate:         38.975292 FPS (25.657282 ms)
Weighted Framerate:        38.855808 FPS (25.736179 ms)
CPU frame rate (estimated if not GPU bound): 48.201717 FPS (20.746149 ms)
Percent GPU Bound:        97.035942 %
Driver throughput (Batches per ms):    3401.709473 Batches
Average Batches per frame:      21580.746094 Batches
== Shot Small Mountain Battle =========================================
Total Time:          5.005663 ms per frame
Avg Framerate:         52.140945 FPS (19.178785 ms)
Weighted Framerate:        51.878689 FPS (19.275738 ms)
CPU frame rate (estimated if not GPU bound): 67.118439 FPS (14.899035 ms)
Percent GPU Bound:        95.629326 %
Driver throughput (Batches per ms):    1923.673340 Batches
Average Batches per frame:      3938.271973 Batches
== Shot Bomber Chase Cam 2 =========================================
Total Time:          11.056778 ms per frame
Avg Framerate:         45.854225 FPS (21.808241 ms)
Weighted Framerate:        45.378857 FPS (22.036694 ms)
CPU frame rate (estimated if not GPU bound): 67.166580 FPS (14.888356 ms)
Percent GPU Bound:        98.217621 %
Driver throughput (Batches per ms):    2280.157959 Batches
Average Batches per frame:      4247.593750 Batches
 
The GTX 950 increased FPS from 21 avg, over a GTX650.
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