Bug: Negative Quanta

Reproducible:

Yes

 

Description:

If the Quanta is high enough to allow for two or more purchases of any given upgrade at one time, I have noticed if I click fast enough, I can get an "extra" two to three purchases in. While this does drop the Quanta into a negative, it does allow for people to purchase upgrades they can't afford, and shouldn't have too early in the game.  I tested this successfully from Slowest game speed up to Fastest.  From a new game, up to a game where I have 8,500 logistics in use.  When the game is paused, I have not been able to get the negative Quanta to happen.  I did this mainly with a left mouse click spamming the chosen upgrade, as soon as Quanta appears to be high enough to allow for at least two upgrades to be purchased.

 

Suggestion:

Perhaps code in a maximum of one upgrade purchasable per normal world second.  You can still spam click the upgrade, but it limits the issue from occurring.

54,313 views 6 replies
Reply #1 Top


up to a game where I have 8,500 logistics in use.

Blimey, I can see that taking a while to reach. Out of curiosity how did that perform? Any sim speed slowdown?

Reply #2 Top

Hour into the game.  Just a simple single player with one AI.  I dominated early on, and put up a patrol blocking any advance, then set it at Fastest Game speed and started to work hard to brake the game.

 

I'm on a R9 390X and a Phenom 980, so only four core 3.7 Ghz, and I started to noticed lag at about 5500/6000.  By 8500 it was really bad, and I mean horrible lag.  CPU was pegged at 100% by the 7k mark.

Around 3,500 I couldn't view my main army, as it immediately would be a hard Crash To Desktop.  So from that point I couldn't do anything with the new units that were flooding in.

I had about 40 Quantum Factories (can't recall the right name off hand right now).

 

After finding these bugs, I tried to make my patrol army take the AI out, the system wouldn't crash, but wouldn't do anything.  The game just kept trying to move units, but it was a horrid crawl.  After letting it compute for an hour, I ALT+F4'd out of it to regain control of the system.  It was so bad CTRL+ALT+DEL gave warning saying it didn't have resources to load the login screen.  I laughed pretty good, haven't seen that before.

 

8 GB of RAM in the system, I only used 6 GB of it from my last view of Task Manager before I shut it down.  I did notice I have a Pagefile going on, and need to look into that.  I don't want a Pagefile running on my SSD anytime soon...

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Reply #3 Top

Thanks. I've passed this along to be looked at. :)

If you run into anything you can also submit a support ticket directly.

https://esupport.stardock.com/index.php?/Tickets/Submit

 

Reply #4 Top

Thanks for the detailed write-up! I might have to do a similar test at some point.

Reply #5 Top

Quoting Island, reply 3

Thanks. I've passed this along to be looked at. :)

If you run into anything you can also submit a support ticket directly.

https://esupport.stardock.com/index.php?/Tickets/Submit

 

 

I had forgotten about that lastnight.  Thank you!

I'll probably still post something in here, for group discussion, but I'll make sure to state that I've submitted a ticket on the case.

Reply #6 Top

Quoting Ticktoc, reply 4

Thanks for the detailed write-up! I might have to do a similar test at some point.

 Here's a screenshot of the patrol Army forming up at about 2,200 logistics.  This was at an hour.  About 15 minutes later my logistical cap was up to 10k

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