End Game/Victory/Defeat Dashboard

A recommendation for the victory/defeat screen.

I noticed quickly when playing the game, that after a victory when your playing an AI, it assigns the AI a fake handle, which is fine, but from what I could tell there wasn't any way to determine the AI difficulty since it wasn't in the AI's name.

(I'm trying to post a screen shot but when I copy it in here it produces pages of code once posted for some reason and the image option seems to only link images from URLs)

I would recommend adding it next to the name at least that way you are aware of what difficulty you just defeated or lost to.

 

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If you do have a mix of AI in a game you could certainly lose track. Perhaps after the name you could have the first letter of the difficulty level as a reminder. So, Wade E. For Easy, Wade H. for hard. It doesn't take up UI real-estate and looks like the beginning of a surname too, so adds to the immersion  ;)