Meta-Unit Bugs & Questions
I did not see anyone toss these issues out for discussion yet, so here goes. One of my favorite features of AoS is the meta-unit, so I've tried to fully embrace the concept. I have run into some issues with them, though:
- Lost Units. I tend to build dreads as early as possible and then queue up all my units through what I'll call the "unit request" interface. Part of the reason I do this, is so that I can move the dread with whatever units are finished to the front line if necessary while my factories keep churning away. I also find it easier to ensure that the t1/t2 units I want in a particular meta-unit actually end up in it. Some units produced this way become "lost"; meaning that they will move somewhere on the map and just sit there, even if they are still associated with a meta-unit that requested them that has moved across the map.
- Meta-Unit Association Mechanic. This remains a mystery to me. I feel like lower tier units sometimes associate themselves with meta-units at random. Is there some kind of auto-associate dynamic at play in the game that I'm not accounting for?
- Meta-Units with Multiple Dreads. I tend to create each meta-unit with a single dread to maintain better control over the unit. I feel compelled to do this because meta-units with multiple dreads seem to auto-assign lower-tiered units to different dreads at random, and often in peculiar ways. For example, let's say I want to add an arty dread to a meta-unit that has an assault dread and a smattering of t1 and t2 units. When I add the arty dread to this group by hitting the form army button, a bunch of close-quarters units associate themselves with the arty dread, and a bunch of arty units associate themselves with my assault dread. There is obviously some rhyme and reason to why this happens -- what is it?
- What is the Area Control Dread Good For? I never produce the area control dread, because I find it relatively useless compared to the arty and assault dreads. What useful feature about it am I missing?
- How do Individual Unit Upgrades to Meta-Units Work? Do I get the speed or whatever bonus for every single unit I associate with a meta-unit, or do the bonuses cap at some point (e.g., 5 units of a particular type).
- How do bonuses apply within multiple dread meta-units? Does the whole meta-unit and every unit within it get the bonus, does the bonus only apply to the specific dread that the t1/t2 unit is associated with, or something else? I ask because sometimes assault dreads in meta-units with arty dreads will far outpace the arty dreads when moving long distances, even though everyone started from the same spot. I am not talking outpace a little either, I am talking about 1/4 of the map outpacing. I think it may have to do with only one dread getting the speed bonus in any given meta-unit, but I'm not sure if it's this or something else.
- Best Use of Meta-Units. Are meta-units intended to have one or multiple dreads in them? I've found single dread meta-units much easier to control -- is this intentional?