Fog of War

Completly unrealistic

One big miff I had with supreme commander is the static AA. One team in multiplayer games just guard bombers and air wins every time.

Totally unrealistic.

I feel the same about the fog of war in ashes of the singularity, I mean its a thousand years in the future, radar, shooting lasers and rockets, but can't even see like a football field away.

I'm not much of a programmer but mabey 10% of map would be something.

12,535 views 4 replies
Reply #1 Top

Agree. The sight range for units needs to be increased. Apart from the fact that it does not make any sense (futuristic units that can hover but cannot see more than a few hundred meters ahead of them), it negatively affects gameplay. Instead of units strategically maneuvering, skirmishing and fighting at standard range, we have groups of units blundering into each other from the fog.

Reply #2 Top

Quoting tatsujb, reply 3

easy (and correct) fix would be to scale down the units to the terrain

That may be true! if you read about dreadnoughts they are 600 meters long! That can be the size of a mountain, They are really really big so don't know how they are going to fix that.