1.1 bug stuck on SK turn in tac battle
tac battle stuck on SK unit as shown in scrn capture. Auto turn did not work but i was able to hit resolve battle and finish
http://screencast.com/t/jmnxBROXL
tac battle stuck on SK unit as shown in scrn capture. Auto turn did not work but i was able to hit resolve battle and finish
http://screencast.com/t/jmnxBROXL
Just had the same happen to me (no screenshot made).
It was in the final battle with SK. Before the battle became stuck i had lost no units and almost all of my units had a (near) 100% health, and the SK was down to himself and two harbringers. Auto resolving won the battle, but half my army was destroyed, including my three heroes: Varda, Slough, and Silindros.
Auto resolving sucks.
I fought the final battle purposely without Ifris, Keplin, and Drogon because these guys had become so ridiculous overpowering during the game that i sidelined them to keep a bit of challenge in the battles against the SK and his LTs. Ifris had a combat strength of 1721, a health of 167, and a dodge of 738161; i therefor assume the presents of a nasty bug. Posting (reply #1) with screenshot when Ifris was a bit less dodgy 1.1 BIG tandus bug 17111 dodge
I've made a note for the devs. Thanks.
Can you follow this guide and then at the end submit the requested information (Save game/Support tool) through the ticketing system: https://esupport.stardock.com/index.php?/default_import/Knowledgebase/Article/View/518/172/general-sorcerer-king-troubleshooting
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