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[MOD] Gauntlet's Race Mod (UPDATED R-1.7 for Retribution 4.21!)

[MOD] Gauntlet's Race Mod (UPDATED R-1.7 for Retribution 4.21!)

GRM R-1.7 FOR RETRIBUTION NOW AVAILABLE!

The GRM Universe now has a Wiki!

https://sites.google.com/view/stellar-codex/home

 


What IS Gauntlet's Race Mod?
Gauntlet's Race Mod is the premier custom race mod for Galactic Civilizations 3 and also provides an array of additional content to improve your game experience. There are versions of GRM for both Crusade and non-Crusade, however the non-Crusade version will generally go unsupported.

GRM Offers
30+ Custom Ship Styles that the AI will use!
40+ Custom Races
50+ Ship Appearances
15+ Minor Races (who start with some colony ships!)
100+ Race Portraits
100+ Backgrounds
200+ Race Logos
600+ Citizen Portraits

Replaces the Anomalies and greatly increases their diversity and coolness!
Replaces all Mercenaries from the Bazaar
Replaces the Mines and Bazaar models
Replaces the Pirate models and grants them a few starting ships!
Adds additional Abilities!
Adds additional Starting Ship Combos!

 
 
KNOWN ISSUES and USE
1) If you use this mod for your own ships/races/etc. a brief credit to this mod is appreciated. 

2) Turn ship-trails off, I use engines as parts in turrets and hulls, it can be distracting.

3) If you experience performance issues, it is most likely the result of the heavy use of animations in any/all of my ship models, or otherwise GC3's general issues. If you experience issues, I recommend either playing with less total races, less races utilizing the ship sets, or otherwise upgrading your PC.
 
4) Under no circumstances may you upload any of these ship designs or factions to Steam.



THANK YOU
Please reach out and report any glitches/bugs, any ships with clipping or other issues. Also it would be great, if you end up adding to the designs using the custom components, for you to share them with the community! Please credit the mod if you do!

Special thanks to: 
Horemvore for his helpful attitude and Diplomacy UI mod!
R3bel02 for one of his logos. 
JP193 for submitting a design via the contest.



Thanks for reading, and stay tuned for more!

 


 

 DOWNLOAD THE MOD HERE!

Installation instructions here:

 

 

 


 

SHOWCASE VIDEOS

 

4,482,309 views 1,416 replies
Reply #1401 Top

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Reply #1403 Top

Wow, things got busy. I got your mod working and thank you again.....\

Now for some NOT vanilla GalCivs3!

 

And on that note, HOW the hell didn't Stardock hire you and Horemovore??? 

Reply #1404 Top

Howdy.

GRM R-1.65 is available for Retribution 4.0

I do not have the new DLC so it is unknown to me how that impacts anything... it's fairly unlikely it conflicts with anything in the mod.

  • Fixed a bug that was removing the Crusade races from the game (Terran Resistance/etc.)
  • Updated files to use latest data from version 4.0

 

You can download here!

Gauntlet's Race Mod at Galactic Civilizations III Nexus - Mods and community

Reply #1405 Top

Thanks Gauntlet. Not sure I'll return to GC3 though, unless you and Horemvore starts modding again and give your green light the new patch fixed everything that was not in the previous patches.

Reply #1406 Top

Not certain what you want fixed, but GRM really doesn't fix anything... though I suppose the anomalies and colonization events are "fixed" since I replaced them all lol. Horemvore does much more attentive/better work on that kind of thing. I'm mostly an aesthetics guy.

But regardless, I'm not coming back to GC3 with this recent update or DLC... it's pretty paltry offerings to me.

Hopefully they are working on GC4 instead of investing too much on GC3.

 

In the meantime though, I do intend to try and keep GRM up to date and working as best I can.

Reply #1407 Top

The Mercs aren't working for me :( The display have spots for them, but no images nor ways to buy them, etc. AFAIK, everything else looks OK.

Reply #1408 Top

This tends to happen when you do not install the appropriate files to the game's directory and did not choose to replace the three zip-files. For some reason GC decided to put merc ship files inside zips... in order to replace them, you have to replace the zip files.

Sometimes it gets wonky, because you might be trying to extract the replacement zip files from the GRM mod download (which is also a zip file) try extracting the GRM download to a miscellaneous folder first, THEN carry over the appropriate files.

 

Hope that makes sense/helps

Reply #1409 Top

I've had this problem several times.  Usually what happens is the "for your game directory" files didn't get copied over properly (or an update over wrote the moded files).  Make sure the two zipped files are replaced by the zip files from GRM.  That usually works for me.

Reply #1410 Top

Installed this mod a few weeks ago, it does provide better gameplay. However, my computer crashes when researching the Militarist trait.  Searching the forum, this problem was resolved. However, my game still crashes. :(  

Any guidance on how to remedy this? Thanks.

Reply #1411 Top

Quoting rynebrandon, reply 1387

For what it's worth, I think, like $50 of that $120 came from me (I've been on your Patreon since the beginning), and I haven't downloaded a version of the mod in about a year and a half. I just respected the hell out of the hustle and loved the mod. But re-loading the mod every single time there was an update—I just don't have that kind of time anymore. I'm too fucking old. I hate to criticize the devs for updating the game so consistently, but wasn't there a way to do any of this so it didn't completely break every mod, every single update? 

I think this officially ends the GC3 cycle for me, too. I can't believe this game has been out for four years. I can't believe how much cognitive energy I spent thinking about this game. What a weird experience. 

It is genuinely sad for me to see how dispiriting this was for you. I always respected the way you could maintain a chipper attitude in the face of a pretty consistent deluge of half-fulfilled promises and wasted potential. I have been in love with Galactic Civilizations for 17 years. There is no piece of art, no game, no media of any kind to which I have devoted more of my time and attention than the Galactic Civilizations series. I guess I'm holding them to an unfair standard. I played the game for a couple hundred hours, so I must have gotten my money's worth, right? I don't know how it's possible, but I've never been more disappointed by a product of any kind. I just always held this series and Stardock in such high regard. It's a tough position for them, but the game never made it beyond "good" for me, and I guess I just assumed it would be more than that.

What a weird experience this has been.

Anyway, man, you did phenomenal work. You deserved a bigger audience. 
im just the opposite. First my impression I got from gauntlets post he was basically done with the mod, not all this negativity. I put thousands of hours into the game, not hundreds. I know he didn’t get everything he wanted from the game. That’s why his mod isn’t on steam. 

Reply #1412 Top

I think I’m going to download this mod again. Hopefully it works. There was a more d to extend the civilizations of gauntlets race mod. Can anyone link it for me. I might want to try and change the game a little. 

Reply #1413 Top

I want the mod that came frpm the Guantlet standard post

Reply #1414 Top

A new version of GRM has been uploaded to hopefully update it to 4.21 and fix any crashes related to the Interstellar Fortifications technology (militarist trait tech) that has been reported.

There's nothing new, but I've been playing a game for 200ish turns without a crash so I think everything is working.

Gauntlet's Race Mod at Galactic Civilizations III Nexus - Mods and community

Reply #1416 Top

Quoting Gauntlet03, reply 1414

A new version of GRM has been uploaded to hopefully update it to 4.21 and fix any crashes related to the Interstellar Fortifications technology (militarist trait tech) that has been reported.

There's nothing new, but I've been playing a game for 200ish turns without a crash so I think everything is working.

Gauntlet's Race Mod at Galactic Civilizations III Nexus - Mods and community

Yes, thanks. I played a couple of games with the militarist trait tech, no crashes. :grin:  :cylon: