Unexpected defeat of the leader and other questions/issues

Hi Guys,

 

I just played my first longer game (singleplayer) which more or less ended abruptly to an unexpected defeat of the leader. I was playing in an immense galaxy with about 11 other parties on normal where I was in place 3 and at war with 2. I was first in Tech and Treasury , 2nd in Economy and 3rd in everything else (well at least on the diplomacy screen , I think unknown races are not included?).

The war itself was pretty uneventful and have my doubts that the fleet strength is calculated correctly. I had more than 40 bigger ships like Overlord, Destroyer and Ranger and he never attacked with more than 7. But from the graphs I was not even near his strength. The fleet AI in itself was very clunky. Why can you not assign fleets like in any other game? You have to go through the ship list or search for them on the map and drag them on the same tile. Very inconveniant. Apparently it is also not possible to attack from more than one side? 

Now while I was slowly invading his planets on after another (which is way too easy and annoying from the other side , just fill a transporter and go ) I get the message that Pos.1 had been defeated by Pos.2. Seems like they were at war too. The funny thing is I got all his "remaining" structures (why? I had an NAP with him but that's it nothing more) Anyways, this just increased my colony nr from 20 over 100 hundred. The dude had like half the galaxy. If I adjusted the gov slider to the middle I suddenly had 15k research points whereas before I had about 2000 and was leading by a landslide in the graphs. How can that be? What happened here? Why did he lose? And how was is possible for him in the first place to gain about 3500 Fraction Points in the last 150 turns when me and the other dude gained maybe a few hundred? Did he cheat or something?

 

Thanks for the help!

 

 

22,007 views 5 replies
Reply #1 Top

There was a bug in 1.0 that has now been fixed in 1.01 where if any AI got to 5000 faction power, the power would drop to 0, the AI would suddenly think it was the weakest AI and would surrender to the next most powerful, which would then also go over 5000 and drop to zero, etc, etc.

Could that be what you saw?  If so, when you start a new game the bug should be fixed.

+1 Loading…
Reply #2 Top

Yes, sounds exactly what I had. Thanks a lot Publius.

A bit weird though that such a bug made it through the Beta. I cannot be the first person whose AI reached over 5000? Or maybe everyone else curbstomps them earlier :-D. I never played galciv before though but DW:U quite a bit.  Was still pissed when my game was suddenly over. Well, I am starting over then! Thanks again mate!

Reply #3 Top

It was reported during the beta ... just not fixed in time.

Reply #4 Top

actually derek said they intended it for 1.01 but the fix diddn't make it in time but it should be in 1.02

and ive seen it to im avoiding playing my current game and hoping that when the patch comes out i can save it

Reply #5 Top

Quoting androshalforc, reply 4

actually derek said they intended it for 1.01 but the fix diddn't make it in time but it should be in 1.02

The fix is listed in the 1.01 change log post on the support forum.  It didn't make the 1.01 opt-in, but supposedly did make the 1.01 public release.