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[Guide] Creating Ship Style Sets for Custom Factions

[Guide] Creating Ship Style Sets for Custom Factions

(making the computer use your designs as the default ships for a faction)

This is a modding guide for those interested in designing custom ship styles that are used as the default style for custom faction (or even for replacing the style of an existing faction). By following this guide, you will learn how to setup a ship style set which is used by the AI in the development of new ships - whether for an AI controlled faction or for the ships that automatically appear/upgrade in your shipyard as you research new techs.

Assumptions:

  • This guide assumes you already know how to edit XML files, know how to create them, etc. 
  • This guide also assumes you are working with a mod, with its own mod folder... and more or less know how to work with mods.
  • This guide also assumes that you know how to design your own ships.  ^_^


Overview:
You will need to create ships/templates for all ships you wish to use, including shipyard and starbase designs if you want. You will also need to work with two XML files, ShipClassDefs.xml and FactionShipStyleSetDefs.xml (And FactionDefs.xml to make it work with your faction in the end)


Step by Step Instructions:

Part 1: XML Setup

  1. Create two xml files in your mod's Game folder: ShipClassDefs_NEW.xml and FactionShipStyleSetDefs_NEW.xml (Where NEW is the name of your faction/style).
  2. Find the game's version of these files in Program Files (x86)\Steam\Steamapps\common\Galactic Civilizations III\data\Game. Copy the xml for one faction's entries (Terran, in this guide). (Note: Be sure, of course, to include the starting and ending elements for the each xml file, including the schema declaration). 
    1. FactionShipStyleSetDefs_NEW.xml should look something like this: http://pastebin.com/CSDRaadE
    2. ShipClassDefs_NEW.xml should look something like this: http://pastebin.com/YmcEgtPg (You will notice that I removed all ship entries marked "Campaign" or "Tutorial" since in a custom style, these will not be needed).
  3. Either manually or using a "replace all" feature in your xml editor for both files, change all text "Terran" to whatever unique faction/style name you are using. 
    1. If you "replace all" note that this will also change names of your shipyard and starbase models - which means you will need to either make your own templates for these or set the values for those objects back to whatever file names are appropriate. (More on that later).

Part 2: Ship Design
This process can take some time. Having looked at the FactionShipStyleSetDefs file, you know that there are quite a few ships and bases to design if you want a complete custom set. Not every entry requires a unique ship, since some are simply variations on the same ship. Still, it is a lot of ships.

  1. Design your ships in the ship designer. The result is that the game will save 3 files in your Documents\My Games\GalCiv3\Designs folder, all with the same name (.png, .ship, .objgfxcfg). That is, 3 files for each ship. The file names should be something like the name of the ship you entered in the ship designer with a long alphanumeric suffix.


     
    1. I saved mine as templates rather than ships by marking the option when saving my design (Don't know if it matters). 
    2. I ended up designing my ships with very basic equipment based on ship type and saving them as templates. I am not certain if it is necessary to place equipment since the AI will place upgraded equipment on its own. Not sure if saving my ship file makes it so the AI places objects in the same places as similar components it is replacing.
    3. Be sure to name your ships with decently specific names, as it will help later. If you are like me, and end up making multiple of the same named ship, the game still differentiates with a very long suffix added to the name of the ship to form the file names. Or, an easier way to distinguish between ship designs of the same name... I just went to the folder and deleted files that were older and kept the newest ones.
  2. If you make a custom shipyard, one thing to note is that for some reason, the actual shipyard when used in game, will be rotated 90 degrees. So if I make a shipyard that looks like the first picture, it will end up looking like the second picture when used in game.

       
     
  3. If you make a custom starbases, you will need to make a whole mess of them... the basic starbase, then all the starbases with initial ring... then several more versions of more complicated ones so that the starbase grows as the player adds starbase modules. 
  4. Once all of your designs are done, backup all your designs to a seperate folder and then copy them all into the Designs folder in your Program Files game location. (Program Files (x86)\Steam\Steamapps\common\Galactic Civilizations III\Designs). (In the future, the game will recognize ship designs in your mod folder, in which case you would move the designs there instead). It is important to remove the files from your My Games\GalCiv3\Designs folder so that you don't end up with a shipyard with a list of duplicate ships.
    1. I'm not entirely sure what the differences is between the objgfxcfg and ship file are.  When I moved only png and objgfxcfg files only (without ship file) the game would crash.  the same if I used only the ship file but not the object graphic config file.  So, in the end, all three files need to be moved to the appropriate place.


Part 3: Putting It Together

 

  1. Going back to ShipClassDefs_NEW.xml. In the file you will notice two elements: "ThumbnailOverride" and "ShipDesign". These tell the game what thumbnail and what design to use. The values for these elements needs to be changed to the filename for the ship you want to use. For example, my design files for a scout ship are called MYFACTIONScout_1231298547129587 (.png, .ship, .objgfxcfg). I would use my file name in the appopriate spot:

    <ShipClass>
    <InternalName>MYFACTIONScout</InternalName>
    <DisplayName>MYFACTIONScout_Class_Name</DisplayName>
    <Description>MYFACTIONScout_Dec</Description>
    <ThumbnailOverride>MYFACTIONScout_1231298547129587.png</ThumbnailOverride>
    <ShipHullType>Tiny</ShipHullType>
    <ShipRule>Scout</ShipRule>
    <ShipDesign>MYFACTIONScout_1231298547129587</ShipDesign>
    <AIShipClass>Scout</AIShipClass>
    <StrategicIcon>Scout</StrategicIcon>
    <BlueprintDef>ScoutBlueprint</BlueprintDef>
    </ShipClass>
     
    (Because some ship types use the same ship design/thumbnail, I find it faster to do a "replace all" command. For example, I would replace all strings "Temp_Terran_Sniper_Alpha_01" with "MYFACTIONSniper347042F105A54F3EA5EB26C4B89CBF41". Some of the larger ships with multiple versions of the same ship use the same string quite a few times.)
     
  2. Now, go to FactionShipStyleSetDefs_NEW.xml. After the list of all the ShipClass elements, you come to where it defines the files for shipyards and starbases. Here you replace the values according to the file names you have. For example:

    <ShipyardArtDefine>
    <ObjectGfxConfig>MYFACTION_Shipyard_347042F105A54F3EA5EB26C4B89CBF41.objgfxcfg</ObjectGfxConfig>
    <ThumbnailOverride>MYFACTION_Shipyard_347042F105A54F3EA5EB26C4B89CBF41.png</ThumbnailOverride>
    </ShipyardArtDefine>

    <StarbaseArtDefine>
    <ModuleType>Generic</ModuleType>
    <ObjectGfxConfig>MYFACTION_Level_347042F105A54F3EA5EB26C4B89CBF41.objgfxcfg</ObjectGfxConfig
    <ThumbnailOverride>MYFACTION_Level_347042F105A54F3EA5EB26C4B89CBF41.png</ThumbnailOverride>
    <StrategicIcon>Starbase</StrategicIcon>
    </StarbaseArtDefine>

    <StarbaseArtDefine>
    <ModuleType>Culture</ModuleType>
    <ObjectGfxConfig>MYFACTION_Culture_347042F105A54F3EA5EB26C4B89CBF41.objgfxcfg</ObjectGfxConfig>
    <ThumbnailOverride>MYFACTION_Culture_347042F105A54F3EA5EB26C4B89CBF41.png</ThumbnailOverride>
    <StrategicIcon>Culturebase</StrategicIcon>
    </StarbaseArtDefine>

    etc.

    (If you aren't making your own shipyards or starbases, then just make sure that those values match the file names of one of the designs already in the game. 

 

Part 4: Clean Up Any Text Strings

  1. As is the case in most of the modding experience, you can either enter text strings for things like names and descriptions directly into the above files, or (recommended) you can create a text string xml file and place it in your Text folder within your mod. Whichever way you do it, now is the time to clean up the text if you haven'd been doing it along the way. This is where you can customize what each ship type is called in game - regardless of what you named it in the ship designer. 
  2. The list of things that need text are:
    1. DisplayName for the Ship Style Set (in FactionShipStyleSetDefs_NEW.xml)
    2. DisplayName and Description for every ship listed (ShipClassDefs_NEW.xml)
  3. The way I did it was created one xml file for all my ship related strings.

(Don't think I need to post examples of this, but if you are unsure, ask below. I or someone else can help)

 

Part 5: Finishing Up

  1. At this point, if you start a new game and create custom race in game, you should see your new ship style as an option.
  2. If you want to set this new style as the default for a particular faction, open the faction's FactionDefs file. 
    1. Find the <ShipStyleSet>TerranShipStyleSet</ShipStyleSet> (Or something like it)
    2. Change the value to match the InternalName set in your FactionShipStyleSetDefs_NEW.xml. For example, <ShipStyleSet>MYFACTIONShipStyleSet</ShipStyleSet>

And there you go. The computer should now use your ship designs as the default for that faction and will auto-design your ships with new equipment as techs unlock new equipment. The way it choses equipment to upgrade is based on what is provided in the ShipBlueprintDefs.xml which defines what specific ships require and what to prioritize. You will notice that your ShipClassDefs_NEW.xml file pointed to these blueprints.


I hope this is helpful and makes sense, particularly to newer modders. If you have questions, please ask.

371,167 views 63 replies | Pinned
Reply #27 Top

Found something out. You definitely need to give the game Templates and not completed ships, otherwise it will give you whatever you last equipped to those ships. The game's templates also DO keep track of where you put everything in the original design, and it remembers what shapes, sizes, and rotations you had as well, and it will never deviate from these specifications. Even if it needs to put more parts than it has room for, it will just place the new parts underneath the old ones. This means if you want to make, say, functioning triple-barreled cannons, or one massive superlaser that has like 40 lasers all slapped onto one point, you absolutely can.

In other words, the way this game handles custom ships is really freaking good.

+1 Loading…
Reply #28 Top

One more thing I just found out. The .ship files are only needed if you want a design to show up in the designer. Usually, you do! But your 80,000 Starbases and Shipyard are not ships, and you don't want them cluttering your Cargo designs, so you should move those .ship files to a backup folder once you finish them. Don't delete them, because if you want to make changes to your designs, you have to put them back, and if you deleted them... gotta start all over!

Needless to say, the game no longer crashes without the .ship files, and you don't have to put anything in the base game folders for this to work anymore. The my documents location has been up and running for some time now. 

Reply #29 Top

Just to add to this, I learned that if you set "AI Only" as true, in the ship def file, for Starting Colony, Scout, and Survey ships, the ship set will crash the game and fail to load.

 

You can however, set all other designs as AI Only is true to remove all of those pre-designed ships from your list (CLEAN AT LAST!!!)

Reply #30 Top

Question: Is there a way to give Ship Specific Names based on a list of Names assigned to Classes ?

 

 

Example: 

 

I am using "AirMasters" Startrek Collection. 

 

 

I have a Ship CLass called "Intrepid-Class NX-<insertNumberHere>"

  • e.g. Intrepid-Class NX-1 (Main-Class)
  • e.g. Intrepid-Class NX-2 (Based on NX-1)
  • e.g. Intrepid-Class NX-3 (Based on NX-2)
  • e.g. Intrepid-Class NX-4 (Based on NX-3)
  • e.g. Intrepid-Class NX-Y (Based on NX-4)
 

Once i order a Ship i need Manually rename it as of now to: 

  • e.g. USS Bellerophon (NCC-74705)
  • e.g. USS Voyager (NCC-74656)
  • e.g. USS Intrepid (NCC-74600)

 

 

Once i upgrade e.g. USS Bellerophon (NCC-74705) from 

  • Intrepid-Class NX-3  Variant to Intrepid-Class NX-4 Variant,

I will need to rename the Ship back to USS Bellerophon (NCC-74705). 

 

 

Once i loose a Ship in Combat i will need to note the name, rrder a new Ship , rename it and then append it. 

  • e.g. I lost "USS Intrepid (NCC-74600)" I will need to rename the replacement to "USS Intrepid-B (NCC-74600)"

 

 

 

Is it somehow possible to define a list of names that can be (Sub-)Class-specific  automatically ? 

  • e.g. for all "Intrepid-Class NX-Y" (where Y is 1,2,3,...,n) to "USS Bellerophon, USS Voyager, USS Intrepid, ...."
  • e.g. for all  "Galaxy-Class NX-Y" (where Y is 1,2,3,...,n) to "USS Challenger, USS Galaxy, USS Odyssey, USS Venture, USS Yamato, USS Gandhi, USS Madison, USS Magellan, ..."
  • e.g. for all "Miranda-Class NX-Y" (where Y is 1,2,3,...,n) to "USS Antares, USS Brattain, USS Lantree, USS Nautilus, USS Reliant, USS Saratoga, USS ShirKahr, USS Sitak, USS Tian An Men, USS Trial, ..."

 

The engine obviously would need to be aware what List of Shipnames corresponds to which Ship-Class and Sub-Class. It also would need to notice that a ship on that list has been destroyed and which apendige it had.  

  • USS Saratoga
  • USS Saratoga-B
  • USS Saratoga-C
  • USS Saratoga-D
  • USS Saratoga-E

 

 

kind regards, 

QWulf

Reply #31 Top

Can this mod be used with the latest patch !! B)

Reply #32 Top

Has anyone had the experience of a game never loading after creating a custom shipstyle? I've been watching a spinning galaxy for about 40 minutes.

Reply #33 Top

If you make a custom shipyard, one thing to note is that for some reason, the actual shipyard when used in game, will be rotated 90 degrees. So if I make a shipyard that looks like the first picture, it will end up looking like the second picture when used in game.

 

Just a few question about custom shipyards:

-does the hull size you start with matter?
-Is there an easy way to load the current shipyards, say the terran, into the game designer so i can look at its relative size so that ships wont clip while building. I found the.objgfxcfg and png file but not the .ship file for the shipyards.
-I assume that even know the shipyard rotates 90d the ship being built also is placed correctly at 90d?

 

Thanks :)

 

Reply #34 Top

1) Hull size does not matter.

2) Loading current yards? Not that I know of.

3) I don't think the rotation thing happens anymore. I design yards as one big ship and I don't rotate them differently than a normal ship.

Reply #35 Top

Hi All,

Righty-ho, I'm just starting to try and follow this guide but I've fallen at the first hurdle - again!

I'm having trouble creating a new XML file - how do I do this?  I can create a new folder or a a text document (these are the closest options that I am aware of) but can't see any obvious option to create an XML file.

Help!

Reply #36 Top

Hi Dumhed,

 

Could you explain to this new-come-lately about adding descriptions (part four)? I'm not really clear on what is required, like do I create a new xml? Some examples may be quite useful for me.

 

Thanks!

Reply #37 Top

Hey if you think a video might help... I have a tutorial online.

https://www.youtube.com/watch?v=JyuzaYS0ewY

Reply #38 Top

Quoting Gauntlet03, reply 37

Hey if you think a video might help... I have a tutorial online.

https://www.youtube.com/watch?v=JyuzaYS0ewY

 

Hey Gauntlet, I used your tutorial to help me understand a few concepts as I modded in my own shipset for a custom faction. Works nicely now, and thank you for putting that together. 

 

Right now, the only thing I'm not clear on is descriptions, as it sounds like I need to add an entirely new text file and I'm not sure where the first step is. Not really essential, but would be a nice touch.

 

Also, after modding in my shipset, my I can see every other faction ship design in the ship builder. I'm not afraid of my faction suddenly using all the other faction ships, as my xml has them associated with my customs designs, but is this normal in your experience?

 

Thanks!

Reply #39 Top

Regarding the descriptions, I always put my descriptions right in the direct XML file (cuz I'm lazy) instead of a separate descriptions reference file.

Never gives me a problem, its just that when you edit your XML lengthy descriptions can make the process a little bigger, but I benefit from having only to edit the one file.

 

Hope that helps.

 

AS for the ships. No... I would check your settings one of them lets you see all ship designs. Furthermore, just so you know, the AI will use USER designs, so if you have more than one race per shipset (which you have to at the moment) its possible the AI will use user designs from a different race.

 

So basically, if you play Krynn and used Krynn shipset as the base for your custom... your new custom race might use and user-designed Krynn ships. To avoid issues, I regularly delete all of my non-template designs to prevent this from happening.

Would really help if SD would add separate folders for templates, components, user ships, and downloaded ships.

Reply #40 Top

So I've recently picked up a custom faction off of the Steam Workshop (the Ixion Republic) and I've run into a snag.

Whenever I try to edit an existing ship design or create a new one (outside of the custom Ixion style or even using ships from the custom style), my game immediately crashes to desktop the moment I try to save my new/edited ship.

Wondering if any of you have encountered this problem before and, if so, do you know of a solution.

By the by, I haven't really modded anything ever, though I could take a stab at rewriting xml code through Notepad++.

I don't know if this will be relevant but the existing ships in the custom style do update their modules accordingly with new developments in tech.

Reply #41 Top

Why did they give us the tools to create custom races and ships but then neglect to add the button that combines the two? They could have scripted the option to create a custom fleet, themselves, without too much extra effort. If I do all that coding for them, in order to enjoy their game and partake of it's replayability, then it will stop being fun and start being work. Please finish your game Stardock, and realize it's potential. I find it maddening that you're releasing DLC, when the custom ships and custom races still can't be combined. OMG! Has nobody on the development team noticed the irony, here? Can't see the forest for the trees? K THX BYE

P.S. Thank you to the OP for the excellent and helpful guide!

Reply #42 Top

So... I am having fun modding my own ship styles and all, but I have hit a slight problem...

 

My custom shipyard is a little bit skewy, so it my ships are clipping into the model a bit.

 

Does anyone have some tips for orienting the shipyard in the designer so that it's in a more *correct* position?

Reply #43 Top

Hi folks, 

 

Quick question. Do we need the protype category of ships or can we get rid of them and keep the starting, award and normal ship types?

Reply #44 Top

Quick question. Do we need the protype category of ships or can we get rid of them and keep the starting, award and normal ship types?

 

I do not think they are needed as such, I recon you can create a FactionShipStyle.xml without them with out it having adverse effects, but, said faction would be at a disadvantage over factions that have them, as some of the prototype designs can be quite brutal, even the stock blueprint designs.

Reply #45 Top

So, I'm trying to make a shipstyleset for my UNSC faction using designs from Steam.  And I'm getting this message:

C:\Users\Cale\Documents\My Games\GalCiv3\Mods\Star Empire\Game\ShipClassDefs_UNSC.xml(530,5): error:
expected end of tag 'Description'

I have looked and looked, and I have no idea witch Description tag it's talking about, or what's wrong.  Help?

(Yes, I know that I have some ships, like the Sabre and Infinity, used as models for multiple ship classes (Scout, Sniper, Knight in Sabre's case).  All the designs I got from Steam, and I'm not that good at making my own recreations.  I also know that the Cradle-Class isn't a warship and is a mobile repair station, but there is no Huge Support Ship, so until I figure out how to make my own ship blueprints I'm just making do...is there a thread on custom Ship Blueprints?)

Beware, long file is long.  Is there a way to hide it from those who don't want to help/visit the thread after I've been helped?

Code: xml
  1. &lt;?xml version="1.0" encoding="utf-8" standalone="yes" ?&gt;
  2. &lt;ShipClassList
  3. xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
  4. xsi:noNamespaceSchemaLocation="../Schema/ShipClassDefs.xsd"&gt;
  5. &lt;!-- Created with the Gal Civ 3 Editor --&gt;
  6. &lt;!-- ShipClassDefs.xml --&gt;
  7. &lt;!-- Begin Ship --&gt;
  8. &lt;ShipClass&gt;
  9. &lt;InternalName&gt;UNSCScout&lt;/InternalName&gt;
  10. &lt;DisplayName&gt;YSS-1000 Sabre&lt;/DisplayName&gt;
  11. &lt;Description&gt;UNSC Space Fighter&lt;/Description&gt;
  12. &lt;ThumbnailOverride&gt;B-65 UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09.png&lt;/ThumbnailOverride&gt;
  13. &lt;ShipHullType&gt;Tiny&lt;/ShipHullType&gt;
  14. &lt;ShipRule&gt;Scout&lt;/ShipRule&gt;
  15. &lt;ShipDesign&gt;B-65 UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09&lt;/ShipDesign&gt;
  16. &lt;AIShipClass&gt;Scout&lt;/AIShipClass&gt;
  17. &lt;StrategicIcon&gt;Scout&lt;/StrategicIcon&gt;
  18. &lt;BlueprintDef&gt;ScoutBlueprint&lt;/BlueprintDef&gt;
  19. &lt;/ShipClass&gt;
  20. &lt;!-- Begin Ship --&gt;
  21. &lt;ShipClass&gt;
  22. &lt;InternalName&gt;ProtoTypeUNSCScout&lt;/InternalName&gt;
  23. &lt;DisplayName&gt;YSS-1000 Sabre&lt;/DisplayName&gt;
  24. &lt;Description&gt;UNSC Space Fighter&lt;/Description&gt;
  25. &lt;ThumbnailOverride&gt;B-65 UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09.png&lt;/ThumbnailOverride&gt;
  26. &lt;ShipHullType&gt;Tiny&lt;/ShipHullType&gt;
  27. &lt;ShipRule&gt;Scout&lt;/ShipRule&gt;
  28. &lt;ShipDesign&gt;B-65 UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09&lt;/ShipDesign&gt;
  29. &lt;AIShipClass&gt;Scout&lt;/AIShipClass&gt;
  30. &lt;StrategicIcon&gt;Scout&lt;/StrategicIcon&gt;
  31. &lt;BlueprintDef&gt;ProtoTypeScoutBlueprint&lt;/BlueprintDef&gt;
  32. &lt;/ShipClass&gt;
  33. &lt;!-- Begin Ship --&gt;
  34. &lt;ShipClass&gt;
  35. &lt;InternalName&gt;UNSCSniper&lt;/InternalName&gt;
  36. &lt;DisplayName&gt;YSS-1000 Sabre&lt;/DisplayName&gt;
  37. &lt;Description&gt;UNSC Space Fighter&lt;/Description&gt;
  38. &lt;ThumbnailOverride&gt;UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09.png&lt;/ThumbnailOverride&gt;
  39. &lt;ShipHullType&gt;Tiny&lt;/ShipHullType&gt;
  40. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  41. &lt;ShipDesign&gt;B-65 UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09&lt;/ShipDesign&gt;
  42. &lt;AIShipClass&gt;Bomber&lt;/AIShipClass&gt;
  43. &lt;StrategicIcon&gt;Sniper&lt;/StrategicIcon&gt;
  44. &lt;BlueprintDef&gt;SniperBlueprint&lt;/BlueprintDef&gt;
  45. &lt;/ShipClass&gt;
  46. &lt;!-- Begin Ship --&gt;
  47. &lt;ShipClass&gt;
  48. &lt;InternalName&gt;ProtoTypeUNSCSniper&lt;/InternalName&gt;
  49. &lt;DisplayName&gt;YSS-1000 Sabre&lt;/DisplayName&gt;
  50. &lt;Description&gt;UNSC Space Fighter&lt;/Description&gt;
  51. &lt;ThumbnailOverride&gt;UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09.png&lt;/ThumbnailOverride&gt;
  52. &lt;ShipHullType&gt;Tiny&lt;/ShipHullType&gt;
  53. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  54. &lt;ShipDesign&gt;B-65 UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09&lt;/ShipDesign&gt;
  55. &lt;AIShipClass&gt;Bomber&lt;/AIShipClass&gt;
  56. &lt;StrategicIcon&gt;Sniper&lt;/StrategicIcon&gt;
  57. &lt;BlueprintDef&gt;ProtoTypeSniperBlueprint&lt;/BlueprintDef&gt;
  58. &lt;/ShipClass&gt;
  59. &lt;!-- Begin Ship --&gt;
  60. &lt;ShipClass&gt;
  61. &lt;InternalName&gt;AIDefenseUNSCSniper&lt;/InternalName&gt;
  62. &lt;DisplayName&gt;YSS-1000 Sabre&lt;/DisplayName&gt;
  63. &lt;Description&gt;UNSC Space Fighter&lt;/Description&gt;
  64. &lt;ThumbnailOverride&gt;UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09.png&lt;/ThumbnailOverride&gt;
  65. &lt;ShipHullType&gt;Tiny&lt;/ShipHullType&gt;
  66. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  67. &lt;ShipDesign&gt;B-65 UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09&lt;/ShipDesign&gt;
  68. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  69. &lt;AIShipClass&gt;Defender&lt;/AIShipClass&gt;
  70. &lt;StrategicIcon&gt;Sniper&lt;/StrategicIcon&gt;
  71. &lt;BlueprintDef&gt;AIDefenseSniperBlueprint&lt;/BlueprintDef&gt;
  72. &lt;/ShipClass&gt;
  73. &lt;!-- Begin Ship --&gt;
  74. &lt;ShipClass&gt;
  75. &lt;InternalName&gt;UNSCBomber&lt;/InternalName&gt;
  76. &lt;DisplayName&gt;B-65 Shortsword&lt;/DisplayName&gt;
  77. &lt;Description&gt;UNSC Bomber&lt;/Description&gt;
  78. &lt;ThumbnailOverride&gt;B-65 Shortsword_F52B4B4D71804A15947C2A3151E75E06.png&lt;/ThumbnailOverride&gt;
  79. &lt;ShipHullType&gt;Tiny&lt;/ShipHullType&gt;
  80. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  81. &lt;ShipDesign&gt;B-65 Shortsword_F52B4B4D71804A15947C2A3151E75E06&lt;/ShipDesign&gt;
  82. &lt;AIShipClass&gt;Bomber&lt;/AIShipClass&gt;
  83. &lt;StrategicIcon&gt;Bomber&lt;/StrategicIcon&gt;
  84. &lt;BlueprintDef&gt;BomberBlueprint&lt;/BlueprintDef&gt;
  85. &lt;/ShipClass&gt;
  86. &lt;!-- Begin Ship --&gt;
  87. &lt;ShipClass&gt;
  88. &lt;InternalName&gt;ProtoTypeUNSCBomber&lt;/InternalName&gt;
  89. &lt;DisplayName&gt;B-65 Shortsword&lt;/DisplayName&gt;
  90. &lt;Description&gt;UNSC Bomber&lt;/Description&gt;
  91. &lt;ThumbnailOverride&gt;B-65 Shortsword_F52B4B4D71804A15947C2A3151E75E06.png&lt;/ThumbnailOverride&gt;
  92. &lt;ShipHullType&gt;Tiny&lt;/ShipHullType&gt;
  93. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  94. &lt;ShipDesign&gt;B-65 Shortsword_F52B4B4D71804A15947C2A3151E75E06&lt;/ShipDesign&gt;
  95. &lt;AIShipClass&gt;Bomber&lt;/AIShipClass&gt;
  96. &lt;StrategicIcon&gt;Bomber&lt;/StrategicIcon&gt;
  97. &lt;BlueprintDef&gt;ProtoTypeBomberBlueprint&lt;/BlueprintDef&gt;
  98. &lt;/ShipClass&gt;
  99. &lt;!-- Begin Ship --&gt;
  100. &lt;ShipClass&gt;
  101. &lt;InternalName&gt;AIDefenseUNSCBomber&lt;/InternalName&gt;
  102. &lt;DisplayName&gt;B-65 Shortsword&lt;/DisplayName&gt;
  103. &lt;Description&gt;UNSC Bomber&lt;/Description&gt;
  104. &lt;ThumbnailOverride&gt;B-65 Shortsword_F52B4B4D71804A15947C2A3151E75E06.png&lt;/ThumbnailOverride&gt;
  105. &lt;ShipHullType&gt;Tiny&lt;/ShipHullType&gt;
  106. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  107. &lt;ShipDesign&gt;B-65 Shortsword_F52B4B4D71804A15947C2A3151E75E06&lt;/ShipDesign&gt;
  108. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  109. &lt;AIShipClass&gt;Defender&lt;/AIShipClass&gt;
  110. &lt;StrategicIcon&gt;Bomber&lt;/StrategicIcon&gt;
  111. &lt;BlueprintDef&gt;AIDefenseBomberBlueprint&lt;/BlueprintDef&gt;
  112. &lt;/ShipClass&gt;
  113. &lt;!-- Begin Ship --&gt;
  114. &lt;ShipClass&gt;
  115. &lt;InternalName&gt;UNSCGuardian&lt;/InternalName&gt;
  116. &lt;DisplayName&gt;GA-TL1 Longsword&lt;/DisplayName&gt;
  117. &lt;Description&gt;UNSC Interceptor&lt;/Description&gt;
  118. &lt;ThumbnailOverride&gt;LONGSWORD FINAL TEMPLATE_A889A82B5FB74703AD3059F8A689663A.png&lt;/ThumbnailOverride&gt;
  119. &lt;ShipHullType&gt;Tiny&lt;/ShipHullType&gt;
  120. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  121. &lt;ShipDesign&gt;LONGSWORD FINAL TEMPLATE_A889A82B5FB74703AD3059F8A689663A&lt;/ShipDesign&gt;
  122. &lt;AIShipClass&gt;Bomber&lt;/AIShipClass&gt;
  123. &lt;StrategicIcon&gt;Guardian&lt;/StrategicIcon&gt;
  124. &lt;BlueprintDef&gt;GuardianBlueprint&lt;/BlueprintDef&gt;
  125. &lt;/ShipClass&gt;
  126. &lt;!-- Begin Ship --&gt;
  127. &lt;ShipClass&gt;
  128. &lt;InternalName&gt;ProtoTypeUNSCGuardian&lt;/InternalName&gt;
  129. &lt;DisplayName&gt;GA-TL1 Longsword&lt;/DisplayName&gt;
  130. &lt;Description&gt;UNSC Interceptor&lt;/Description&gt;
  131. &lt;ThumbnailOverride&gt;LONGSWORD FINAL TEMPLATE_A889A82B5FB74703AD3059F8A689663A.png&lt;/ThumbnailOverride&gt;
  132. &lt;ShipHullType&gt;Tiny&lt;/ShipHullType&gt;
  133. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  134. &lt;ShipDesign&gt;LONGSWORD FINAL TEMPLATE_A889A82B5FB74703AD3059F8A689663A&lt;/ShipDesign&gt;
  135. &lt;AIShipClass&gt;Bomber&lt;/AIShipClass&gt;
  136. &lt;StrategicIcon&gt;Guardian&lt;/StrategicIcon&gt;
  137. &lt;BlueprintDef&gt;ProtoTypeGuardianBlueprint&lt;/BlueprintDef&gt;
  138. &lt;/ShipClass&gt;
  139. &lt;!-- Begin Ship --&gt;
  140. &lt;ShipClass&gt;
  141. &lt;InternalName&gt;AIDefenseUNSCGuardian&lt;/InternalName&gt;
  142. &lt;DisplayName&gt;GA-TL1 Longsword&lt;/DisplayName&gt;
  143. &lt;Description&gt;UNSC Interceptor&lt;/Description&gt;
  144. &lt;ThumbnailOverride&gt;LONGSWORD FINAL TEMPLATE_A889A82B5FB74703AD3059F8A689663A.png&lt;/ThumbnailOverride&gt;
  145. &lt;ShipHullType&gt;Tiny&lt;/ShipHullType&gt;
  146. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  147. &lt;ShipDesign&gt;LONGSWORD FINAL TEMPLATE_A889A82B5FB74703AD3059F8A689663A&lt;/ShipDesign&gt;
  148. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  149. &lt;AIShipClass&gt;Defender&lt;/AIShipClass&gt;
  150. &lt;StrategicIcon&gt;Guardian&lt;/StrategicIcon&gt;
  151. &lt;BlueprintDef&gt;AIDefenseGuardianBlueprint&lt;/BlueprintDef&gt;
  152. &lt;/ShipClass&gt;
  153. &lt;!-- Begin Ship --&gt;
  154. &lt;ShipClass&gt;
  155. &lt;InternalName&gt;UNSCKnight&lt;/InternalName&gt;
  156. &lt;DisplayName&gt;YSS-1000 Sabre&lt;/DisplayName&gt;
  157. &lt;Description&gt;UNSC Space Fighter&lt;/Description&gt;
  158. &lt;ThumbnailOverride&gt;B-65 UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09.png&lt;/ThumbnailOverride&gt;
  159. &lt;ShipHullType&gt;Tiny&lt;/ShipHullType&gt;
  160. &lt;ShipRule&gt;Balanced&lt;/ShipRule&gt;
  161. &lt;ShipDesign&gt;B-65 UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09&lt;/ShipDesign&gt;
  162. &lt;AIShipClass&gt;Interceptor&lt;/AIShipClass&gt;
  163. &lt;StrategicIcon&gt;Knight&lt;/StrategicIcon&gt;
  164. &lt;BlueprintDef&gt;KnightBlueprint&lt;/BlueprintDef&gt;
  165. &lt;/ShipClass&gt;
  166. &lt;!-- Begin Ship --&gt;
  167. &lt;ShipClass&gt;
  168. &lt;InternalName&gt;AIDefenseUNSCKnight&lt;/InternalName&gt;
  169. &lt;DisplayName&gt;YSS-1000 Sabre&lt;/DisplayName&gt;
  170. &lt;Description&gt;UNSC Space Fighter&lt;/Description&gt;
  171. &lt;ThumbnailOverride&gt;B-65 UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09.png&lt;/ThumbnailOverride&gt;
  172. &lt;ShipHullType&gt;Tiny&lt;/ShipHullType&gt;
  173. &lt;ShipRule&gt;Balanced&lt;/ShipRule&gt;
  174. &lt;ShipDesign&gt;B-65 UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09&lt;/ShipDesign&gt;
  175. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  176. &lt;AIShipClass&gt;Defender&lt;/AIShipClass&gt;
  177. &lt;StrategicIcon&gt;Knight&lt;/StrategicIcon&gt;
  178. &lt;BlueprintDef&gt;AIDefenseKnightBlueprint&lt;/BlueprintDef&gt;
  179. &lt;/ShipClass&gt;
  180. &lt;!-- Begin Ship --&gt;
  181. &lt;ShipClass&gt;
  182. &lt;InternalName&gt;UNSCAssaultFighter&lt;/InternalName&gt;
  183. &lt;DisplayName&gt;YSS-1000 Sabre&lt;/DisplayName&gt;
  184. &lt;Description&gt;UNSC Space Fighter&lt;/Description&gt;
  185. &lt;ThumbnailOverride&gt;B-65 UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09.png&lt;/ThumbnailOverride&gt;
  186. &lt;ShipHullType&gt;Tiny&lt;/ShipHullType&gt;
  187. &lt;ShipRule&gt;Balanced&lt;/ShipRule&gt;
  188. &lt;ShipDesign&gt;B-65 UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09&lt;/ShipDesign&gt;
  189. &lt;AIShipClass&gt;Interceptor&lt;/AIShipClass&gt;
  190. &lt;StrategicIcon&gt;Knight&lt;/StrategicIcon&gt;
  191. &lt;BlueprintDef&gt;AssaultFighterBlueprint&lt;/BlueprintDef&gt;
  192. &lt;/ShipClass&gt;
  193. &lt;!-- Begin Ship --&gt;
  194. &lt;ShipClass&gt;
  195. &lt;InternalName&gt;UNSCDroneInterceptor&lt;/InternalName&gt;
  196. &lt;DisplayName&gt;B-65 Shortsword&lt;/DisplayName&gt;
  197. &lt;Description&gt;UNSC Bomber&lt;/Description&gt;
  198. &lt;ThumbnailOverride&gt;B-65 Shortsword_F52B4B4D71804A15947C2A3151E75E06.png&lt;/ThumbnailOverride&gt;
  199. &lt;ShipHullType&gt;Tiny&lt;/ShipHullType&gt;
  200. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  201. &lt;ShipDesign&gt;B-65 Shortsword_F52B4B4D71804A15947C2A3151E75E06&lt;/ShipDesign&gt;
  202. &lt;AIShipClass&gt;Interceptor&lt;/AIShipClass&gt;
  203. &lt;StrategicIcon&gt;Sniper&lt;/StrategicIcon&gt;
  204. &lt;BlueprintDef&gt;DroneFighterBlueprint&lt;/BlueprintDef&gt;
  205. &lt;/ShipClass&gt;
  206. &lt;!-- Begin Ship --&gt;
  207. &lt;ShipClass&gt;
  208. &lt;InternalName&gt;UNSCGuardianFighter&lt;/InternalName&gt;
  209. &lt;DisplayName&gt;GA-TL1 Longsword&lt;/DisplayName&gt;
  210. &lt;Description&gt;UNSC Interceptor&lt;/Description&gt;
  211. &lt;ThumbnailOverride&gt;LONGSWORD FINAL TEMPLATE_A889A82B5FB74703AD3059F8A689663A.png&lt;/ThumbnailOverride&gt;
  212. &lt;ShipHullType&gt;Tiny&lt;/ShipHullType&gt;
  213. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  214. &lt;ShipDesign&gt;LONGSWORD FINAL TEMPLATE_A889A82B5FB74703AD3059F8A689663A&lt;/ShipDesign&gt;
  215. &lt;AIShipClass&gt;Interceptor&lt;/AIShipClass&gt;
  216. &lt;StrategicIcon&gt;Guardian&lt;/StrategicIcon&gt;
  217. &lt;BlueprintDef&gt;GuardianFighterBlueprint&lt;/BlueprintDef&gt;
  218. &lt;/ShipClass&gt;
  219. &lt;!-- Begin Ship --&gt;
  220. &lt;ShipClass&gt;
  221. &lt;InternalName&gt;ProtoTypeUNSCSurvey&lt;/InternalName&gt;
  222. &lt;DisplayName&gt;Scion-Class Sloop&lt;/DisplayName&gt;
  223. &lt;Description&gt;UNSC Sloop&lt;/Description&gt;
  224. &lt;ThumbnailOverride&gt;Scion Class Sloop_4960E723D3D0498B9DE4B9083ACA6ADF.png&lt;/ThumbnailOverride&gt;
  225. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  226. &lt;ShipRule&gt;Scout&lt;/ShipRule&gt;
  227. &lt;ShipDesign&gt;Scion Class Sloop_4960E723D3D0498B9DE4B9083ACA6ADF&lt;/ShipDesign&gt;
  228. &lt;AIShipClass&gt;Survey&lt;/AIShipClass&gt;
  229. &lt;StrategicIcon&gt;SurveyShip&lt;/StrategicIcon&gt;
  230. &lt;BlueprintDef&gt;ProtoTypeSurveyBlueprint&lt;/BlueprintDef&gt;
  231. &lt;/ShipClass&gt;
  232. &lt;!-- Begin Ship --&gt;
  233. &lt;ShipClass&gt;
  234. &lt;InternalName&gt;UNSCExplorer&lt;/InternalName&gt;
  235. &lt;DisplayName&gt;Scion-Class Sloop&lt;/DisplayName&gt;
  236. &lt;Description&gt;UNSC Sloop&lt;/Description&gt;
  237. &lt;ThumbnailOverride&gt;Scion Class Sloop_4960E723D3D0498B9DE4B9083ACA6ADF.png&lt;/ThumbnailOverride&gt;
  238. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  239. &lt;ShipRule&gt;Scout&lt;/ShipRule&gt;
  240. &lt;ShipDesign&gt;Scion Class Sloop_4960E723D3D0498B9DE4B9083ACA6ADF&lt;/ShipDesign&gt;
  241. &lt;AIShipClass&gt;Scout&lt;/AIShipClass&gt;
  242. &lt;StrategicIcon&gt;Explorer&lt;/StrategicIcon&gt;
  243. &lt;BlueprintDef&gt;ExplorerBlueprint&lt;/BlueprintDef&gt;
  244. &lt;/ShipClass&gt;
  245. &lt;!-- Begin Ship --&gt;
  246. &lt;ShipClass&gt;
  247. &lt;InternalName&gt;UNSCCutter&lt;/InternalName&gt;
  248. &lt;DisplayName&gt;Sprague-Class Fast Corvette&lt;/DisplayName&gt;
  249. &lt;Description&gt;UNSC Corvette&lt;/Description&gt;
  250. &lt;ThumbnailOverride&gt;Sprague Class Fast Attack Corvette_C4D4AE13677A47648233B04C38327CC4.PNG&lt;/ThumbnailOverride&gt;
  251. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  252. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  253. &lt;ShipDesign&gt;Sprague Class Fast Attack Corvette_C4D4AE13677A47648233B04C38327CC4&lt;/ShipDesign&gt;
  254. &lt;AIShipClass&gt;Sentinel&lt;/AIShipClass&gt;
  255. &lt;StrategicIcon&gt;Cutter&lt;/StrategicIcon&gt;
  256. &lt;BlueprintDef&gt;CutterBlueprint&lt;/BlueprintDef&gt;
  257. &lt;/ShipClass&gt;
  258. &lt;!-- Begin Ship --&gt;
  259. &lt;ShipClass&gt;
  260. &lt;InternalName&gt;ProtoTypeUNSCCutter&lt;/InternalName&gt;
  261. &lt;DisplayName&gt;Sprague-Class Fast Corvette&lt;/DisplayName&gt;
  262. &lt;Description&gt;UNSC Corvette&lt;/Description&gt;
  263. &lt;ThumbnailOverride&gt;Sprague Class Fast Attack Corvette_C4D4AE13677A47648233B04C38327CC4.PNG&lt;/ThumbnailOverride&gt;
  264. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  265. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  266. &lt;ShipDesign&gt;Sprague Class Fast Attack Corvette_C4D4AE13677A47648233B04C38327CC4&lt;/ShipDesign&gt;
  267. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  268. &lt;AIShipClass&gt;Sentinel&lt;/AIShipClass&gt;
  269. &lt;StrategicIcon&gt;Cutter&lt;/StrategicIcon&gt;
  270. &lt;BlueprintDef&gt;ProtoTypeCutterBlueprint&lt;/BlueprintDef&gt;
  271. &lt;/ShipClass&gt;
  272. &lt;!-- Begin Ship --&gt;
  273. &lt;ShipClass&gt;
  274. &lt;InternalName&gt;UNSCCutterL&lt;/InternalName&gt;
  275. &lt;DisplayName&gt;Sprague-Class Fast Corvette&lt;/DisplayName&gt;
  276. &lt;Description&gt;UNSC Corvette&lt;/Description&gt;
  277. &lt;ThumbnailOverride&gt;Sprague Class Fast Attack Corvette_C4D4AE13677A47648233B04C38327CC4.PNG&lt;/ThumbnailOverride&gt;
  278. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  279. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  280. &lt;ShipDesign&gt;Sprague Class Fast Attack Corvette_C4D4AE13677A47648233B04C38327CC4&lt;/ShipDesign&gt;
  281. &lt;AIShipClass&gt;Sentinel&lt;/AIShipClass&gt;
  282. &lt;StrategicIcon&gt;Cutter&lt;/StrategicIcon&gt;
  283. &lt;BlueprintDef&gt;CutterLBlueprint&lt;/BlueprintDef&gt;
  284. &lt;/ShipClass&gt;
  285. &lt;!-- Begin Ship --&gt;
  286. &lt;ShipClass&gt;
  287. &lt;InternalName&gt;AIDefenseUNSCCutter&lt;/InternalName&gt;
  288. &lt;DisplayName&gt;Sprague-Class Fast Corvette&lt;/DisplayName&gt;
  289. &lt;Description&gt;UNSC Corvette&lt;/Description&gt;
  290. &lt;ThumbnailOverride&gt;Sprague Class Fast Attack Corvette_C4D4AE13677A47648233B04C38327CC4.PNG&lt;/ThumbnailOverride&gt;
  291. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  292. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  293. &lt;ShipDesign&gt;Sprague Class Fast Attack Corvette_C4D4AE13677A47648233B04C38327CC4&lt;/ShipDesign&gt;
  294. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  295. &lt;AIShipClass&gt;Defender&lt;/AIShipClass&gt;
  296. &lt;StrategicIcon&gt;Cutter&lt;/StrategicIcon&gt;
  297. &lt;BlueprintDef&gt;AIDefenseCutterBlueprint&lt;/BlueprintDef&gt;
  298. &lt;/ShipClass&gt;
  299. &lt;!-- Begin Ship --&gt;
  300. &lt;ShipClass&gt;
  301. &lt;InternalName&gt;UNSCDefender&lt;/InternalName&gt;
  302. &lt;DisplayName&gt;Circumference-Class Prowler&lt;/DisplayName&gt;
  303. &lt;Description&gt;UNSC Prowler&lt;/Description&gt;
  304. &lt;ThumbnailOverride&gt;Circumference Class Prowler_A24F422D93254B5EBED64F2616B569F8.PNG&lt;/ThumbnailOverride&gt;
  305. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  306. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  307. &lt;ShipDesign&gt;Circumference Class Prowler_A24F422D93254B5EBED64F2616B569F8&lt;/ShipDesign&gt;
  308. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  309. &lt;StrategicIcon&gt;Defender&lt;/StrategicIcon&gt;
  310. &lt;BlueprintDef&gt;DefenderBlueprint&lt;/BlueprintDef&gt;
  311. &lt;/ShipClass&gt;
  312. &lt;!-- Begin Ship --&gt;
  313. &lt;ShipClass&gt;
  314. &lt;InternalName&gt;ProtoTypeUNSCDefender&lt;/InternalName&gt;
  315. &lt;DisplayName&gt;Circumference-Class Prowler&lt;/DisplayName&gt;
  316. &lt;Description&gt;UNSC Prowler&lt;/Description&gt;
  317. &lt;ThumbnailOverride&gt;Circumference Class Prowler_A24F422D93254B5EBED64F2616B569F8.PNG&lt;/ThumbnailOverride&gt;
  318. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  319. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  320. &lt;ShipDesign&gt;Circumference Class Prowler_A24F422D93254B5EBED64F2616B569F8&lt;/ShipDesign&gt;
  321. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  322. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  323. &lt;StrategicIcon&gt;Defender&lt;/StrategicIcon&gt;
  324. &lt;BlueprintDef&gt;ProtoTypeDefenderBlueprint&lt;/BlueprintDef&gt;
  325. &lt;/ShipClass&gt;
  326. &lt;!-- Begin Ship --&gt;
  327. &lt;ShipClass&gt;
  328. &lt;InternalName&gt;AIDefenseUNSCDefender&lt;/InternalName&gt;
  329. &lt;DisplayName&gt;Circumference-Class Prowler&lt;/DisplayName&gt;
  330. &lt;Description&gt;UNSC Prowler&lt;/Description&gt;
  331. &lt;ThumbnailOverride&gt;Circumference Class Prowler_A24F422D93254B5EBED64F2616B569F8.PNG&lt;/ThumbnailOverride&gt;
  332. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  333. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  334. &lt;ShipDesign&gt;Circumference Class Prowler_A24F422D93254B5EBED64F2616B569F8&lt;/ShipDesign&gt;
  335. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  336. &lt;AIShipClass&gt;Defender&lt;/AIShipClass&gt;
  337. &lt;StrategicIcon&gt;Defender&lt;/StrategicIcon&gt;
  338. &lt;BlueprintDef&gt;AIDefenseDefenderBlueprint&lt;/BlueprintDef&gt;
  339. &lt;/ShipClass&gt;
  340. &lt;!-- Begin Ship --&gt;
  341. &lt;ShipClass&gt;
  342. &lt;InternalName&gt;UNSCDefenderL&lt;/InternalName&gt;
  343. &lt;DisplayName&gt;Circumference-Class Prowler&lt;/DisplayName&gt;
  344. &lt;Description&gt;UNSC Prowler&lt;/Description&gt;
  345. &lt;ThumbnailOverride&gt;Circumference Class Prowler_A24F422D93254B5EBED64F2616B569F8.PNG&lt;/ThumbnailOverride&gt;
  346. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  347. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  348. &lt;ShipDesign&gt;Circumference Class Prowler_A24F422D93254B5EBED64F2616B569F8&lt;/ShipDesign&gt;
  349. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  350. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  351. &lt;StrategicIcon&gt;Defender&lt;/StrategicIcon&gt;
  352. &lt;BlueprintDef&gt;DefenderLBlueprint&lt;/BlueprintDef&gt;
  353. &lt;/ShipClass&gt;
  354. &lt;!-- Begin Ship --&gt;
  355. &lt;ShipClass&gt;
  356. &lt;InternalName&gt;AIUNSCDefenderL&lt;/InternalName&gt;
  357. &lt;DisplayName&gt;Circumference-Class Prowler&lt;/DisplayName&gt;
  358. &lt;Description&gt;UNSC Prowler&lt;/Description&gt;
  359. &lt;ThumbnailOverride&gt;Circumference Class Prowler_A24F422D93254B5EBED64F2616B569F8.PNG&lt;/ThumbnailOverride&gt;
  360. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  361. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  362. &lt;ShipDesign&gt;Circumference Class Prowler_A24F422D93254B5EBED64F2616B569F8&lt;/ShipDesign&gt;
  363. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  364. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  365. &lt;StrategicIcon&gt;Defender&lt;/StrategicIcon&gt;
  366. &lt;BlueprintDef&gt;DefenderLBlueprint&lt;/BlueprintDef&gt;
  367. &lt;/ShipClass&gt;
  368. &lt;!-- Begin Ship --&gt;
  369. &lt;ShipClass&gt;
  370. &lt;InternalName&gt;UNSCGunboat&lt;/InternalName&gt;
  371. &lt;DisplayName&gt;Mako-Class Corvette&lt;/DisplayName&gt;
  372. &lt;Description&gt;UNSC Corvette&lt;/Description&gt;
  373. &lt;ThumbnailOverride&gt;Mako Class Corvette_1E62547460D944CBA9906B8D3269B4A3.PNG&lt;/ThumbnailOverride&gt;
  374. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  375. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  376. &lt;ShipDesign&gt;Mako Class Corvette_1E62547460D944CBA9906B8D3269B4A3&lt;/ShipDesign&gt;
  377. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  378. &lt;StrategicIcon&gt;Gunboat&lt;/StrategicIcon&gt;
  379. &lt;BlueprintDef&gt;GunboatBlueprint&lt;/BlueprintDef&gt;
  380. &lt;/ShipClass&gt;
  381. &lt;!-- Begin Ship --&gt;
  382. &lt;ShipClass&gt;
  383. &lt;InternalName&gt;ProtoTypeUNSCGunboat&lt;/InternalName&gt;
  384. &lt;DisplayName&gt;Mako-Class Corvette&lt;/DisplayName&gt;
  385. &lt;Description&gt;UNSC Corvette&lt;/Description&gt;
  386. &lt;ThumbnailOverride&gt;Mako Class Corvette_1E62547460D944CBA9906B8D3269B4A3.PNG&lt;/ThumbnailOverride&gt;
  387. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  388. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  389. &lt;ShipDesign&gt;Mako Class Corvette_1E62547460D944CBA9906B8D3269B4A3&lt;/ShipDesign&gt;
  390. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  391. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  392. &lt;StrategicIcon&gt;Gunboat&lt;/StrategicIcon&gt;
  393. &lt;BlueprintDef&gt;ProtoTypeGunboatBlueprint&lt;/BlueprintDef&gt;
  394. &lt;/ShipClass&gt;
  395. &lt;!-- Begin Ship --&gt;
  396. &lt;ShipClass&gt;
  397. &lt;InternalName&gt;UNSCGunboatL&lt;/InternalName&gt;
  398. &lt;DisplayName&gt;Mako-Class Corvette&lt;/DisplayName&gt;
  399. &lt;Description&gt;UNSC Corvette&lt;/Description&gt;
  400. &lt;ThumbnailOverride&gt;Mako Class Corvette_1E62547460D944CBA9906B8D3269B4A3.PNG&lt;/ThumbnailOverride&gt;
  401. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  402. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  403. &lt;ShipDesign&gt;Mako Class Corvette_1E62547460D944CBA9906B8D3269B4A3&lt;/ShipDesign&gt;
  404. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  405. &lt;StrategicIcon&gt;Gunboat&lt;/StrategicIcon&gt;
  406. &lt;BlueprintDef&gt;GunboatLBlueprint&lt;/BlueprintDef&gt;
  407. &lt;/ShipClass&gt;
  408. &lt;!-- Begin Ship --&gt;
  409. &lt;ShipClass&gt;
  410. &lt;InternalName&gt;AIDefenseUNSCGunboat&lt;/InternalName&gt;
  411. &lt;DisplayName&gt;Mako-Class Corvette&lt;/DisplayName&gt;
  412. &lt;Description&gt;UNSC Corvette&lt;/Description&gt;
  413. &lt;ThumbnailOverride&gt;Mako Class Corvette_1E62547460D944CBA9906B8D3269B4A3.PNG&lt;/ThumbnailOverride&gt;
  414. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  415. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  416. &lt;ShipDesign&gt;Mako Class Corvette_1E62547460D944CBA9906B8D3269B4A3&lt;/ShipDesign&gt;
  417. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  418. &lt;AIShipClass&gt;Defender&lt;/AIShipClass&gt;
  419. &lt;StrategicIcon&gt;Gunboat&lt;/StrategicIcon&gt;
  420. &lt;BlueprintDef&gt;AIDefenseGunboatBlueprint&lt;/BlueprintDef&gt;
  421. &lt;/ShipClass&gt;
  422. &lt;!-- Begin Ship --&gt;
  423. &lt;ShipClass&gt;
  424. &lt;InternalName&gt;UNSCFury&lt;/InternalName&gt;
  425. &lt;DisplayName&gt;AC-220 Vulture Gunship&lt;/DisplayName&gt;
  426. &lt;Description&gt;UNSC Gunship&lt;/Description&gt;
  427. &lt;ThumbnailOverride&gt;AC-220 Vulture Gunship_C3D65E53ECDC4A429D5391FE35418AA7.PNG&lt;/ThumbnailOverride&gt;
  428. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  429. &lt;ShipRule&gt;Balanced&lt;/ShipRule&gt;
  430. &lt;ShipDesign&gt;AC-220 Vulture Gunship_C3D65E53ECDC4A429D5391FE35418AA7&lt;/ShipDesign&gt;
  431. &lt;AIShipClass&gt;Escort&lt;/AIShipClass&gt;
  432. &lt;StrategicIcon&gt;Fury&lt;/StrategicIcon&gt;
  433. &lt;BlueprintDef&gt;FuryBlueprint&lt;/BlueprintDef&gt;
  434. &lt;/ShipClass&gt;
  435. &lt;!-- Begin Ship --&gt;
  436. &lt;ShipClass&gt;
  437. &lt;InternalName&gt;AIDefenseUNSCFury&lt;/InternalName&gt;
  438. &lt;DisplayName&gt;AC-220 Vulture Gunship&lt;/DisplayName&gt;
  439. &lt;Description&gt;UNSC Gunship&lt;/Description&gt;
  440. &lt;ThumbnailOverride&gt;AC-220 Vulture Gunship_C3D65E53ECDC4A429D5391FE35418AA7.PNG&lt;/ThumbnailOverride&gt;
  441. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  442. &lt;ShipRule&gt;Balanced&lt;/ShipRule&gt;
  443. &lt;ShipDesign&gt;AC-220 Vulture Gunship_C3D65E53ECDC4A429D5391FE35418AA7&lt;/ShipDesign&gt;
  444. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  445. &lt;AIShipClass&gt;Defender&lt;/AIShipClass&gt;
  446. &lt;StrategicIcon&gt;Fury&lt;/StrategicIcon&gt;
  447. &lt;BlueprintDef&gt;AIDefenseFuryBlueprint&lt;/BlueprintDef&gt;
  448. &lt;/ShipClass&gt;
  449. &lt;!-- Begin Ship --&gt;
  450. &lt;ShipClass&gt;
  451. &lt;InternalName&gt;UNSCSurvey&lt;/InternalName&gt;
  452. &lt;DisplayName&gt;Charon-Class Light Frigate&lt;/DisplayName&gt;
  453. &lt;Description&gt;UNSC Frigate/Description&gt;
  454. &lt;ThumbnailOverride&gt;UNSC CHARON CLASS_1D10708669FF49269F5CF71FEF8CBF34.png&lt;/ThumbnailOverride&gt;
  455. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  456. &lt;ShipRule&gt;Scout&lt;/ShipRule&gt;
  457. &lt;ShipDesign&gt;UNSC CHARON CLASS_1D10708669FF49269F5CF71FEF8CBF34&lt;/ShipDesign&gt;
  458. &lt;AIShipClass&gt;Survey&lt;/AIShipClass&gt;
  459. &lt;StrategicIcon&gt;SurveyShip&lt;/StrategicIcon&gt;
  460. &lt;BlueprintDef&gt;SurveyBlueprint&lt;/BlueprintDef&gt;
  461. &lt;/ShipClass&gt;
  462. &lt;!-- Begin Ship --&gt;
  463. &lt;ShipClass&gt;
  464. &lt;InternalName&gt;UNSCCorvette&lt;/InternalName&gt;
  465. &lt;DisplayName&gt;Strident-Class Heavy Frigate&lt;/DisplayName&gt;
  466. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  467. &lt;ThumbnailOverride&gt;FFG-40 Strident Heavy Frigate_280FCAFCE60B463BB361AF17A120203E.PNG&lt;/ThumbnailOverride&gt;
  468. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  469. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  470. &lt;ShipDesign&gt;FFG-40 Strident Heavy Frigate_280FCAFCE60B463BB361AF17A120203E&lt;/ShipDesign&gt;
  471. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  472. &lt;StrategicIcon&gt;Corvette&lt;/StrategicIcon&gt;
  473. &lt;BlueprintDef&gt;CorvetteBlueprint&lt;/BlueprintDef&gt;
  474. &lt;/ShipClass&gt;
  475. &lt;!-- Begin Ship --&gt;
  476. &lt;ShipClass&gt;
  477. &lt;InternalName&gt;ProtoTypeUNSCCorvette&lt;/InternalName&gt;
  478. &lt;DisplayName&gt;Strident-Class Heavy Frigate&lt;/DisplayName&gt;
  479. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  480. &lt;ThumbnailOverride&gt;FFG-40 Strident Heavy Frigate_280FCAFCE60B463BB361AF17A120203E.PNG&lt;/ThumbnailOverride&gt;
  481. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  482. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  483. &lt;ShipDesign&gt;FFG-40 Strident Heavy Frigate_280FCAFCE60B463BB361AF17A120203E&lt;/ShipDesign&gt;
  484. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  485. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  486. &lt;StrategicIcon&gt;Corvette&lt;/StrategicIcon&gt;
  487. &lt;BlueprintDef&gt;ProtoTypeCorvetteBlueprint&lt;/BlueprintDef&gt;
  488. &lt;/ShipClass&gt;
  489. &lt;!-- Begin Ship --&gt;
  490. &lt;ShipClass&gt;
  491. &lt;InternalName&gt;UNSCCorvetteL&lt;/InternalName&gt;
  492. &lt;DisplayName&gt;Strident-Class Heavy Frigate&lt;/DisplayName&gt;
  493. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  494. &lt;ThumbnailOverride&gt;FFG-40 Strident Heavy Frigate_280FCAFCE60B463BB361AF17A120203E.PNG&lt;/ThumbnailOverride&gt;
  495. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  496. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  497. &lt;ShipDesign&gt;FFG-40 Strident Heavy Frigate_280FCAFCE60B463BB361AF17A120203E&lt;/ShipDesign&gt;
  498. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  499. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  500. &lt;StrategicIcon&gt;Corvette&lt;/StrategicIcon&gt;
  501. &lt;BlueprintDef&gt;CorvetteLBlueprint&lt;/BlueprintDef&gt;
  502. &lt;/ShipClass&gt;
  503. &lt;!-- Begin Ship --&gt;
  504. &lt;ShipClass&gt;
  505. &lt;InternalName&gt;UNSCCorvetteP&lt;/InternalName&gt;
  506. &lt;DisplayName&gt;Strident-Class Heavy Frigate&lt;/DisplayName&gt;
  507. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  508. &lt;ThumbnailOverride&gt;FFG-40 Strident Heavy Frigate_280FCAFCE60B463BB361AF17A120203E.PNG&lt;/ThumbnailOverride&gt;
  509. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  510. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  511. &lt;ShipDesign&gt;FFG-40 Strident Heavy Frigate_280FCAFCE60B463BB361AF17A120203E&lt;/ShipDesign&gt;
  512. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  513. &lt;StrategicIcon&gt;Corvette&lt;/StrategicIcon&gt;
  514. &lt;BlueprintDef&gt;CorvettePBlueprint&lt;/BlueprintDef&gt;
  515. &lt;/ShipClass&gt;
  516. &lt;!-- Begin Ship --&gt;
  517. &lt;ShipClass&gt;
  518. &lt;InternalName&gt;AIDefenseUNSCCorvette&lt;/InternalName&gt;
  519. &lt;DisplayName&gt;Strident-Class Heavy Frigate&lt;/DisplayName&gt;
  520. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  521. &lt;ThumbnailOverride&gt;FFG-40 Strident Heavy Frigate_280FCAFCE60B463BB361AF17A120203E.PNG&lt;/ThumbnailOverride&gt;
  522. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  523. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  524. &lt;ShipDesign&gt;FFG-40 Strident Heavy Frigate_280FCAFCE60B463BB361AF17A120203E&lt;/ShipDesign&gt;
  525. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  526. &lt;AIShipClass&gt;Defender&lt;/AIShipClass&gt;
  527. &lt;StrategicIcon&gt;Corvette&lt;/StrategicIcon&gt;
  528. &lt;BlueprintDef&gt;AIDefenseCorvetteBlueprint&lt;/BlueprintDef&gt;
  529. &lt;/ShipClass&gt;
  530. &lt;!-- Begin Ship --&gt;
  531. &lt;ShipClass&gt;
  532. &lt;InternalName&gt;UNSCRanger&lt;/InternalName&gt;
  533. &lt;DisplayName&gt;Stalwart-Class Light Frigate&lt;/DisplayName&gt;
  534. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  535. &lt;ThumbnailOverride&gt;UNSC STALWART CLASS_AC1E9CF291734F06BC5F973B67F376F2.PNG&lt;/ThumbnailOverride&gt;
  536. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  537. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  538. &lt;ShipDesign&gt;UNSC STALWART CLASS_AC1E9CF291734F06BC5F973B67F376F2&lt;/ShipDesign&gt;
  539. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  540. &lt;StrategicIcon&gt;Ranger&lt;/StrategicIcon&gt;
  541. &lt;BlueprintDef&gt;RangerBlueprint&lt;/BlueprintDef&gt;
  542. &lt;/ShipClass&gt;
  543. &lt;!-- Begin Ship --&gt;
  544. &lt;ShipClass&gt;
  545. &lt;InternalName&gt;ProtoTypeUNSCRanger&lt;/InternalName&gt;
  546. &lt;DisplayName&gt;Stalwart-Class Light Frigate&lt;/DisplayName&gt;
  547. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  548. &lt;ThumbnailOverride&gt;UNSC STALWART CLASS_AC1E9CF291734F06BC5F973B67F376F2.PNG&lt;/ThumbnailOverride&gt;
  549. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  550. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  551. &lt;ShipDesign&gt;UNSC STALWART CLASS_AC1E9CF291734F06BC5F973B67F376F2&lt;/ShipDesign&gt;
  552. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  553. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  554. &lt;StrategicIcon&gt;Ranger&lt;/StrategicIcon&gt;
  555. &lt;BlueprintDef&gt;ProtoTypeRangerBlueprint&lt;/BlueprintDef&gt;
  556. &lt;/ShipClass&gt;
  557. &lt;!-- Begin Ship --&gt;
  558. &lt;ShipClass&gt;
  559. &lt;InternalName&gt;UNSCRangerL&lt;/InternalName&gt;
  560. &lt;DisplayName&gt;Stalwart-Class Light Frigate&lt;/DisplayName&gt;
  561. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  562. &lt;ThumbnailOverride&gt;UNSC STALWART CLASS_AC1E9CF291734F06BC5F973B67F376F2.PNG&lt;/ThumbnailOverride&gt;
  563. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  564. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  565. &lt;ShipDesign&gt;UNSC STALWART CLASS_AC1E9CF291734F06BC5F973B67F376F2&lt;/ShipDesign&gt;
  566. &lt;AIShipClass&gt;Sentinel&lt;/AIShipClass&gt;
  567. &lt;StrategicIcon&gt;Ranger&lt;/StrategicIcon&gt;
  568. &lt;BlueprintDef&gt;RangerLBlueprint&lt;/BlueprintDef&gt;
  569. &lt;/ShipClass&gt;
  570. &lt;!-- Begin Ship --&gt;
  571. &lt;ShipClass&gt;
  572. &lt;InternalName&gt;UNSCRangerP&lt;/InternalName&gt;
  573. &lt;DisplayName&gt;Stalwart-Class Light Frigate&lt;/DisplayName&gt;
  574. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  575. &lt;ThumbnailOverride&gt;UNSC STALWART CLASS_AC1E9CF291734F06BC5F973B67F376F2.PNG&lt;/ThumbnailOverride&gt;
  576. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  577. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  578. &lt;ShipDesign&gt;UNSC STALWART CLASS_AC1E9CF291734F06BC5F973B67F376F2&lt;/ShipDesign&gt;
  579. &lt;AIShipClass&gt;Sentinel&lt;/AIShipClass&gt;
  580. &lt;StrategicIcon&gt;Ranger&lt;/StrategicIcon&gt;
  581. &lt;BlueprintDef&gt;FrigatePBlueprint&lt;/BlueprintDef&gt;
  582. &lt;/ShipClass&gt;
  583. &lt;!-- Begin Ship --&gt;
  584. &lt;ShipClass&gt;
  585. &lt;InternalName&gt;AIDefenseUNSCRanger&lt;/InternalName&gt;
  586. &lt;DisplayName&gt;Stalwart-Class Light Frigate&lt;/DisplayName&gt;
  587. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  588. &lt;ThumbnailOverride&gt;UNSC STALWART CLASS_AC1E9CF291734F06BC5F973B67F376F2.PNG&lt;/ThumbnailOverride&gt;
  589. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  590. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  591. &lt;ShipDesign&gt;UNSC STALWART CLASS_AC1E9CF291734F06BC5F973B67F376F2&lt;/ShipDesign&gt;
  592. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  593. &lt;AIShipClass&gt;Defender&lt;/AIShipClass&gt;
  594. &lt;StrategicIcon&gt;Ranger&lt;/StrategicIcon&gt;
  595. &lt;BlueprintDef&gt;AIDefenseRangerBlueprint&lt;/BlueprintDef&gt;
  596. &lt;/ShipClass&gt;
  597. &lt;!-- Begin Ship --&gt;
  598. &lt;ShipClass&gt;
  599. &lt;InternalName&gt;UNSCFrigate&lt;/InternalName&gt;
  600. &lt;DisplayName&gt;Paris-Class Heavy Frigate&lt;/DisplayName&gt;
  601. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  602. &lt;ThumbnailOverride&gt;UNSC PARIS CLASS_ABDA2E0852D14F12BA16227A6AE3A707.PNG&lt;/ThumbnailOverride&gt;
  603. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  604. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  605. &lt;ShipDesign&gt;UNSC PARIS CLASS_ABDA2E0852D14F12BA16227A6AE3A707&lt;/ShipDesign&gt;
  606. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  607. &lt;StrategicIcon&gt;Frigate&lt;/StrategicIcon&gt;
  608. &lt;BlueprintDef&gt;FrigateBlueprint&lt;/BlueprintDef&gt;
  609. &lt;/ShipClass&gt;
  610. &lt;!-- Begin Ship --&gt;
  611. &lt;ShipClass&gt;
  612. &lt;InternalName&gt;ProtoTypeUNSCFrigate&lt;/InternalName&gt;
  613. &lt;DisplayName&gt;Paris-Class Heavy Frigate&lt;/DisplayName&gt;
  614. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  615. &lt;ThumbnailOverride&gt;UNSC PARIS CLASS_ABDA2E0852D14F12BA16227A6AE3A707.PNG&lt;/ThumbnailOverride&gt;
  616. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  617. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  618. &lt;ShipDesign&gt;UNSC PARIS CLASS_ABDA2E0852D14F12BA16227A6AE3A707&lt;/ShipDesign&gt;
  619. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  620. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  621. &lt;StrategicIcon&gt;Frigate&lt;/StrategicIcon&gt;
  622. &lt;BlueprintDef&gt;ProtoTypeFrigateBlueprint&lt;/BlueprintDef&gt;
  623. &lt;/ShipClass&gt;
  624. &lt;!-- Begin Ship --&gt;
  625. &lt;ShipClass&gt;
  626. &lt;InternalName&gt;UNSCFrigateL&lt;/InternalName&gt;
  627. &lt;DisplayName&gt;Paris-Class Heavy Frigate&lt;/DisplayName&gt;
  628. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  629. &lt;ThumbnailOverride&gt;UNSC PARIS CLASS_ABDA2E0852D14F12BA16227A6AE3A707.PNG&lt;/ThumbnailOverride&gt;
  630. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  631. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  632. &lt;ShipDesign&gt;UNSC PARIS CLASS_ABDA2E0852D14F12BA16227A6AE3A707&lt;/ShipDesign&gt;
  633. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  634. &lt;StrategicIcon&gt;Frigate&lt;/StrategicIcon&gt;
  635. &lt;BlueprintDef&gt;FrigateLBlueprint&lt;/BlueprintDef&gt;
  636. &lt;/ShipClass&gt;
  637. &lt;!-- Begin Ship --&gt;
  638. &lt;ShipClass&gt;
  639. &lt;InternalName&gt;UNSCFrigateP&lt;/InternalName&gt;
  640. &lt;DisplayName&gt;Paris-Class Heavy Frigate&lt;/DisplayName&gt;
  641. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  642. &lt;ThumbnailOverride&gt;UNSC PARIS CLASS_ABDA2E0852D14F12BA16227A6AE3A707.PNG&lt;/ThumbnailOverride&gt;
  643. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  644. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  645. &lt;ShipDesign&gt;UNSC PARIS CLASS_ABDA2E0852D14F12BA16227A6AE3A707&lt;/ShipDesign&gt;
  646. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  647. &lt;StrategicIcon&gt;Frigate&lt;/StrategicIcon&gt;
  648. &lt;BlueprintDef&gt;FrigatePBlueprint&lt;/BlueprintDef&gt;
  649. &lt;/ShipClass&gt;
  650. &lt;!-- Begin Ship --&gt;
  651. &lt;ShipClass&gt;
  652. &lt;InternalName&gt;AIDefenseUNSCFrigate&lt;/InternalName&gt;
  653. &lt;DisplayName&gt;Paris-Class Heavy Frigate&lt;/DisplayName&gt;
  654. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  655. &lt;ThumbnailOverride&gt;UNSC PARIS CLASS_ABDA2E0852D14F12BA16227A6AE3A707.PNG&lt;/ThumbnailOverride&gt;
  656. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  657. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  658. &lt;ShipDesign&gt;UNSC PARIS CLASS_ABDA2E0852D14F12BA16227A6AE3A707&lt;/ShipDesign&gt;
  659. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  660. &lt;AIShipClass&gt;Defender&lt;/AIShipClass&gt;
  661. &lt;StrategicIcon&gt;Frigate&lt;/StrategicIcon&gt;
  662. &lt;BlueprintDef&gt;AIDefenseFrigateBlueprint&lt;/BlueprintDef&gt;
  663. &lt;/ShipClass&gt;
  664. &lt;!-- Begin Ship --&gt;
  665. &lt;ShipClass&gt;
  666. &lt;InternalName&gt;UNSCPaladin&lt;/InternalName&gt;
  667. &lt;DisplayName&gt;Halberd-Class Destroyer&lt;/DisplayName&gt;
  668. &lt;Description&gt;UNSC Destroyer&lt;/Description&gt;
  669. &lt;ThumbnailOverride&gt;Halberd Class Destroyer_43E855DB4B6246339A883BB56401824A.PNG&lt;/ThumbnailOverride&gt;
  670. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  671. &lt;ShipRule&gt;Balanced&lt;/ShipRule&gt;
  672. &lt;ShipDesign&gt;Halberd Class Destroyer_43E855DB4B6246339A883BB56401824A&lt;/ShipDesign&gt;
  673. &lt;AIShipClass&gt;Sentinel&lt;/AIShipClass&gt;
  674. &lt;StrategicIcon&gt;Paladin&lt;/StrategicIcon&gt;
  675. &lt;BlueprintDef&gt;PaladinBlueprint&lt;/BlueprintDef&gt;
  676. &lt;/ShipClass&gt;
  677. &lt;!-- Begin Ship --&gt;
  678. &lt;ShipClass&gt;
  679. &lt;InternalName&gt;AIDefenseUNSCPaladin&lt;/InternalName&gt;
  680. &lt;DisplayName&gt;Halberd-Class Destroyer&lt;/DisplayName&gt;
  681. &lt;Description&gt;UNSC Destroyer&lt;/Description&gt;
  682. &lt;ThumbnailOverride&gt;Halberd Class Destroyer_43E855DB4B6246339A883BB56401824A.PNG&lt;/ThumbnailOverride&gt;
  683. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  684. &lt;ShipRule&gt;Balanced&lt;/ShipRule&gt;
  685. &lt;ShipDesign&gt;Halberd Class Destroyer_43E855DB4B6246339A883BB56401824A&lt;/ShipDesign&gt;
  686. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  687. &lt;AIShipClass&gt;Defender&lt;/AIShipClass&gt;
  688. &lt;StrategicIcon&gt;Paladin&lt;/StrategicIcon&gt;
  689. &lt;BlueprintDef&gt;AIDefensePaladinBlueprint&lt;/BlueprintDef&gt;
  690. &lt;/ShipClass&gt;
  691. &lt;!-- Begin Ship --&gt;
  692. &lt;ShipClass&gt;
  693. &lt;InternalName&gt;UNSCCruiser&lt;/InternalName&gt;
  694. &lt;DisplayName&gt;Valiant-Class Super-Heavy Cruiser&lt;/DisplayName&gt;
  695. &lt;Description&gt;UNSC Cruiser&lt;/Description&gt;
  696. &lt;ThumbnailOverride&gt;Valiant Class Super Heavy Cruiser_BA34BFA55FB3444690F37E672B7ABC8D.PNG&lt;/ThumbnailOverride&gt;
  697. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  698. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  699. &lt;ShipDesign&gt;Valiant Class Super Heavy Cruiser_BA34BFA55FB3444690F37E672B7ABC8D&lt;/ShipDesign&gt;
  700. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  701. &lt;StrategicIcon&gt;Cruiser&lt;/StrategicIcon&gt;
  702. &lt;BlueprintDef&gt;CruiserBlueprint&lt;/BlueprintDef&gt;
  703. &lt;/ShipClass&gt;
  704. &lt;!-- Begin Ship --&gt;
  705. &lt;ShipClass&gt;
  706. &lt;InternalName&gt;ProtoTypeUNSCCruiser&lt;/InternalName&gt;
  707. &lt;DisplayName&gt;Valiant-Class Super-Heavy Cruiser&lt;/DisplayName&gt;
  708. &lt;Description&gt;UNSC Cruiser&lt;/Description&gt;
  709. &lt;ThumbnailOverride&gt;Valiant Class Super Heavy Cruiser_BA34BFA55FB3444690F37E672B7ABC8D.PNG&lt;/ThumbnailOverride&gt;
  710. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  711. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  712. &lt;ShipDesign&gt;Valiant Class Super Heavy Cruiser_BA34BFA55FB3444690F37E672B7ABC8D&lt;/ShipDesign&gt;
  713. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  714. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  715. &lt;StrategicIcon&gt;Cruiser&lt;/StrategicIcon&gt;
  716. &lt;BlueprintDef&gt;ProtoTypeCruiserBlueprint&lt;/BlueprintDef&gt;
  717. &lt;/ShipClass&gt;
  718. &lt;!-- Begin Ship --&gt;
  719. &lt;ShipClass&gt;
  720. &lt;InternalName&gt;UNSCCruiserL&lt;/InternalName&gt;
  721. &lt;DisplayName&gt;Valiant-Class Super-Heavy Cruiser&lt;/DisplayName&gt;
  722. &lt;Description&gt;UNSC Cruiser&lt;/Description&gt;
  723. &lt;ThumbnailOverride&gt;Valiant Class Super Heavy Cruiser_BA34BFA55FB3444690F37E672B7ABC8D.PNG&lt;/ThumbnailOverride&gt;
  724. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  725. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  726. &lt;ShipDesign&gt;Valiant Class Super Heavy Cruiser_BA34BFA55FB3444690F37E672B7ABC8D&lt;/ShipDesign&gt;
  727. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  728. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  729. &lt;StrategicIcon&gt;Cruiser&lt;/StrategicIcon&gt;
  730. &lt;BlueprintDef&gt;CruiserLBlueprint&lt;/BlueprintDef&gt;
  731. &lt;/ShipClass&gt;
  732. &lt;!-- Begin Ship --&gt;
  733. &lt;ShipClass&gt;
  734. &lt;InternalName&gt;UNSCCruiserP&lt;/InternalName&gt;
  735. &lt;DisplayName&gt;Valiant-Class Super-Heavy Cruiser&lt;/DisplayName&gt;
  736. &lt;Description&gt;UNSC Cruiser&lt;/Description&gt;
  737. &lt;ThumbnailOverride&gt;Valiant Class Super Heavy Cruiser_BA34BFA55FB3444690F37E672B7ABC8D.PNG&lt;/ThumbnailOverride&gt;
  738. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  739. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  740. &lt;ShipDesign&gt;Valiant Class Super Heavy Cruiser_BA34BFA55FB3444690F37E672B7ABC8D&lt;/ShipDesign&gt;
  741. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  742. &lt;StrategicIcon&gt;Cruiser&lt;/StrategicIcon&gt;
  743. &lt;BlueprintDef&gt;CruiserPBlueprint&lt;/BlueprintDef&gt;
  744. &lt;/ShipClass&gt;
  745. &lt;!-- Begin Ship --&gt;
  746. &lt;ShipClass&gt;
  747. &lt;InternalName&gt;UNSCCruiserD&lt;/InternalName&gt;
  748. &lt;DisplayName&gt;Valiant-Class Super-Heavy Cruiser&lt;/DisplayName&gt;
  749. &lt;Description&gt;UNSC Cruiser&lt;/Description&gt;
  750. &lt;ThumbnailOverride&gt;Valiant Class Super Heavy Cruiser_BA34BFA55FB3444690F37E672B7ABC8D.PNG&lt;/ThumbnailOverride&gt;
  751. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  752. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  753. &lt;ShipDesign&gt;Valiant Class Super Heavy Cruiser_BA34BFA55FB3444690F37E672B7ABC8D&lt;/ShipDesign&gt;
  754. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  755. &lt;StrategicIcon&gt;Cruiser&lt;/StrategicIcon&gt;
  756. &lt;BlueprintDef&gt;CruiserDBlueprint&lt;/BlueprintDef&gt;
  757. &lt;/ShipClass&gt;
  758. &lt;!-- Begin Ship --&gt;
  759. &lt;ShipClass&gt;
  760. &lt;InternalName&gt;UNSCDestroyer&lt;/InternalName&gt;
  761. &lt;DisplayName&gt;Halcyon-Class Light Cruiser&lt;/DisplayName&gt;
  762. &lt;Description&gt;UNSC Cruiser&lt;/Description&gt;
  763. &lt;ThumbnailOverride&gt;HALCYON CLASS FINAL TEMPLATE_345FE7D6C09344F8A0D4E996F06AF9F4.PNG&lt;/ThumbnailOverride&gt;
  764. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  765. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  766. &lt;ShipDesign&gt;HALCYON CLASS FINAL TEMPLATE_345FE7D6C09344F8A0D4E996F06AF9F4&lt;/ShipDesign&gt;
  767. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  768. &lt;StrategicIcon&gt;Destroyer&lt;/StrategicIcon&gt;
  769. &lt;BlueprintDef&gt;DestroyerBlueprint&lt;/BlueprintDef&gt;
  770. &lt;/ShipClass&gt;
  771. &lt;!-- Begin Ship --&gt;
  772. &lt;ShipClass&gt;
  773. &lt;InternalName&gt;ProtoTypeUNSCDestroyer&lt;/InternalName&gt;
  774. &lt;DisplayName&gt;Halcyon-Class Light Cruiser&lt;/DisplayName&gt;
  775. &lt;Description&gt;UNSC Cruiser&lt;/Description&gt;
  776. &lt;ThumbnailOverride&gt;HALCYON CLASS FINAL TEMPLATE_345FE7D6C09344F8A0D4E996F06AF9F4.PNG&lt;/ThumbnailOverride&gt;
  777. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  778. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  779. &lt;ShipDesign&gt;HALCYON CLASS FINAL TEMPLATE_345FE7D6C09344F8A0D4E996F06AF9F4&lt;/ShipDesign&gt;
  780. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  781. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  782. &lt;StrategicIcon&gt;Destroyer&lt;/StrategicIcon&gt;
  783. &lt;BlueprintDef&gt;ProtoTypeDestroyerBlueprint&lt;/BlueprintDef&gt;
  784. &lt;/ShipClass&gt;
  785. &lt;!-- Begin Ship --&gt;
  786. &lt;ShipClass&gt;
  787. &lt;InternalName&gt;UNSCDestroyerL&lt;/InternalName&gt;
  788. &lt;DisplayName&gt;Halcyon-Class Light Cruiser&lt;/DisplayName&gt;
  789. &lt;Description&gt;UNSC Cruiser&lt;/Description&gt;
  790. &lt;ThumbnailOverride&gt;HALCYON CLASS FINAL TEMPLATE_345FE7D6C09344F8A0D4E996F06AF9F4.PNG&lt;/ThumbnailOverride&gt;
  791. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  792. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  793. &lt;ShipDesign&gt;HALCYON CLASS FINAL TEMPLATE_345FE7D6C09344F8A0D4E996F06AF9F4&lt;/ShipDesign&gt;
  794. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  795. &lt;StrategicIcon&gt;Destroyer&lt;/StrategicIcon&gt;
  796. &lt;BlueprintDef&gt;DestroyerLBlueprint&lt;/BlueprintDef&gt;
  797. &lt;/ShipClass&gt;
  798. &lt;!-- Begin Ship --&gt;
  799. &lt;ShipClass&gt;
  800. &lt;InternalName&gt;UNSCDestroyerP&lt;/InternalName&gt;
  801. &lt;DisplayName&gt;Halcyon-Class Light Cruiser&lt;/DisplayName&gt;
  802. &lt;Description&gt;UNSC Cruiser&lt;/Description&gt;
  803. &lt;ThumbnailOverride&gt;HALCYON CLASS FINAL TEMPLATE_345FE7D6C09344F8A0D4E996F06AF9F4.PNG&lt;/ThumbnailOverride&gt;
  804. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  805. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  806. &lt;ShipDesign&gt;HALCYON CLASS FINAL TEMPLATE_345FE7D6C09344F8A0D4E996F06AF9F4&lt;/ShipDesign&gt;
  807. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  808. &lt;StrategicIcon&gt;Destroyer&lt;/StrategicIcon&gt;
  809. &lt;BlueprintDef&gt;DestroyerPBlueprint&lt;/BlueprintDef&gt;
  810. &lt;/ShipClass&gt;
  811. &lt;!-- Begin Ship --&gt;
  812. &lt;ShipClass&gt;
  813. &lt;InternalName&gt;UNSCDestroyerD&lt;/InternalName&gt;
  814. &lt;DisplayName&gt;Halcyon-Class Light Cruiser&lt;/DisplayName&gt;
  815. &lt;Description&gt;UNSC Cruiser&lt;/Description&gt;
  816. &lt;ThumbnailOverride&gt;HALCYON CLASS FINAL TEMPLATE_345FE7D6C09344F8A0D4E996F06AF9F4.PNG&lt;/ThumbnailOverride&gt;
  817. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  818. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  819. &lt;ShipDesign&gt;HALCYON CLASS FINAL TEMPLATE_345FE7D6C09344F8A0D4E996F06AF9F4&lt;/ShipDesign&gt;
  820. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  821. &lt;StrategicIcon&gt;Destroyer&lt;/StrategicIcon&gt;
  822. &lt;BlueprintDef&gt;DestroyerDBlueprint&lt;/BlueprintDef&gt;
  823. &lt;/ShipClass&gt;
  824. &lt;!-- Begin Ship --&gt;
  825. &lt;ShipClass&gt;
  826. &lt;InternalName&gt;UNSCBattleship&lt;/InternalName&gt;
  827. &lt;DisplayName&gt;Marathon-Class Heavy Cruiser&lt;/DisplayName&gt;
  828. &lt;Description&gt;UNSC Cruiser&lt;/Description&gt;
  829. &lt;ThumbnailOverride&gt;MARATHON CLASS FINAL TEMPLATE_C976E4EB65EA4920954904315959A12C.PNG&lt;/ThumbnailOverride&gt;
  830. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  831. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  832. &lt;ShipDesign&gt;MARATHON CLASS FINAL TEMPLATE_C976E4EB65EA4920954904315959A12C&lt;/ShipDesign&gt;
  833. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  834. &lt;StrategicIcon&gt;Battleship&lt;/StrategicIcon&gt;
  835. &lt;BlueprintDef&gt;BattleshipBlueprint&lt;/BlueprintDef&gt;
  836. &lt;/ShipClass&gt;
  837. &lt;!-- Begin Ship --&gt;
  838. &lt;ShipClass&gt;
  839. &lt;InternalName&gt;ProtoTypeUNSCBattleship&lt;/InternalName&gt;
  840. &lt;DisplayName&gt;Marathon-Class Heavy Cruiser&lt;/DisplayName&gt;
  841. &lt;Description&gt;UNSC Cruiser&lt;/Description&gt;
  842. &lt;ThumbnailOverride&gt;MARATHON CLASS FINAL TEMPLATE_C976E4EB65EA4920954904315959A12C.PNG&lt;/ThumbnailOverride&gt;
  843. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  844. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  845. &lt;ShipDesign&gt;MARATHON CLASS FINAL TEMPLATE_C976E4EB65EA4920954904315959A12C&lt;/ShipDesign&gt;
  846. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  847. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  848. &lt;StrategicIcon&gt;Battleship&lt;/StrategicIcon&gt;
  849. &lt;BlueprintDef&gt;ProtoTypeBattleshipBlueprint&lt;/BlueprintDef&gt;
  850. &lt;/ShipClass&gt;
  851. &lt;!-- Begin Ship --&gt;
  852. &lt;ShipClass&gt;
  853. &lt;InternalName&gt;UNSCBattleshipL&lt;/InternalName&gt;
  854. &lt;DisplayName&gt;Marathon-Class Heavy Cruiser&lt;/DisplayName&gt;
  855. &lt;Description&gt;UNSC Cruiser&lt;/Description&gt;
  856. &lt;ThumbnailOverride&gt;MARATHON CLASS FINAL TEMPLATE_C976E4EB65EA4920954904315959A12C.PNG&lt;/ThumbnailOverride&gt;
  857. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  858. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  859. &lt;ShipDesign&gt;MARATHON CLASS FINAL TEMPLATE_C976E4EB65EA4920954904315959A12C&lt;/ShipDesign&gt;
  860. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  861. &lt;StrategicIcon&gt;Battleship&lt;/StrategicIcon&gt;
  862. &lt;BlueprintDef&gt;BattleshipLBlueprint&lt;/BlueprintDef&gt;
  863. &lt;/ShipClass&gt;
  864. &lt;!-- Begin Ship --&gt;
  865. &lt;ShipClass&gt;
  866. &lt;InternalName&gt;UNSCBattleshipP&lt;/InternalName&gt;
  867. &lt;DisplayName&gt;Marathon-Class Heavy Cruiser&lt;/DisplayName&gt;
  868. &lt;Description&gt;UNSC Cruiser&lt;/Description&gt;
  869. &lt;ThumbnailOverride&gt;MARATHON CLASS FINAL TEMPLATE_C976E4EB65EA4920954904315959A12C.PNG&lt;/ThumbnailOverride&gt;
  870. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  871. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  872. &lt;ShipDesign&gt;MARATHON CLASS FINAL TEMPLATE_C976E4EB65EA4920954904315959A12C&lt;/ShipDesign&gt;
  873. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  874. &lt;StrategicIcon&gt;Battleship&lt;/StrategicIcon&gt;
  875. &lt;BlueprintDef&gt;BattleshipPBlueprint&lt;/BlueprintDef&gt;
  876. &lt;/ShipClass&gt;
  877. &lt;!-- Begin Ship --&gt;
  878. &lt;ShipClass&gt;
  879. &lt;InternalName&gt;UNSCBattleshipD&lt;/InternalName&gt;
  880. &lt;DisplayName&gt;Marathon-Class Heavy Cruiser&lt;/DisplayName&gt;
  881. &lt;Description&gt;UNSC Cruiser&lt;/Description&gt;
  882. &lt;ThumbnailOverride&gt;MARATHON CLASS FINAL TEMPLATE_C976E4EB65EA4920954904315959A12C.PNG&lt;/ThumbnailOverride&gt;
  883. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  884. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  885. &lt;ShipDesign&gt;MARATHON CLASS FINAL TEMPLATE_C976E4EB65EA4920954904315959A12C&lt;/ShipDesign&gt;
  886. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  887. &lt;StrategicIcon&gt;Battleship&lt;/StrategicIcon&gt;
  888. &lt;BlueprintDef&gt;BattleshipDBlueprint&lt;/BlueprintDef&gt;
  889. &lt;/ShipClass&gt;
  890. &lt;!-- Begin Ship --&gt;
  891. &lt;ShipClass&gt;
  892. &lt;InternalName&gt;UNSCOverlord&lt;/InternalName&gt;
  893. &lt;DisplayName&gt;Vindication-Class Light Battleship&lt;/DisplayName&gt;
  894. &lt;Description&gt;UNSC Battleship&lt;/Description&gt;
  895. &lt;ThumbnailOverride&gt;Vindication Class Light Battleship_A11733149D6B4FF7ACFEB722005C2C2B.PNG&lt;/ThumbnailOverride&gt;
  896. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  897. &lt;ShipRule&gt;Balanced&lt;/ShipRule&gt;
  898. &lt;ShipDesign&gt;Vindication Class Light Battleship_A11733149D6B4FF7ACFEB722005C2C2B&lt;/ShipDesign&gt;
  899. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  900. &lt;StrategicIcon&gt;Overlord&lt;/StrategicIcon&gt;
  901. &lt;BlueprintDef&gt;OverlordBlueprint&lt;/BlueprintDef&gt;
  902. &lt;/ShipClass&gt;
  903. &lt;!-- Begin Ship --&gt;
  904. &lt;ShipClass&gt;
  905. &lt;InternalName&gt;UNSCCarrier&lt;/InternalName&gt;
  906. &lt;DisplayName&gt;Epoch-Class Heavy Carrier&lt;/DisplayName&gt;
  907. &lt;Description&gt;UNSC Carrier&lt;/Description&gt;
  908. &lt;ThumbnailOverride&gt;Epoch-Class Heavy Carrier_5CB728CF98584916B7DFDF23314B18F1.PNG&lt;/ThumbnailOverride&gt;
  909. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  910. &lt;ShipRule&gt;AssaultCarrier&lt;/ShipRule&gt;
  911. &lt;ShipDesign&gt;Epoch-Class Heavy Carrier_5CB728CF98584916B7DFDF23314B18F1&lt;/ShipDesign&gt;
  912. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  913. &lt;StrategicIcon&gt;Carrier&lt;/StrategicIcon&gt;
  914. &lt;BlueprintDef&gt;CarrierBlueprint&lt;/BlueprintDef&gt;
  915. &lt;/ShipClass&gt;
  916. &lt;!-- Begin Ship --&gt;
  917. &lt;ShipClass&gt;
  918. &lt;InternalName&gt;UNSCAvatar&lt;/InternalName&gt;
  919. &lt;DisplayName&gt;Infinity-Class Warship&lt;/DisplayName&gt;
  920. &lt;Description&gt;UNSC Warship&lt;/Description&gt;
  921. &lt;ThumbnailOverride&gt;UNSC Infinity 2.0_8931411484D5495E9E9444C79D1C43AD.png&lt;/ThumbnailOverride&gt;
  922. &lt;ShipHullType&gt;Huge&lt;/ShipHullType&gt;
  923. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  924. &lt;ShipDesign&gt;UNSC Infinity 2.0_8931411484D5495E9E9444C79D1C43AD&lt;/ShipDesign&gt;
  925. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  926. &lt;StrategicIcon&gt;Avatar&lt;/StrategicIcon&gt;
  927. &lt;BlueprintDef&gt;AvatarBlueprint&lt;/BlueprintDef&gt;
  928. &lt;/ShipClass&gt;
  929. &lt;!-- Begin Ship --&gt;
  930. &lt;ShipClass&gt;
  931. &lt;InternalName&gt;ProtoTypeUNSCAvatar&lt;/InternalName&gt;
  932. &lt;DisplayName&gt;Infinity-Class Warship&lt;/DisplayName&gt;
  933. &lt;Description&gt;UNSC Warship&lt;/Description&gt;
  934. &lt;ThumbnailOverride&gt;UNSC Infinity 2.0_8931411484D5495E9E9444C79D1C43AD.png&lt;/ThumbnailOverride&gt;
  935. &lt;ShipHullType&gt;Huge&lt;/ShipHullType&gt;
  936. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  937. &lt;ShipDesign&gt;UNSC Infinity 2.0_8931411484D5495E9E9444C79D1C43AD&lt;/ShipDesign&gt;
  938. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  939. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  940. &lt;StrategicIcon&gt;Avatar&lt;/StrategicIcon&gt;
  941. &lt;BlueprintDef&gt;ProtoTypeAvatarBlueprint&lt;/BlueprintDef&gt;
  942. &lt;/ShipClass&gt;
  943. &lt;!-- Begin Ship --&gt;
  944. &lt;ShipClass&gt;
  945. &lt;InternalName&gt;UNSCAvatarL&lt;/InternalName&gt;
  946. &lt;DisplayName&gt;Infinity-Class Warship&lt;/DisplayName&gt;
  947. &lt;Description&gt;UNSC Warship&lt;/Description&gt;
  948. &lt;ThumbnailOverride&gt;UNSC Infinity 2.0_8931411484D5495E9E9444C79D1C43AD.png&lt;/ThumbnailOverride&gt;
  949. &lt;ShipHullType&gt;Huge&lt;/ShipHullType&gt;
  950. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  951. &lt;ShipDesign&gt;UNSC Infinity 2.0_8931411484D5495E9E9444C79D1C43AD&lt;/ShipDesign&gt;
  952. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  953. &lt;StrategicIcon&gt;Avatar&lt;/StrategicIcon&gt;
  954. &lt;BlueprintDef&gt;AvatarLBlueprint&lt;/BlueprintDef&gt;
  955. &lt;/ShipClass&gt;
  956. &lt;!-- Begin Ship --&gt;
  957. &lt;ShipClass&gt;
  958. &lt;InternalName&gt;UNSCAvatarP&lt;/InternalName&gt;
  959. &lt;DisplayName&gt;Infinity-Class Warship&lt;/DisplayName&gt;
  960. &lt;Description&gt;UNSC Warship&lt;/Description&gt;
  961. &lt;ThumbnailOverride&gt;UNSC Infinity 2.0_8931411484D5495E9E9444C79D1C43AD.png&lt;/ThumbnailOverride&gt;
  962. &lt;ShipHullType&gt;Huge&lt;/ShipHullType&gt;
  963. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  964. &lt;ShipDesign&gt;UNSC Infinity 2.0_8931411484D5495E9E9444C79D1C43AD&lt;/ShipDesign&gt;
  965. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  966. &lt;StrategicIcon&gt;Avatar&lt;/StrategicIcon&gt;
  967. &lt;BlueprintDef&gt;AvatarPBlueprint&lt;/BlueprintDef&gt;
  968. &lt;/ShipClass&gt;
  969. &lt;!-- Begin Ship --&gt;
  970. &lt;ShipClass&gt;
  971. &lt;InternalName&gt;UNSCAvatarD&lt;/InternalName&gt;
  972. &lt;DisplayName&gt;Infinity-Class Warship&lt;/DisplayName&gt;
  973. &lt;Description&gt;UNSC Warship&lt;/Description&gt;
  974. &lt;ThumbnailOverride&gt;UNSC Infinity 2.0_8931411484D5495E9E9444C79D1C43AD.png&lt;/ThumbnailOverride&gt;
  975. &lt;ShipHullType&gt;Huge&lt;/ShipHullType&gt;
  976. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  977. &lt;ShipDesign&gt;UNSC Infinity 2.0_8931411484D5495E9E9444C79D1C43AD&lt;/ShipDesign&gt;
  978. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  979. &lt;StrategicIcon&gt;Avatar&lt;/StrategicIcon&gt;
  980. &lt;BlueprintDef&gt;AvatarDBlueprint&lt;/BlueprintDef&gt;
  981. &lt;/ShipClass&gt;
  982. &lt;!-- Begin Ship --&gt;
  983. &lt;ShipClass&gt;
  984. &lt;InternalName&gt;UNSCFortress&lt;/InternalName&gt;
  985. &lt;DisplayName&gt;Phoenix-Class Refit&lt;/DisplayName&gt;
  986. &lt;Description&gt;UNSC Colony Ship repurposed for war.&lt;/Description&gt;
  987. &lt;ThumbnailOverride&gt;Spirit of Fire_55251AB9C4B14C3399DB39254ED13EA6.PNG&lt;/ThumbnailOverride&gt;
  988. &lt;ShipHullType&gt;Huge&lt;/ShipHullType&gt;
  989. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  990. &lt;ShipDesign&gt;Spirit of Fire_55251AB9C4B14C3399DB39254ED13EA6&lt;/ShipDesign&gt;
  991. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  992. &lt;StrategicIcon&gt;Fortress&lt;/StrategicIcon&gt;
  993. &lt;BlueprintDef&gt;FortressBlueprint&lt;/BlueprintDef&gt;
  994. &lt;/ShipClass&gt;
  995. &lt;!-- Begin Ship --&gt;
  996. &lt;ShipClass&gt;
  997. &lt;InternalName&gt;ProtoTypeUNSCFortress&lt;/InternalName&gt;
  998. &lt;DisplayName&gt;Phoenix-Class Refit&lt;/DisplayName&gt;
  999. &lt;Description&gt;UNSC Colony Ship repurposed for war.&lt;/Description&gt;
  1000. &lt;ThumbnailOverride&gt;Spirit of Fire_55251AB9C4B14C3399DB39254ED13EA6.PNG&lt;/ThumbnailOverride&gt;
  1001. &lt;ShipHullType&gt;Huge&lt;/ShipHullType&gt;
  1002. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  1003. &lt;ShipDesign&gt;Spirit of Fire_55251AB9C4B14C3399DB39254ED13EA6&lt;/ShipDesign&gt;
  1004. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  1005. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  1006. &lt;StrategicIcon&gt;Fortress&lt;/StrategicIcon&gt;
  1007. &lt;BlueprintDef&gt;ProtoTypeFortressBlueprint&lt;/BlueprintDef&gt;
  1008. &lt;/ShipClass&gt;
  1009. &lt;!-- Begin Ship --&gt;
  1010. &lt;ShipClass&gt;
  1011. &lt;InternalName&gt;UNSCFortressL&lt;/InternalName&gt;
  1012. &lt;DisplayName&gt;Phoenix-Class Refit&lt;/DisplayName&gt;
  1013. &lt;Description&gt;UNSC Colony Ship repurposed for war.&lt;/Description&gt;
  1014. &lt;ThumbnailOverride&gt;Spirit of Fire_55251AB9C4B14C3399DB39254ED13EA6.PNG&lt;/ThumbnailOverride&gt;
  1015. &lt;ShipHullType&gt;Huge&lt;/ShipHullType&gt;
  1016. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  1017. &lt;ShipDesign&gt;Spirit of Fire_55251AB9C4B14C3399DB39254ED13EA6&lt;/ShipDesign&gt;
  1018. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  1019. &lt;StrategicIcon&gt;Fortress&lt;/StrategicIcon&gt;
  1020. &lt;BlueprintDef&gt;FortressLBlueprint&lt;/BlueprintDef&gt;
  1021. &lt;/ShipClass&gt;
  1022. &lt;!-- Begin Ship --&gt;
  1023. &lt;ShipClass&gt;
  1024. &lt;InternalName&gt;UNSCFortressP&lt;/InternalName&gt;
  1025. &lt;DisplayName&gt;Phoenix-Class Refit&lt;/DisplayName&gt;
  1026. &lt;Description&gt;UNSC Colony Ship repurposed for war.&lt;/Description&gt;
  1027. &lt;ThumbnailOverride&gt;Spirit of Fire_55251AB9C4B14C3399DB39254ED13EA6.PNG&lt;/ThumbnailOverride&gt;
  1028. &lt;ShipHullType&gt;Huge&lt;/ShipHullType&gt;
  1029. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  1030. &lt;ShipDesign&gt;Spirit of Fire_55251AB9C4B14C3399DB39254ED13EA6&lt;/ShipDesign&gt;
  1031. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  1032. &lt;StrategicIcon&gt;Fortress&lt;/StrategicIcon&gt;
  1033. &lt;BlueprintDef&gt;FortressPBlueprint&lt;/BlueprintDef&gt;
  1034. &lt;/ShipClass&gt;
  1035. &lt;!-- Begin Ship --&gt;
  1036. &lt;ShipClass&gt;
  1037. &lt;InternalName&gt;UNSCFortressD&lt;/InternalName&gt;
  1038. &lt;DisplayName&gt;Phoenix-Class Refit&lt;/DisplayName&gt;
  1039. &lt;Description&gt;UNSC Colony Ship repurposed for war.&lt;/Description&gt;
  1040. &lt;ThumbnailOverride&gt;Spirit of Fire_55251AB9C4B14C3399DB39254ED13EA6.PNG&lt;/ThumbnailOverride&gt;
  1041. &lt;ShipHullType&gt;Huge&lt;/ShipHullType&gt;
  1042. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  1043. &lt;ShipDesign&gt;Spirit of Fire_55251AB9C4B14C3399DB39254ED13EA6&lt;/ShipDesign&gt;
  1044. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  1045. &lt;StrategicIcon&gt;Fortress&lt;/StrategicIcon&gt;
  1046. &lt;BlueprintDef&gt;FortressDBlueprint&lt;/BlueprintDef&gt;
  1047. &lt;/ShipClass&gt;
  1048. &lt;!-- Begin Ship --&gt;
  1049. &lt;ShipClass&gt;
  1050. &lt;InternalName&gt;UNSCDreadnought&lt;/InternalName&gt;
  1051. &lt;DisplayName&gt;Cradle-Class Repair Ship&lt;/DisplayName&gt;
  1052. &lt;Description&gt;UNSC Repair Ship&lt;/Description&gt;
  1053. &lt;ThumbnailOverride&gt;Cradle Class Repair Ship_B162D52DD8D64FC2A85413BF4E986BD9.PNG&lt;/ThumbnailOverride&gt;
  1054. &lt;ShipHullType&gt;Huge&lt;/ShipHullType&gt;
  1055. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  1056. &lt;ShipDesign&gt;Cradle Class Repair Ship_B162D52DD8D64FC2A85413BF4E986BD9&lt;/ShipDesign&gt;
  1057. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  1058. &lt;StrategicIcon&gt;Dreadnought&lt;/StrategicIcon&gt;
  1059. &lt;BlueprintDef&gt;DreadnoughtBlueprint&lt;/BlueprintDef&gt;
  1060. &lt;/ShipClass&gt;
  1061. &lt;!-- Begin Ship --&gt;
  1062. &lt;ShipClass&gt;
  1063. &lt;InternalName&gt;ProtoTypeUNSCDreadnought&lt;/InternalName&gt;
  1064. &lt;DisplayName&gt;Cradle-Class Repair Ship&lt;/DisplayName&gt;
  1065. &lt;Description&gt;UNSC Repair Ship&lt;/Description&gt;
  1066. &lt;ThumbnailOverride&gt;Cradle Class Repair Ship_B162D52DD8D64FC2A85413BF4E986BD9.PNG&lt;/ThumbnailOverride&gt;
  1067. &lt;ShipHullType&gt;Huge&lt;/ShipHullType&gt;
  1068. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  1069. &lt;ShipDesign&gt;Cradle Class Repair Ship_B162D52DD8D64FC2A85413BF4E986BD9&lt;/ShipDesign&gt;
  1070. &lt;AIOnly&gt;true&lt;/AIOnly&gt;
  1071. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  1072. &lt;StrategicIcon&gt;Dreadnought&lt;/StrategicIcon&gt;
  1073. &lt;BlueprintDef&gt;ProtoTypeDreadnoughtBlueprint&lt;/BlueprintDef&gt;
  1074. &lt;/ShipClass&gt;
  1075. &lt;!-- Begin Ship --&gt;
  1076. &lt;ShipClass&gt;
  1077. &lt;InternalName&gt;UNSCDreadnoughtL&lt;/InternalName&gt;
  1078. &lt;DisplayName&gt;Cradle-Class Repair Ship&lt;/DisplayName&gt;
  1079. &lt;Description&gt;UNSC Repair Ship&lt;/Description&gt;
  1080. &lt;ThumbnailOverride&gt;Cradle Class Repair Ship_B162D52DD8D64FC2A85413BF4E986BD9.PNG&lt;/ThumbnailOverride&gt;
  1081. &lt;ShipHullType&gt;Huge&lt;/ShipHullType&gt;
  1082. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  1083. &lt;ShipDesign&gt;Cradle Class Repair Ship_B162D52DD8D64FC2A85413BF4E986BD9&lt;/ShipDesign&gt;
  1084. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  1085. &lt;StrategicIcon&gt;Dreadnought&lt;/StrategicIcon&gt;
  1086. &lt;BlueprintDef&gt;DreadnoughtLBlueprint&lt;/BlueprintDef&gt;
  1087. &lt;/ShipClass&gt;
  1088. &lt;!-- Begin Ship --&gt;
  1089. &lt;ShipClass&gt;
  1090. &lt;InternalName&gt;UNSCDreadnoughtP&lt;/InternalName&gt;
  1091. &lt;DisplayName&gt;Cradle-Class Repair Ship&lt;/DisplayName&gt;
  1092. &lt;Description&gt;UNSC Repair Ship&lt;/Description&gt;
  1093. &lt;ThumbnailOverride&gt;Cradle Class Repair Ship_B162D52DD8D64FC2A85413BF4E986BD9.PNG&lt;/ThumbnailOverride&gt;
  1094. &lt;ShipHullType&gt;Huge&lt;/ShipHullType&gt;
  1095. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  1096. &lt;ShipDesign&gt;Cradle Class Repair Ship_B162D52DD8D64FC2A85413BF4E986BD9&lt;/ShipDesign&gt;
  1097. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  1098. &lt;StrategicIcon&gt;Dreadnought&lt;/StrategicIcon&gt;
  1099. &lt;BlueprintDef&gt;DreadnoughtPBlueprint&lt;/BlueprintDef&gt;
  1100. &lt;/ShipClass&gt;
  1101. &lt;!-- Begin Ship --&gt;
  1102. &lt;ShipClass&gt;
  1103. &lt;InternalName&gt;UNSCDreadnoughtD&lt;/InternalName&gt;
  1104. &lt;DisplayName&gt;Cradle-Class Repair Ship&lt;/DisplayName&gt;
  1105. &lt;Description&gt;UNSC Repair Ship&lt;/Description&gt;
  1106. &lt;ThumbnailOverride&gt;Cradle Class Repair Ship_B162D52DD8D64FC2A85413BF4E986BD9.PNG&lt;/ThumbnailOverride&gt;
  1107. &lt;ShipHullType&gt;Huge&lt;/ShipHullType&gt;
  1108. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  1109. &lt;ShipDesign&gt;Cradle Class Repair Ship_B162D52DD8D64FC2A85413BF4E986BD9&lt;/ShipDesign&gt;
  1110. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  1111. &lt;StrategicIcon&gt;Dreadnought&lt;/StrategicIcon&gt;
  1112. &lt;BlueprintDef&gt;DreadnoughtDBlueprint&lt;/BlueprintDef&gt;
  1113. &lt;/ShipClass&gt;
  1114. &lt;!-- Begin Ship --&gt;
  1115. &lt;ShipClass&gt;
  1116. &lt;InternalName&gt;UNSCTitan&lt;/InternalName&gt;
  1117. &lt;DisplayName&gt;Infinity-Class Warship&lt;/DisplayName&gt;
  1118. &lt;Description&gt;UNSC Warship&lt;/Description&gt;
  1119. &lt;ThumbnailOverride&gt;UNSC Infinity 2.0_8931411484D5495E9E9444C79D1C43AD.PNG&lt;/ThumbnailOverride&gt;
  1120. &lt;ShipHullType&gt;Huge&lt;/ShipHullType&gt;
  1121. &lt;ShipRule&gt;Balanced&lt;/ShipRule&gt;
  1122. &lt;ShipDesign&gt;UNSC Infinity 2.0_8931411484D5495E9E9444C79D1C43AD&lt;/ShipDesign&gt;
  1123. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  1124. &lt;StrategicIcon&gt;Titan&lt;/StrategicIcon&gt;
  1125. &lt;BlueprintDef&gt;TitanBlueprint&lt;/BlueprintDef&gt;
  1126. &lt;/ShipClass&gt;
  1127. &lt;!-- Begin Ship --&gt;
  1128. &lt;ShipClass&gt;
  1129. &lt;InternalName&gt;UNSCAssaultCarrier&lt;/InternalName&gt;
  1130. &lt;DisplayName&gt;Punic-Class Supercarrier&lt;/DisplayName&gt;
  1131. &lt;Description&gt;UNSC Carrier&lt;/Description&gt;
  1132. &lt;ThumbnailOverride&gt;Punic-Class Supercarrier_0534DA26CECF46239BE01EA3F2B2A469.PNG&lt;/ThumbnailOverride&gt;
  1133. &lt;ShipHullType&gt;Huge&lt;/ShipHullType&gt;
  1134. &lt;ShipRule&gt;AssaultCarrier&lt;/ShipRule&gt;
  1135. &lt;ShipDesign&gt;Punic-Class Supercarrier_0534DA26CECF46239BE01EA3F2B2A469&lt;/ShipDesign&gt;
  1136. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  1137. &lt;StrategicIcon&gt;Carrier&lt;/StrategicIcon&gt;
  1138. &lt;BlueprintDef&gt;AssaultCarrierBlueprint&lt;/BlueprintDef&gt;
  1139. &lt;/ShipClass&gt;
  1140. &lt;!-- Begin Ship --&gt;
  1141. &lt;ShipClass&gt;
  1142. &lt;InternalName&gt;UNSCColony&lt;/InternalName&gt;
  1143. &lt;DisplayName&gt;Phoenix-Class Colony Ship&lt;/DisplayName&gt;
  1144. &lt;Description&gt;UNSC Colony Ship&lt;/Description&gt;
  1145. &lt;ThumbnailOverride&gt;Pheonix Class Colony Ship_5F210A554BAD43D7B566B77DA0191F5A.png&lt;/ThumbnailOverride&gt;
  1146. &lt;ShipHullType&gt;Cargo&lt;/ShipHullType&gt;
  1147. &lt;ShipRule&gt;ColonyShip&lt;/ShipRule&gt;
  1148. &lt;ShipDesign&gt;Pheonix Class Colony Ship_5F210A554BAD43D7B566B77DA0191F5A&lt;/ShipDesign&gt;
  1149. &lt;AIShipClass&gt;Colony&lt;/AIShipClass&gt;
  1150. &lt;StrategicIcon&gt;ColonyShip&lt;/StrategicIcon&gt;
  1151. &lt;BlueprintDef&gt;ColonyBlueprint&lt;/BlueprintDef&gt;
  1152. &lt;/ShipClass&gt;
  1153. &lt;!-- Begin Ship --&gt;
  1154. &lt;ShipClass&gt;
  1155. &lt;InternalName&gt;UNSCConstructor&lt;/InternalName&gt;
  1156. &lt;DisplayName&gt;Reliant-Class Support Ship&lt;/DisplayName&gt;
  1157. &lt;Description&gt;UNSC Support Ship outfited for Starbase construction.&lt;/Description&gt;
  1158. &lt;ThumbnailOverride&gt;Reliant Class Support Ship_E5ED554F92964F23BE0D506539CB6A36.png&lt;/ThumbnailOverride&gt;
  1159. &lt;ShipHullType&gt;Cargo&lt;/ShipHullType&gt;
  1160. &lt;ShipRule&gt;Constructor&lt;/ShipRule&gt;
  1161. &lt;ShipDesign&gt;Reliant Class Support Ship_E5ED554F92964F23BE0D506539CB6A36&lt;/ShipDesign&gt;
  1162. &lt;AIShipClass&gt;Constructor&lt;/AIShipClass&gt;
  1163. &lt;StrategicIcon&gt;Constructor&lt;/StrategicIcon&gt;
  1164. &lt;BlueprintDef&gt;ConstructorBlueprint&lt;/BlueprintDef&gt;
  1165. &lt;/ShipClass&gt;
  1166. &lt;!-- Begin Ship --&gt;
  1167. &lt;ShipClass&gt;
  1168. &lt;InternalName&gt;UNSCBasicConstructor&lt;/InternalName&gt;
  1169. &lt;DisplayName&gt;Reliant-Class Support Ship&lt;/DisplayName&gt;
  1170. &lt;Description&gt;UNSC Support Ship outfited for Starbase construction.&lt;/Description&gt;
  1171. &lt;ThumbnailOverride&gt;Reliant Class Support Ship_E5ED554F92964F23BE0D506539CB6A36.png&lt;/ThumbnailOverride&gt;
  1172. &lt;ShipHullType&gt;Cargo&lt;/ShipHullType&gt;
  1173. &lt;ShipRule&gt;Constructor&lt;/ShipRule&gt;
  1174. &lt;ShipDesign&gt;Reliant Class Support Ship_E5ED554F92964F23BE0D506539CB6A36&lt;/ShipDesign&gt;
  1175. &lt;AIShipClass&gt;Constructor&lt;/AIShipClass&gt;
  1176. &lt;StrategicIcon&gt;Constructor&lt;/StrategicIcon&gt;
  1177. &lt;StaticBlueprintDef&gt;BasicConstructorBlueprint&lt;/StaticBlueprintDef&gt;
  1178. &lt;/ShipClass&gt;
  1179. &lt;!-- Begin Ship --&gt;
  1180. &lt;ShipClass&gt;
  1181. &lt;InternalName&gt;UNSCFreighter&lt;/InternalName&gt;
  1182. &lt;DisplayName&gt;Reliant-Class Support Ship&lt;/DisplayName&gt;
  1183. &lt;Description&gt;UNSC Support Ship outfited for trade.&lt;/Description&gt;
  1184. &lt;ThumbnailOverride&gt;Reliant Class Support Ship_E5ED554F92964F23BE0D506539CB6A36.png&lt;/ThumbnailOverride&gt;
  1185. &lt;ShipHullType&gt;Cargo&lt;/ShipHullType&gt;
  1186. &lt;ShipRule&gt;Freighter&lt;/ShipRule&gt;
  1187. &lt;ShipDesign&gt;Reliant Class Support Ship_E5ED554F92964F23BE0D506539CB6A36&lt;/ShipDesign&gt;
  1188. &lt;AIShipClass&gt;Freighter&lt;/AIShipClass&gt;
  1189. &lt;StrategicIcon&gt;Freighter&lt;/StrategicIcon&gt;
  1190. &lt;BlueprintDef&gt;FreighterBlueprint&lt;/BlueprintDef&gt;
  1191. &lt;/ShipClass&gt;
  1192. &lt;!-- Begin Ship --&gt;
  1193. &lt;ShipClass&gt;
  1194. &lt;InternalName&gt;UNSCTransport&lt;/InternalName&gt;
  1195. &lt;DisplayName&gt;HT-77 Pod&lt;/DisplayName&gt;
  1196. &lt;Description&gt;UNSC Invasion Pod&lt;/Description&gt;
  1197. &lt;ThumbnailOverride&gt;HT-77 Pod_4E5B8E7A4893446B907DD4B2EAA10B19.png&lt;/ThumbnailOverride&gt;
  1198. &lt;ShipHullType&gt;Cargo&lt;/ShipHullType&gt;
  1199. &lt;ShipRule&gt;Transport&lt;/ShipRule&gt;
  1200. &lt;ShipDesign&gt;HT-77 Pod_4E5B8E7A4893446B907DD4B2EAA10B19&lt;/ShipDesign&gt;
  1201. &lt;AIShipClass&gt;Transport&lt;/AIShipClass&gt;
  1202. &lt;StrategicIcon&gt;Transport&lt;/StrategicIcon&gt;
  1203. &lt;BlueprintDef&gt;TransportBlueprint&lt;/BlueprintDef&gt;
  1204. &lt;/ShipClass&gt;
  1205. &lt;!-- Begin Ship --&gt;
  1206. &lt;ShipClass&gt;
  1207. &lt;InternalName&gt;UNSCDroneCarrier&lt;/InternalName&gt;
  1208. &lt;DisplayName&gt;Phoenix-Class Alternate&lt;/DisplayName&gt;
  1209. &lt;Description&gt;UNSC Colony Ship remodled as a Drone Carrier.&lt;/Description&gt;
  1210. &lt;ThumbnailOverride&gt;Pheonix Class Colony Ship_5F210A554BAD43D7B566B77DA0191F5A.PNG&lt;/ThumbnailOverride&gt;
  1211. &lt;ShipHullType&gt;Cargo&lt;/ShipHullType&gt;
  1212. &lt;ShipRule&gt;AssaultCarrier&lt;/ShipRule&gt;
  1213. &lt;ShipDesign&gt;Pheonix Class Colony Ship_5F210A554BAD43D7B566B77DA0191F5A&lt;/ShipDesign&gt;
  1214. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  1215. &lt;StrategicIcon&gt;Carrier&lt;/StrategicIcon&gt;
  1216. &lt;BlueprintDef&gt;DroneCarrierBlueprint&lt;/BlueprintDef&gt;
  1217. &lt;/ShipClass&gt;
  1218. &lt;!-- Begin Ship --&gt;
  1219. &lt;ShipClass&gt;
  1220. &lt;InternalName&gt;UNSCBeamSupport&lt;/InternalName&gt;
  1221. &lt;DisplayName&gt;Valiant-Class Alternate&lt;/DisplayName&gt;
  1222. &lt;Description&gt;UNSC Cruiser modifed for combat support.&lt;/Description&gt;
  1223. &lt;ThumbnailOverride&gt;Valiant Class Super Heavy Cruiser_BA34BFA55FB3444690F37E672B7ABC8D.PNG&lt;/ThumbnailOverride&gt;
  1224. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  1225. &lt;ShipRule&gt;Support&lt;/ShipRule&gt;
  1226. &lt;ShipDesign&gt;Valiant Class Super Heavy Cruiser_BA34BFA55FB3444690F37E672B7ABC8D&lt;/ShipDesign&gt;
  1227. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  1228. &lt;StrategicIcon&gt;Support&lt;/StrategicIcon&gt;
  1229. &lt;BlueprintDef&gt;BeamSupportBlueprint&lt;/BlueprintDef&gt;
  1230. &lt;/ShipClass&gt;
  1231. &lt;!-- Begin Ship --&gt;
  1232. &lt;ShipClass&gt;
  1233. &lt;InternalName&gt;UNSCMissileSupport&lt;/InternalName&gt;
  1234. &lt;DisplayName&gt;Halcyon-Class Alternate&lt;/DisplayName&gt;
  1235. &lt;Description&gt;UNSC Cruiser modified for combat support.&lt;/Description&gt;
  1236. &lt;ThumbnailOverride&gt;HALCYON CLASS FINAL TEMPLATE_345FE7D6C09344F8A0D4E996F06AF9F4.PNG&lt;/ThumbnailOverride&gt;
  1237. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  1238. &lt;ShipRule&gt;Support&lt;/ShipRule&gt;
  1239. &lt;ShipDesign&gt;HALCYON CLASS FINAL TEMPLATE_345FE7D6C09344F8A0D4E996F06AF9F4&lt;/ShipDesign&gt;
  1240. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  1241. &lt;StrategicIcon&gt;Support&lt;/StrategicIcon&gt;
  1242. &lt;BlueprintDef&gt;MissileSupportBlueprint&lt;/BlueprintDef&gt;
  1243. &lt;/ShipClass&gt;
  1244. &lt;!-- Begin Ship --&gt;
  1245. &lt;ShipClass&gt;
  1246. &lt;InternalName&gt;UNSCKineticSupport&lt;/InternalName&gt;
  1247. &lt;DisplayName&gt;Marathon-Class Alternate&lt;/DisplayName&gt;
  1248. &lt;Description&gt;UNSC Cruiser modified for combat support.&lt;/Description&gt;
  1249. &lt;ThumbnailOverride&gt;MARATHON CLASS FINAL TEMPLATE_C976E4EB65EA4920954904315959A12C.PNG&lt;/ThumbnailOverride&gt;
  1250. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  1251. &lt;ShipRule&gt;Support&lt;/ShipRule&gt;
  1252. &lt;ShipDesign&gt;MARATHON CLASS FINAL TEMPLATE_C976E4EB65EA4920954904315959A12C&lt;/ShipDesign&gt;
  1253. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  1254. &lt;StrategicIcon&gt;Support&lt;/StrategicIcon&gt;
  1255. &lt;BlueprintDef&gt;KineticSupportBlueprint&lt;/BlueprintDef&gt;
  1256. &lt;/ShipClass&gt;
  1257. &lt;!-- Begin Ship --&gt;
  1258. &lt;ShipClass&gt;
  1259. &lt;InternalName&gt;UNSCTacticalSupport&lt;/InternalName&gt;
  1260. &lt;DisplayName&gt;Vindication-Class Alternate&lt;/DisplayName&gt;
  1261. &lt;Description&gt;UNSC Battleship modified for combat support.&lt;/Description&gt;
  1262. &lt;ThumbnailOverride&gt;Vindication Class Light Battleship_A11733149D6B4FF7ACFEB722005C2C2B.PNG&lt;/ThumbnailOverride&gt;
  1263. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  1264. &lt;ShipRule&gt;Support&lt;/ShipRule&gt;
  1265. &lt;ShipDesign&gt;Vindication Class Light Battleship_A11733149D6B4FF7ACFEB722005C2C2B&lt;/ShipDesign&gt;
  1266. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  1267. &lt;StrategicIcon&gt;Support&lt;/StrategicIcon&gt;
  1268. &lt;BlueprintDef&gt;TacticalSupportBlueprint&lt;/BlueprintDef&gt;
  1269. &lt;/ShipClass&gt;
  1270. &lt;!-- Begin Ship --&gt;
  1271. &lt;ShipClass&gt;
  1272. &lt;InternalName&gt;UNSCStartingScout&lt;/InternalName&gt;
  1273. &lt;DisplayName&gt;Noble&lt;/DisplayName&gt;
  1274. &lt;Description&gt;UNSC Space Fighter&lt;/Description&gt;
  1275. &lt;ThumbnailOverride&gt;B-65 UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09.png&lt;/ThumbnailOverride&gt;
  1276. &lt;ShipDesign&gt;B-65 UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09&lt;/ShipDesign&gt;
  1277. &lt;AIShipClass&gt;Scout&lt;/AIShipClass&gt;
  1278. &lt;StrategicIcon&gt;Scout&lt;/StrategicIcon&gt;
  1279. &lt;StaticBlueprintDef&gt;ScoutStaticBlueprint&lt;/StaticBlueprintDef&gt;
  1280. &lt;/ShipClass&gt;
  1281. &lt;!-- Begin Ship --&gt;
  1282. &lt;ShipClass&gt;
  1283. &lt;InternalName&gt;UNSCStartingSurvey&lt;/InternalName&gt;
  1284. &lt;DisplayName&gt;Forward Unto Dawn&lt;/DisplayName&gt;
  1285. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  1286. &lt;ThumbnailOverride&gt;UNSC CHARON CLASS_1D10708669FF49269F5CF71FEF8CBF34.png&lt;/ThumbnailOverride&gt;
  1287. &lt;ShipDesign&gt;UNSC CHARON CLASS_1D10708669FF49269F5CF71FEF8CBF34&lt;/ShipDesign&gt;
  1288. &lt;AIShipClass&gt;Survey&lt;/AIShipClass&gt;
  1289. &lt;StrategicIcon&gt;SurveyShip&lt;/StrategicIcon&gt;
  1290. &lt;StaticBlueprintDef&gt;SurveyStaticBlueprint&lt;/StaticBlueprintDef&gt;
  1291. &lt;/ShipClass&gt;
  1292. &lt;!-- Begin Ship --&gt;
  1293. &lt;ShipClass&gt;
  1294. &lt;InternalName&gt;UNSCStartingColony&lt;/InternalName&gt;
  1295. &lt;DisplayName&gt;Phoenix-Class Colony Ship&lt;/DisplayName&gt;
  1296. &lt;Description&gt;UNSC Colony Ship&lt;/Description&gt;
  1297. &lt;ThumbnailOverride&gt;Pheonix Class Colony Ship_5F210A554BAD43D7B566B77DA0191F5A.png&lt;/ThumbnailOverride&gt;
  1298. &lt;ShipDesign&gt;Pheonix Class Colony Ship_5F210A554BAD43D7B566B77DA0191F5A&lt;/ShipDesign&gt;
  1299. &lt;AIShipClass&gt;Colony&lt;/AIShipClass&gt;
  1300. &lt;StrategicIcon&gt;ColonyShip&lt;/StrategicIcon&gt;
  1301. &lt;StaticBlueprintDef&gt;ColonyStaticBlueprint&lt;/StaticBlueprintDef&gt;
  1302. &lt;/ShipClass&gt;
  1303. &lt;!-- Begin Ship --&gt;
  1304. &lt;ShipClass&gt;
  1305. &lt;InternalName&gt;AwardUNSCScout&lt;/InternalName&gt;
  1306. &lt;DisplayName&gt;YSS-1000 Sabre&lt;/DisplayName&gt;
  1307. &lt;Description&gt;UNSC Space Fighter&lt;/Description&gt;
  1308. &lt;ThumbnailOverride&gt;B-65 UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09.png&lt;/ThumbnailOverride&gt;
  1309. &lt;ShipHullType&gt;Tiny&lt;/ShipHullType&gt;
  1310. &lt;ShipRule&gt;Scout&lt;/ShipRule&gt;
  1311. &lt;ShipDesign&gt;B-65 UNSC_T-05_T-Sabre_3C17E3D45E054ACB9B967E9CABE24B09&lt;/ShipDesign&gt;
  1312. &lt;AIShipClass&gt;Scout&lt;/AIShipClass&gt;
  1313. &lt;StrategicIcon&gt;Scout&lt;/StrategicIcon&gt;
  1314. &lt;BlueprintDef&gt;AwardScoutBlueprint&lt;/BlueprintDef&gt;
  1315. &lt;/ShipClass&gt;
  1316. &lt;!-- Begin Ship --&gt;
  1317. &lt;ShipClass&gt;
  1318. &lt;InternalName&gt;AwardUNSCCutter&lt;/InternalName&gt;
  1319. &lt;DisplayName&gt;Sprague-Class Fast Corvette&lt;/DisplayName&gt;
  1320. &lt;Description&gt;UNSC Corvette&lt;/Description&gt;
  1321. &lt;ThumbnailOverride&gt;Sprague Class Fast Attack Corvette_C4D4AE13677A47648233B04C38327CC4.PNG&lt;/ThumbnailOverride&gt;
  1322. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  1323. &lt;ShipRule&gt;FavorBeam&lt;/ShipRule&gt;
  1324. &lt;ShipDesign&gt;Sprague Class Fast Attack Corvette_C4D4AE13677A47648233B04C38327CC4&lt;/ShipDesign&gt;
  1325. &lt;AIShipClass&gt;Sentinel&lt;/AIShipClass&gt;
  1326. &lt;StrategicIcon&gt;Cutter&lt;/StrategicIcon&gt;
  1327. &lt;BlueprintDef&gt;AwardCutterBlueprint&lt;/BlueprintDef&gt;
  1328. &lt;/ShipClass&gt;
  1329. &lt;!-- Begin Ship --&gt;
  1330. &lt;ShipClass&gt;
  1331. &lt;InternalName&gt;AwardUNSCDefender&lt;/InternalName&gt;
  1332. &lt;DisplayName&gt;Circumference-Class Prowler&lt;/DisplayName&gt;
  1333. &lt;Description&gt;UNSC Prowler&lt;/Description&gt;
  1334. &lt;ThumbnailOverride&gt;Circumference Class Prowler_A24F422D93254B5EBED64F2616B569F8.PNG&lt;/ThumbnailOverride&gt;
  1335. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  1336. &lt;ShipRule&gt;FavorMissile&lt;/ShipRule&gt;
  1337. &lt;ShipDesign&gt;Circumference Class Prowler_A24F422D93254B5EBED64F2616B569F8&lt;/ShipDesign&gt;
  1338. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  1339. &lt;StrategicIcon&gt;Defender&lt;/StrategicIcon&gt;
  1340. &lt;BlueprintDef&gt;AwardDefenderBlueprint&lt;/BlueprintDef&gt;
  1341. &lt;/ShipClass&gt;
  1342. &lt;!-- Begin Ship --&gt;
  1343. &lt;ShipClass&gt;
  1344. &lt;InternalName&gt;AwardUNSCGunboat&lt;/InternalName&gt;
  1345. &lt;DisplayName&gt;Mako-Class Corvette&lt;/DisplayName&gt;
  1346. &lt;Description&gt;UNSC Corvette&lt;/Description&gt;
  1347. &lt;ThumbnailOverride&gt;Mako Class Corvette_1E62547460D944CBA9906B8D3269B4A3.PNG&lt;/ThumbnailOverride&gt;
  1348. &lt;ShipHullType&gt;Small&lt;/ShipHullType&gt;
  1349. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  1350. &lt;ShipDesign&gt;Mako Class Corvette_1E62547460D944CBA9906B8D3269B4A3&lt;/ShipDesign&gt;
  1351. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  1352. &lt;StrategicIcon&gt;Gunboat&lt;/StrategicIcon&gt;
  1353. &lt;BlueprintDef&gt;AwardGunboatBlueprint&lt;/BlueprintDef&gt;
  1354. &lt;/ShipClass&gt;
  1355. &lt;!-- Begin Ship --&gt;
  1356. &lt;ShipClass&gt;
  1357. &lt;InternalName&gt;AwardUNSCSurvey&lt;/InternalName&gt;
  1358. &lt;DisplayName&gt;Charon-Class Light Frigate&lt;/DisplayName&gt;
  1359. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  1360. &lt;ThumbnailOverride&gt;UNSC CHARON CLASS_1D10708669FF49269F5CF71FEF8CBF34.png&lt;/ThumbnailOverride&gt;
  1361. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  1362. &lt;ShipRule&gt;Scout&lt;/ShipRule&gt;
  1363. &lt;ShipDesign&gt;UNSC CHARON CLASS_1D10708669FF49269F5CF71FEF8CBF34&lt;/ShipDesign&gt;
  1364. &lt;AIShipClass&gt;Survey&lt;/AIShipClass&gt;
  1365. &lt;StrategicIcon&gt;SurveyShip&lt;/StrategicIcon&gt;
  1366. &lt;BlueprintDef&gt;AwardSurveyBlueprint&lt;/BlueprintDef&gt;
  1367. &lt;/ShipClass&gt;
  1368. &lt;!-- Begin Ship --&gt;
  1369. &lt;ShipClass&gt;
  1370. &lt;InternalName&gt;AwardUNSCFrigate&lt;/InternalName&gt;
  1371. &lt;DisplayName&gt;Paris-Class Heavy Frigate&lt;/DisplayName&gt;
  1372. &lt;Description&gt;UNSC Frigate&lt;/Description&gt;
  1373. &lt;ThumbnailOverride&gt;UNSC PARIS CLASS_ABDA2E0852D14F12BA16227A6AE3A707.PNG&lt;/ThumbnailOverride&gt;
  1374. &lt;ShipHullType&gt;Medium&lt;/ShipHullType&gt;
  1375. &lt;ShipRule&gt;FavorKinetic&lt;/ShipRule&gt;
  1376. &lt;ShipDesign&gt;UNSC PARIS CLASS_ABDA2E0852D14F12BA16227A6AE3A707&lt;/ShipDesign&gt;
  1377. &lt;AIShipClass&gt;Assault&lt;/AIShipClass&gt;
  1378. &lt;StrategicIcon&gt;Frigate&lt;/StrategicIcon&gt;
  1379. &lt;BlueprintDef&gt;AwardFrigateBlueprint&lt;/BlueprintDef&gt;
  1380. &lt;/ShipClass&gt;
  1381. &lt;!-- Begin Ship --&gt;
  1382. &lt;ShipClass&gt;
  1383. &lt;InternalName&gt;AwardUNSCOverlord&lt;/InternalName&gt;
  1384. &lt;DisplayName&gt;Vindication-Class Light Battleship&lt;/DisplayName&gt;
  1385. &lt;Description&gt;UNSC Batleship&lt;/Description&gt;
  1386. &lt;ThumbnailOverride&gt;Vindication Class Light Battleship_A11733149D6B4FF7ACFEB722005C2C2B.PNG&lt;/ThumbnailOverride&gt;
  1387. &lt;ShipHullType&gt;Large&lt;/ShipHullType&gt;
  1388. &lt;ShipRule&gt;Balanced&lt;/ShipRule&gt;
  1389. &lt;ShipDesign&gt;Vindication Class Light Battleship_A11733149D6B4FF7ACFEB722005C2C2B&lt;/ShipDesign&gt;
  1390. &lt;AIShipClass&gt;CapitalShip&lt;/AIShipClass&gt;
  1391. &lt;StrategicIcon&gt;Overlord&lt;/StrategicIcon&gt;
  1392. &lt;BlueprintDef&gt;AwardOverlordBlueprint&lt;/BlueprintDef&gt;
  1393. &lt;/ShipClass&gt;
  1394. &lt;!-- Begin Ship --&gt;
  1395. &lt;ShipClass&gt;
  1396. &lt;InternalName&gt;AwardUNSCColony&lt;/InternalName&gt;
  1397. &lt;DisplayName&gt;Phoenix-Class Colony Ship&lt;/DisplayName&gt;
  1398. &lt;Description&gt;UNSC Colony Ship&lt;/Description&gt;
  1399. &lt;ThumbnailOverride&gt;Pheonix Class Colony Ship_5F210A554BAD43D7B566B77DA0191F5A.png&lt;/ThumbnailOverride&gt;
  1400. &lt;ShipHullType&gt;Cargo&lt;/ShipHullType&gt;
  1401. &lt;ShipRule&gt;ColonyShip&lt;/ShipRule&gt;
  1402. &lt;ShipDesign&gt;Pheonix Class Colony Ship_5F210A554BAD43D7B566B77DA0191F5A&lt;/ShipDesign&gt;
  1403. &lt;AIShipClass&gt;Colony&lt;/AIShipClass&gt;
  1404. &lt;StrategicIcon&gt;ColonyShip&lt;/StrategicIcon&gt;
  1405. &lt;BlueprintDef&gt;AwardColonyBlueprint&lt;/BlueprintDef&gt;
  1406. &lt;/ShipClass&gt;
  1407. &lt;!-- Begin Ship --&gt;
  1408. &lt;ShipClass&gt;
  1409. &lt;InternalName&gt;AwardUNSCConstructor&lt;/InternalName&gt;
  1410. &lt;DisplayName&gt;Reliant-Class Support Ship&lt;/DisplayName&gt;
  1411. &lt;Description&gt;UNSC Support Ship outfited for Starbase construction.&lt;/Description&gt;
  1412. &lt;ThumbnailOverride&gt;Reliant Class Support Ship_E5ED554F92964F23BE0D506539CB6A36.png&lt;/ThumbnailOverride&gt;
  1413. &lt;ShipHullType&gt;Cargo&lt;/ShipHullType&gt;
  1414. &lt;ShipRule&gt;Constructor&lt;/ShipRule&gt;
  1415. &lt;ShipDesign&gt;Reliant Class Support Ship_E5ED554F92964F23BE0D506539CB6A36&lt;/ShipDesign&gt;
  1416. &lt;AIShipClass&gt;Constructor&lt;/AIShipClass&gt;
  1417. &lt;StrategicIcon&gt;Constructor&lt;/StrategicIcon&gt;
  1418. &lt;BlueprintDef&gt;AwardConstructorBlueprint&lt;/BlueprintDef&gt;
  1419. &lt;/ShipClass&gt;
  1420. &lt;!-- Begin Ship --&gt;
  1421. &lt;ShipClass&gt;
  1422. &lt;InternalName&gt;AwardUNSCFreighter&lt;/InternalName&gt;
  1423. &lt;DisplayName&gt;Reliant-Class Support Ship&lt;/DisplayName&gt;
  1424. &lt;Description&gt;UNSC Support Ship outfited for trade.&lt;/Description&gt;
  1425. &lt;ThumbnailOverride&gt;Reliant Class Support Ship_E5ED554F92964F23BE0D506539CB6A36.png&lt;/ThumbnailOverride&gt;
  1426. &lt;ShipHullType&gt;Cargo&lt;/ShipHullType&gt;
  1427. &lt;ShipRule&gt;Freighter&lt;/ShipRule&gt;
  1428. &lt;ShipDesign&gt;Reliant Class Support Ship_E5ED554F92964F23BE0D506539CB6A36&lt;/ShipDesign&gt;
  1429. &lt;AIShipClass&gt;Freighter&lt;/AIShipClass&gt;
  1430. &lt;StrategicIcon&gt;Freighter&lt;/StrategicIcon&gt;
  1431. &lt;BlueprintDef&gt;AwardFreighterBlueprint&lt;/BlueprintDef&gt;
  1432. &lt;/ShipClass&gt;
  1433. &lt;!-- Begin Ship --&gt;
  1434. &lt;ShipClass&gt;
  1435. &lt;InternalName&gt;AwardUNSCTransport&lt;/InternalName&gt;
  1436. &lt;DisplayName&gt;HT-77 Pod&lt;/DisplayName&gt;
  1437. &lt;Description&gt;UNSC Invasion Pod&lt;/Description&gt;
  1438. &lt;ThumbnailOverride&gt;Temp_HT-77 Pod_4E5B8E7A4893446B907DD4B2EAA10B19.png&lt;/ThumbnailOverride&gt;
  1439. &lt;ShipHullType&gt;Cargo&lt;/ShipHullType&gt;
  1440. &lt;ShipRule&gt;Transport&lt;/ShipRule&gt;
  1441. &lt;ShipDesign&gt;HT-77 Pod_4E5B8E7A4893446B907DD4B2EAA10B19&lt;/ShipDesign&gt;
  1442. &lt;AIShipClass&gt;Transport&lt;/AIShipClass&gt;
  1443. &lt;StrategicIcon&gt;Transport&lt;/StrategicIcon&gt;
  1444. &lt;BlueprintDef&gt;AwardTransportBlueprint&lt;/BlueprintDef&gt;
  1445. &lt;/ShipClass&gt;
  1446. &lt;/ShipClassList&gt;

Reply #46 Top

UNSCSurvey is the issue you have a missing <

What editor are you using? Have Civ5 by any chance? The xml editor in thier mod tools is dam good at highlighting syntax errors like this, took me all of 10s to find it :grin:

 

Screenshot

Reply #47 Top

Thanks Horemvore.  Now the game loads.  Now, I assigned the Shipstyle to a custom faction I had already made and works fine, but of course the game crashes when I try to start a new game.  Do you need to put guns/defences/engines/etc on the templates so they know where to put them or something?  Or is it another problem?  I'm not getting an error message.

Reply #48 Top

I have never placed anything on my Templates. Did you check the debug.err file? (Can open it in any txt editor)

Reply #49 Top

Didn't even know about the debug file, so thanks.  Found out about a misspell it the Sabre's blueprint name it nearly every entry in ShipClassDefs and thought that was it.  Now I get this at the end of the debug report whenever I try to start a new game.  Also, is there a way to delete ship components?

Debug Message: Game Started (New Game).
Debug Message: ShipComponent Created. [AuthorID 0, Name ACA-0010]
Debug Message: ShipComponent Created. [AuthorID 0, Name ACA-0011]
Debug Message: ShipComponent Created. [AuthorID 0, Name byy]
Debug Message: ShipComponent Created. [AuthorID 0, Name Construction Pod]
Debug Message: ShipComponent Created. [AuthorID 0, Name Jedi 1]
Debug Message: ShipComponent Created. [AuthorID 0, Name Jedi 2]
Debug Message: ShipComponent Created. [AuthorID 0, Name Jedi]
Debug Message: ShipComponent Created. [AuthorID 0, Name Kodiak]
Debug Message: ShipComponent Created. [AuthorID 0, Name New Part]
Debug Message: ShipComponent Created. [AuthorID 0, Name New Part]
Debug Message: ShipComponent Created. [AuthorID 0, Name Omega Weapon PL-S03]
Debug Message: ShipComponent Created. [AuthorID 0, Name Quinjet]
Debug Message: TachyonSystem: Successfully retrieved match report response
Debug Message: TachyonSystem: Successfully sent match report
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed
Debug Message: ERROR: GetTranslation() failed

Reply #50 Top

You can Ignore Translation Errors. I get them too, alot. i dont see anything else in that paste of the log file. Is you game working now? Not sure what you mean by delete ship components? Do you mean Ship Parts like in the designer?

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