[/quote] I tried this and it asked me for a code to download a beta, what?
Tech Specializations are now mutually exclusive (when you pick one specialization you can't pick the others) techs are rebalanced to support this
I like the idea of tech specialization.
Added/enabled Government techs for all factions
The Yor inspired me of this. Can't different civilizations have different governments of differing abilities.
Updated balance to the game setups defs (number of minors)
[/quote] hopefully you didn't remove the 10,000 you had.
Slightly fewer habitable planets on various map sedttings
hopefully that doesn't mean abundant.
Rebalanced tech costs
Hopefully that still means slow.
Ideology improvements now all grant points per turn instead of a flat amount when built (which created some exploit issues)
hopefully we can only pick one idealogy
Tweaked the falloff of influence
wouldn't want influence to be to easy.
AI cares more about the expense of the tech than before.
I also would like to see a Ai. not trade for techs that don't do anything, or ones for creating units that are either more expensive, or weaker than it already have. If it is not cheaper or stronger than what it has why is it trading for it, also; it still would want flat civilization wide bonuses, or a tech it wont use.
AI no longer uses starbases and shipyards as part of the military might calculation
Why? your starbases help determine threat potential
The AI won't declare peace with you for 20 turns after war is declared (to keep people from exploiting the AI by declaring war, attacking and then paying for peace)
I think the reverse is also a good idea where it wont declare war until at least 20 turns it declares peace to.
AI will no longer consider a player "Weak" if they have relatively little military
this one actually makes sense. What doesn't make sense is when the Ai. has defenseless ships, and thinks you are weaker. I think economy, and production should also be taken into account.
Minor races no longer evaluate freighters and constructors and transports of its own (As it no longer will build them)
Why? it needs all the help it can get. Have you fixed the Jagged knife, and the others like it. Where they can manage their empire, and the Ai wants to carve them up to.