Maps: Ideas

This is what i want for AOTS: Global Phenomena DLC Pack


DAY AND NIGHT CYCLE MAPS


ICE: With Snow Storms that damage structures

Volcano: With Lava, Ash Clouds, Sprites that dame all units

Alien Ruins/Abadoned Cities with holograms that inflict damage

Swamps: With creatures that attack units

Water Maps: With Sea Creatures that attack units and structures

Under Water: Sea Surface Maps with Under water creatures that attack units and structure

 

LETS SEE IF DX12 can accommodate my dream wish list  |-)

24,907 views 3 replies
Reply #1 Top

Quoting tatsujb, reply 1

how about we start with the basics?

 

    • NAVY :yes:
    • More than 2 factions :yes:
    • water hover land units
    • strategic icons

 


first DLC should feature those IMO.

 

then we can see about the above, which, btw, I support 100%

 

    • NAVY :yes:
    • More than 2 factions :yes:
    • water hover land units
    • strategic icons

Yep but i am against he strategic zoom, i think the high level zoom will be great for the game.

And about the units that can move on water, i think it will be stupid, because the game will loose many of its design and ideas.

Btw all units Hover in the game, so if they enable units to move on water then why making Naval units?

I still support everything else.

 

If the Community want it really bad. Then why not enabling the hover on ONLY RIVERS but the units will loose 90% of their speed plus make them more vulnerable to attacks. Not a bad idea.

 

Reply #2 Top

For the base game the current plan is to have Temperate, Desert, Volcanic, and Ice.  More environments will come over time.

The first major expansion (i.e. 1 year after release) will bring in ocean combat.