strange revenue

Hi all,

I'm quite sure the revenue in the picture should be -4$/s as the iron price equals steel price, and -4 is from 0.2 power.

http://clip2net.com/s/3dGB1L9

The shown revenue is 20$, how come? Am I seeing something wrong?

17,403 views 11 replies
Reply #1 Top

Revenue is not the same as profit.

 (UPDATE: While revenue is defined as raw income, I have no idea what it means for this tool tip)

Reply #2 Top

If you are missing something i am missing it too.

If revenue means:

  1. Amount of money the resource produced is yielding, it should be +43$
  2. Amount of money the resource produced minus the resource used, it should be 0$
  3. Amount of money the resource produced minus the resource used, minus power used, it should be -4.4$

Now +20$ does not make any sense. The only way i can come close to a 20 value is by the following:

  • Ignore the +100% efficiency. So you have 1 iron -> 0.5 steel
  • Calculate the revenue of the operation: -21.5$
  • Invert the sign: 21.5$!

Now, it does not make any sense either.

Oh and also:

Quoting Tigershawk, reply 1

Revenue is not the same as profit.

If you know something more, please explain.

Reply #3 Top

It might be the average of the steel mills? As the middle 2 steel mills ARE profitable.

Reply #4 Top

Quoting Pbhead, reply 3

It might be the average of the steel mills? As the middle 2 steel mills ARE profitable.

The screenshot shows +3.5 steel production so:

3.5 * (43$) - 3 * (43$) = 21.5$ of revenue

From the 4 steel mill present it is not possible. I assume the "Off" steel mill does not provide any bonus and there is a steel mill alone somewhere.

Reply #5 Top

My point was that its understandable that its not -$4, because revenue is supposed to be without costs.  According to the screen and the tooltip together he's generating +3.5 steel, and consuming -3 iron because of the bonuses.  So, $43*3.5 - $43*3.0 is the $21.5 you arrived at.  So, I guess it is profit after all.  I can't account for the remaining 1.5 with what we can see.  Maybe the sale price is being adjusted by how much the price would decrease selling that 3.5 steel.

 

UPDATE:  I was trying to rationalize the .5 extra steel coming from somewhere I can't figure, and lost sight of the fact that the $20 revenue would not be correct if all three steel mills were reporting $20.  I have no idea how this calculation is working.

Reply #6 Top

Quoting Tigershawk, reply 5

My point was that its understandable that its not -$4, because revenue is supposed to be without costs.  According to the screen and the tooltip together he's generating +3.5 steel, and consuming -3 iron because of the bonuses.  So, $43*3.5 - $43*3.0 is the $21.5 you arrived at.  So, I guess it is profit after all.  I can't account for the remaining 1.5 with what we can see.  Maybe the sale price is being adjusted by how much the price would decrease selling that 3.5 steel.

That seems reasonable.

Also the total cost of power is 0.2 * 4 * -22$ = -17.6$. So is it definitely not accounted for. But i think it is correct not to include it.

Reply #7 Top

I would appreciate some dev clarification on this, because this is not at all clear. I don't think that the revenue is the average revenue from all steel mills, because I get different values from facilities with different adjacency bonuses.

Reply #8 Top

Quoting SanderBuruma, reply 7

I would appreciate some dev clarification on this, because this is not at all clear. I don't think that the revenue is the average revenue from all steel mills, because I get different values from facilities with different adjacency bonuses.

 

This is interesting info! We need to summon a dev by the holy beta tester power.

Reply #9 Top

I put up one steel mill for testing and I can make no sense of the revenue.  Iron seems spot on.

 

Reply #10 Top

 I assume the "Off" steel mill does not provide any bonus 

Off buildings definitely provide adjacency bonuses.

Reply #11 Top

I am a dev and I had no idea this feature was in the game. I will summon Soren to explain himself.

-Scott-