Star Control at GDC 2015

Greetings!

We had a great meeting with Paul Reiche and Fred Ford. Really great guys.  We went over a status report of where the new Star Control stands and emphasized that we would not make any attempt to touch the Ur-Quan continuity.  Paul has given us hope that someday he will return to his universe and make a new game in it (he spoke about this at GDC today).

 

78,791 views 17 replies
Reply #1 Top

I just cant understand why you think making a game that is cannon will affect the continuity of the universe. With a little imagination and creative thinking you should be able to create a stand alone game that is cannon with SC2 while still leaving the door open for Paul, and Fred to expand. I messaged you ONE creative idea, but there are alot of ways. Star Trek has hundreds of publications that are cannon with the Star Trek universe that do not affect the continuity of the films,or TV shows. I feel like making a whole NEW game isnt really Star Control at all, and will end up being a half assed attempt at using the name to make money. Your game doesn't necessarily have to be a sequel BUT if its NOT cannon its NOT Star Control. Call it something else and stop pretending.

Reply #2 Top

Their new game is cannon... however note they always say "Ur-Quan continuity".
This leads me to believe their game is a split timeline or something.

Perhaps the Hero and his ship where cast back in time after the Samatra exploded or something? Or some other sort of event that creates an alternate timeline.

Reply #3 Top

https://forums.starcontrol.com/451171/page/1/#3526936

Direct Quote from this post

"We are also "Rebooting" Star Control with a new game that is not part of the original Star Control canon. It will not be using the Ur-Quan continuity as we consider the Ur-Quan universe to be the property of Paul Reiche and Fred Ford and will not use the lore or the aliens of it without their permission."

Reply #4 Top

Quoting bum783, reply 1
 Star Trek has hundreds of publications that are cannon with the Star Trek universe that do not affect the continuity of the films,or TV shows.

 

For starters as a general message:  It's canon, not cannon.  Cannon is a weapon.

Second, there are no canon Star Trek publications per Paramount.  Only the movies and shows are canon.  See the Memory Alpha wiki vs the Memory Beta wiki. 

Reply #5 Top

OK your right the definition of Canon is the "official" inclusion into approved forms of literature or media, meaning if Paramount does not recognize it, then its not Canon. Even though Star Trek is a bad example it still shows that 3rd party publications not affiliated with paramount in any way, are still able to creatively write stories that exist within the Star Trek Universe that do not affect the continuity of the universe, and do not prevent paramount from continuing with movies or shows. 

Im just sick of companies taking the easy way out, and simply rebooting ideas that someone else came up with, in order to market a title (Look no further then the all girl reboot of Ghost Busters) If they are not including any of the UrQuan continuity then there is no reason to call it Star Control except as a marketing trick. Im hoping Stardock, does not take the lazy way out with some lame ass reboot set in the past that skews the timeline and doesn't include any of the original SC2 history... I HOPE they actually get creative and come up with a storyline that is apart of that iconic universe, while at the same time leaving the door open for Paul and Fred to expand.

 

The idea they are pitching now just seems lazy, and uncreative.

Reply #6 Top

That really begs the question of what is a Star Control game.

To me, Star Control means going out and exploring the galaxy, meeting aliens, upgrading your ship, gathering ships to fight in battles, exploring planets.

As much as I love the Ur-Quan, their presence or absence doesn't determine whether it's a Star Control game (at least for me).

The Ur-Quan exist, as a separate universe within the Star Control canon.  The new game will be canon for Star Control but it won't necessarily reside with the Ur-Quan continuity.

I have no doubt that there will be people who insist that it's not Star Control without the Ur-Quan in them. I suppose those people could just sit on their hands for another 25 years while the rest of us play the new Star Control. ;)

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Reply #7 Top

Quoting Frogboy, reply 6
I have no doubt that there will be people who insist that it's not Star Control without the Ur-Quan in them. I suppose those people could just sit on their hands for another 25 years while the rest of us play the new Star Control.

Hear hear. Spoken far more diplomatically than I would have done.   :thumbsup:

I find this trend of dismissing the idea of a new path for the story to be tiresome, as though Stardock is going to acquiesce and proceed to interpret TFB's story their way. The sad thing is this will inevitably play out ad nauseum as the game gains more publicity and more people chime in with these remarks about it not being canon because it isn't the Ur-Quan timeline.

I've been with the franchise since the very beginning, and even I can admit that taking things in a new direction will probably help the series more than hurt it. The decision to leave the established narrative alone is a good one for a number of reasons. One need only look at what happened with SC3: another team took the reins and attempted to steer what Paul and Fred had created, and were almost universally panned for it. While I enjoyed the some of the characterizations and found the dialog and voice acting pretty fun, the narrative was a bit stale, and this was despite the loss of the sense of adventure too. The plot played like a clip show episode where everything felt like recycled excerpts from previous episodes.

Also, the idea that this new series will heavily feature DLC expansions opens up the potential for anyone to create their own content. With the suggestions Paul has made in the past, it doesn't surprise me to hear he hasn't disregarded the possibility of being involved at some point in the future, and given the distribution framework for future entries in the series, subsequent chapters could probably be developed as add-ons, whether by Stardock or other developers, so it's not an impossibility that Toys For Bob could collaborate on a followup chapter to their storyline someday. I kind of get the sense now that Stardock is developing the title with this idea in mind all along.

I'm sincerely more excited by the idea of a whole new adventure rather than a retread or extension of what we already know. That's what I loved about SC2 in the first place; everything was genuinely unknown and I didn't know what I'd find journeying into deep space. The idea of having that sense of mystery and adventure back again is terrific.

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Reply #8 Top

Quoting Frogboy, reply 6

That really begs the question of what is a Star Control game.

To me, Star Control means going out and exploring the galaxy, meeting aliens, upgrading your ship, gathering ships to fight in battles, exploring planets.

As much as I love the Ur-Quan, their presence or absence doesn't determine whether it's a Star Control game (at least for me).

The Ur-Quan exist, as a separate universe within the Star Control canon.  The new game will be canon for Star Control but it won't necessarily reside with the Ur-Quan continuity.

I have no doubt that there will be people who insist that it's not Star Control without the Ur-Quan in them. I suppose those people could just sit on their hands for another 25 years while the rest of us play the new Star Control. ;)

I agree with Frogboy here - As I said in my other post in this forum (https://forums.stardock.com/462215/page/1/#3529442), I don't care WHICH aliens are in or out of the new Star Control. Sure, I'd love to see some old friends, but as long as the new aliens are DAMNED AWESOME and mysterious and creative and imaginative and a whole list of other adjectives, I'm down with it! Just don't make them boring or typical! In a game like Star Control, the alien races can't be an afterthought - they are CRUCIAL to the enjoyment of the game as a whole!

Reply #9 Top

Well I guess Star Control to me is the entire universe, NOT just the UrQuan. The original story was a massively intricate story that intertwined dozens of races, past and present, from the Precursors, to the Sentient Milieu. Im not asking for a sequel, but I don't want to see a reboot either..... Maybe a better example of my train of thought is Star Trek Voyager. They took the show out of the known universe, gave you new races and fresh stories. You didn't need to see any of the movies, shows, or know anything about Star Trek to enjoy Voyager. My point is don't just do the same old tired reboot. Get creative.

Reply #10 Top

I wanna write so much trash about this *NEW* Star Control idea, but I don't wanna waste my time. So I'll write this:

 

Don't call your game what it's not gonna be, please. If there's no Spathi = it ain't Star Control. No Kzer Za, Kohr Ah = it ain't Star Control. If it ain't Star Control = nobody will buy it. I know I won't.

Reply #11 Top

I've never played Star Control. It's my secret shame. I don't know how I missed out on the original(s), but I'm looking forward to this new incarnation. Would it be worthwhile to play 1-3 first?

Reply #12 Top

Star Control is a game where "silly cows" "dance" with the Orz "in between". 

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Reply #13 Top

Quoting NGC7000, reply 11

I've never played Star Control. It's my secret shame. I don't know how I missed out on the original(s), but I'm looking forward to this new incarnation. Would it be worthwhile to play 1-3 first?

 

Star Control 1 & 2 set the stage for the entire Star Control universe and all the places that you can *smell*. 

Reply #14 Top

You SHOULD be ashamed!!! Literally play Star Control II starting this very minute. Like, THIS one, right now.

search urquan masters for the remastered version that will run on your modern computer... 100% free. Skip 1 and 3.

Seriously, what are you doing right now? Whatever it is, it's not as important as playing this game.

Why are you still here?

GO!! GOOOOO!!!

Reply #15 Top

^ Played it on 3DO back in 199something. Replayed it a month ago on PC (UQMHD). What a feeeeelin'!... Being's believin'!...

Reply #16 Top

Quoting NGC7000, reply 11

I've never played Star Control. It's my secret shame. I don't know how I missed out on the original(s), but I'm looking forward to this new incarnation. Would it be worthwhile to play 1-3 first?

 

Star Control 1 is just a ship to ship fighting game, Star Control 3 is some junk they tried to pass off as a sequel. All you need to play is Star Control 2. One of the best games ever.

Reply #17 Top

Greetings All,

 

I can't believe I have never seen this thread before...I guess I am not on these forums as much as I should be.

It's all pretty clear how much I love the Star Control Universe (my 7DS mod features 4 of the races from it!), and I would love to learn more about what is going on, or if how we, the Star Control fans, can contribute.  Many of us are talented people, and have been in the SC universe for decades, including modelers, texture artists, music composers, etc.  It would be great to see if the fans who creatively add and pay tribute to the old games can somehow play a role in the new Star Control.  If the Ur-Quan are not involved so that Fred and Paul can come back and used them someday, fine with me.  It may "feel" different, or belong "in between" like the Orz, but at least the Star Control fans will finally have what they have been waiting for, another STAR CONTROL!

I have been playing my part with 7 Deadly Sins, and making the new generation aware of just how great these games were "back in the day", and how they shaped space gaming today, while paying tribute and breathing new life into the franchise, the same way Project 6014 does.

Anyways Stardock, good luck with Star Control.  I'm here to offer a hand if needed.

DANMAN