Offworld Laguage/Tools

I'm curious, what source language or tool was used to develop Offworld.  I thought I heard Soren mention Unity on a video, but it was a passing remark.  I ask, because you're a small team and were able to do something great.  I'm currently a programmer for business stuff, and I'm kind of curious how the gaming side works.

 

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We're using Unity and, so far, we're really happy with it. It lets us focus on making the game rather than wrestling the technology. I've used Unreal in the past and I feel the workflow of Unity is much cleaner and it's much easier to prototype ideas.

-Scott-