Late game scaling?
This is silly
I really like the dynamic colony thing. So I of course decided I wanted to make the biggest colony possible.
Unfortunately. the game really does not like this goal.

The scaling gets weird late game. In particular, just like how the colony reacts to items being 'too expensive', it should probably react in some way from items being 'too cheap'... because growing 2% per tick... just clearly is not fast enough for my massive economy of doom. And yet that massive economy expands slowly, because look at that price for a new claim! nuts! and the auctions have ceased at a certain point, and no longer offer claims as well.

And. Also. It seems the AI really does not like me playing the game this way. Still managing to buy me out with my absolutely overwhelming income and such. But I got to a population of "44" hopefully not bad.

Has anyone else ventured far beyond how long the game is supposed to be played?
