Unable to create a game using Immense galaxy size.

Greetings I have already posted in the support forums and uploaded my latest Stardock log tool zip file. I am posting here to see if anyone has been able to create and play on the immense galaxy size maps?

 

If you are able to do so please post your system specs like processor, ram and vid card. I have a good system and I updated my video drivers today as support requested (Brad Aether) and I am still unable to create let alone play a game on the Immense size. I get a C++ runtime error and I also get a 'Windows is out of memory error'. In any event after I hit 'start game' the creation window will initialize about then the run time error window will pop up right there. I immediately run the stardock log tool and upload the file to support. 

 

Memory issue?

 

My systems is not bad by any means.

 

I5 3570K over clocked to 4.0 gig.

GTX 670 w/ 2 gigs of onboard DDR 5 ram. (updated drivers as well)

8 gigs of DDR3 Gskill ram

1 Terrabyte HDD with it runing in Intels Cache drive system. 

Plenty of Power, Corsair 750w gold. 

Win 7 Pro 64

 

I cant think of anything else. I am very very tempted to bump up to 16gig ram and upgrade to a newer video card with 4 gigs on it. 

 

So my question stands:

 

Has anyone been able to play on Immense and if so what is  your system?

17,528 views 16 replies
Reply #1 Top

Stardock Support is really on Fire. I quickly got this answer from Support about not being able to create a game using Immense size. I am copying it here so perhaps others may also find this useful..

 

The crashing looks to be related to the Visual C++ Runtime library. Please navigate to the following folder: C:\Program Files (x86)\Steam\SteamApps\common\Galactic Civilizations III\_CommonRedist\vcredist\2012

Run the 'vcredist_x64.exe' file within there to reinstall the redist. Once that has been done, try to play the game again.

Reply #2 Top

Gosh, I envy your specs

I started an Immense, played 18 turns (in 1 hour), zero problems.  I can zoom all the way out and drag the map arbitrarily, with only momentary pauses.

Alienware M17X R2, 8 GB, ATI Mobility Radeon 5760x1 or 2 (the Crossfire may have failed), with DisplayPort output to a Dell UltraSharp at 1200p, and HDMI output to a Sony soundbar.

Windows 8.1, 240 GB SSD.

Zero problems anywhere.  I can even slide over to Excel 2013 or Firefox on my laptop display, with no problems.  The GC3 music correctly ceases while Excel has foreground focus, then resumes seamlessly when I click back on GC3.

Heck, I can fire up my HDMI pass-thru to my FullHD projector and watch a stream of a sports event at 1080p, while playing GC3 (or Sorcerer King) at 1200p, and running Excel + a gamecast browser window on the built-in monitor, with no problems.  The stream audio merges with the GC3 music.  (I invade Iridia and the pbp guy screams "goool!  nnggg-ooooool")

WAG: It's your Windows 7/DX?

Reply #3 Top

Quoting Larsenex, reply 1
... vcredist\2012
Run the 'vcredist_x64.exe' ...

Aha!  My "gaming" laptop is also my (planned) dev laptop, so I do have the compleat, entire Visual Studio 2013 installed.  Which surely is a superset of the 2012 Redistributable.

Geeks of the galaxy, untie!

Reply #4 Top

I have played about 200 turns on immense while doing some development work on my other monitor with no issues.  I too have VS2013 installed.

i7 with 16 GB, GeForce GTX 660, 2 1920x1080 monitors, Win 7, 256GB SSD

 

 

 

 

 

 

 

 

Reply #5 Top


I5 3570K over clocked to 4.0 gig.

GTX 670 w/ 2 gigs of onboard DDR 5 ram. (updated drivers as well)

8 gigs of DDR3 Gskill ram

1 Terrabyte HDD with it runing in Intels Cache drive system.

Plenty of Power, Corsair 750w gold.

Win 7 Pro 64

AMD FX 9370

AMD R9 270X  2GB video

16 GB Memory

3 TB HDD

800w powersupply

WIN 7 Professional 64 bit

dual monitors 1080p

:)   just to post it :)

loading immense maps fine crash on revealing fow

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Reply #6 Top

Thanks Gilmoy. This really helps knowing its a Visual Studio issue. Ill address it tonight to see if it fixes my issue. 

Reply #7 Top

I have a Dell xps 8100 (4 yrs old)  8 gb memory win 7 x 64   core i5 650 3.2 mhz 1TB hd.

I have played 40 turns on immense with no incident.

I did have a hangup on a medium universe after about 3 hours yesterday (shortly after I noticed the ideology bug).

 

Reply #8 Top

I have an i5, 16gb ram, GTX 760, and Win 8.1. Ran immense fine last night for about 40 turns or so.

Reply #10 Top

HM, I was wondering why it just shut down the first time I tried. Thks.

Reply #11 Top

Specs:

P8Z68 Deluxe, i7 2700k @4.7GHz, EVGA GTX570HD 344.75s, 16gb DDR3 2130, 1000W PS, Onboard sound, 32" Bravia XBR & 19" Samsung Syncmaster, Win7Pro64

I'm on turn 153 and have had no issues so far. Graphics are smooth. Unfortunately, I still haven't gotten to enjoy the battle viewer yet as I'm not at war... I also have the C++ runtime library installed.

Edit: Edited to change the driver number info.

Reply #12 Top

Avatar you are running 338.88 Drivers? I updated today to 347.

Reply #13 Top

Ok I am still unable to create and start a game on an immense map.

Reply #14 Top

helped me to increase virtual memory, otherwise I could not run too immense map

Reply #15 Top

Quoting Larsenex, reply 12
Avatar you are running 338.88 Drivers? I updated today to 347.

 

Larsenex, sorry for the late reply, have company over so my gaming/computer time is limited... I just realized, after you pointed it out, that I forgot to update my sig after my last video driver update (I had copied my sig from another forum) so I'm actually using the 344.75 drivers.

Reply #16 Top

similar issue with razer blade 2014.   I was able to create and start a immense game but when I try to load a save it eventually blows.