Heroes vs units feedback

Their differences

- First off, I would like it to be easier to tell heroes apart from units in your army. As of now I have to check the details for every model to figure if it's a hero or not. It should be more clearly shown in the world GUI.

- I very much like that units and heroes are basically using the same items, while units are somewhat restricted in item types.
In FE I always had a ton of spare items, as they were redundant once the heroes had better equipment. Now I can put such items on units, great!

- It seems to be hard to obtain more heroes. A bit too hard I think.
I don't want heroes to be everywhere, but so far I think that either it should be easier to obtain more heroes, or each hero should be more distinct and "epic". They blend too much in with non-heroic units.

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- First off, I would like it to be easier to tell heroes apart from units in your army. As of now I have to check the details for every model to figure if it's a hero or not. It should be more clearly shown in the world GUI.

Agree,  One way to tell is only heroes and hold weapons and shields but something more obvious would be better and doesn't seem like it would be hard to do.

- I very much like that units and heroes are basically using the same items, while units are somewhat restricted in item types.

Totally agree

- It seems to be hard to obtain more heroes. A bit too hard I think.
I don't want heroes to be everywhere, but so far I think that either it should be easier to obtain more heroes, or each hero should be more distinct and "epic". They blend too much in with non-heroic units

Hopefully they know this and its on their list.  I have had some games where NO additional heros showed up and others where i found as many as 4 more and some were duplicates.  I don't think duplicates should ever happen.